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Last Stand of the Dorinthians (Chapter 3 - The Imperials)
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<blockquote data-quote="Deuce Traveler" data-source="post: 3059816" data-attributes="member: 34958"><p>Baron Dorin is in shock from the gesture, and the party's agreement to render aid in this dark time. He is speechless, gazing at Dartis and reaches out to hold the handle with weak hands. His daughter, normally shy, steps forward and surprises everyone when her hand confidently wraps around the handle instead. Her left hand grips her father's shoulder in order to grant him strength. At the same time, she taps Dartis' own shoulders with the flat of the blade as she orders, "I task you, Dartis Kalnian, to become a guardian for the lost people of Dorinthia, to seek them, and be their light that guides them here to their new home. From this moment on, you will serve all Dorinthians, as you served those of Kalnian. Rise, Sir Dartis." She looks at Dartis with appreciation.</p><p></p><p>Dartis</p><p>[sblock]</p><p>This is the closest you have gotten to Syra Dorin, and you are amazed at this hidden reservoir of strength. Normally, she acts childish, but for a moment she was a true royal member of Dorinthia. Her smile is warm, and for a moment you're mind wanders as you realize that she may be the only surviving noble lady that is available for marriage.</p><p>[/sblock]</p><p></p><p>Alexander</p><p>[sblock]</p><p>You are proud of Dartis and the change of emotions he has brought about. Still... you can't but feel a twinge of jealousy when Syra binds him to the oath. Suddenly, her eyes meet yours for a brief moment, along with a smile in your direction, and you feel some tension inside of you disperse.</p><p>[/sblock]</p><p></p><p>You have agreed to help rescue the dwarves and your kinsmen from the Tallionian siege. Some of you decide to go because of morality, some for glory, and some for treasure... For a week you are allowed to relax in the town and resupply yourselves. Kyle, Hector, and the clergy provide training for you to better deal with Imperial tactics (hence the level-ups).</p><p></p><p>The people have made some amazing strides from last you were here. For one thing, the taxes are almost non-existant since there is not much of a government at this time. Because of this, and the halfling merchants trade with the elves, kobolds and gnomes, prices for goods have actually dropped to normal prices (reference PHB for equipment needs). Also, the following items are available in the Radnal Ruffian's stockpile for free:</p><p></p><p>2 Gauntlets</p><p>17 Daggers</p><p>6 Punch Daggers</p><p>5 Light Maces</p><p>2 Sickles</p><p>6 Clubs</p><p>2 Heavy Maces</p><p>1 Morningstar</p><p>3 Shortspears</p><p>8 Longspears</p><p>4 Quarterstaffs</p><p>4 Spears</p><p>210 Crossbow Bolts</p><p>4 Light Crossbows</p><p>36 Darts</p><p>22 Javelins</p><p>4 Slings</p><p>130 Sling Bullets</p><p>12 Throwing Axes</p><p>2 Light Hammers</p><p>3 Handaxes</p><p>2 Light Picks</p><p>2 Saps</p><p>12 Short Swords</p><p>3 Battleaxes</p><p>1 Flail</p><p>4 Longswords</p><p>1 Heavy Pick</p><p>3 Rapiers</p><p>2 Scimitars</p><p>1 Trident</p><p>2 Warhammers</p><p>2 Glaives</p><p>1 Greatclub</p><p>2 Halberds</p><p>1 Scythe</p><p>5 Longbows</p><p>3 Shortbows</p><p>340 Arrows</p><p>1 Bastard Sword</p><p>1 Hand Crossbow</p><p>3 Sets Padded Armor</p><p>2 Sets Leather Armor</p><p>1 Set Leather Armor (Small)</p><p>2 Sets Studded Leather</p><p>1 Set Studded Leather (Small)</p><p>1 Hide Armor</p><p>1 Chain Shirt</p><p>2 Small Wooden Shields</p><p>3 Large Wooden Shields</p><p>7 Bucklers</p><p>7 Backpacks</p><p>10 Bedrolls</p><p>6 Coils of Rope (100 ft)</p><p>Grapple</p><p>42 Trail Rations</p><p>21 Hard Biscuits</p><p>7 Water Flasks</p><p>12 Torches</p><p>6 Lanterns</p><p>5 Tinderboxes</p><p>8 Flasks of Oil</p><p>2 Tanglefoot Bags</p><p>10 Large Sacks</p><p>5 Small Sacks</p><p>3 Mirrors</p><p>2 Bottle of Ink</p><p>5 Pieces of Vellum (paper)</p><p></p><p>Also, because of the distances involved, you will be provided with horses (mule for Rix unless he want to ride behind someone) and saddles before you go.</p><p></p><p>Rix</p><p>[sblock]</p><p>Danica catches up to you when you leave the mayor's office and smiles happily, "Oh, Rix! The gnomish delegation came and told everyone about the party's exploits. I'm glad to see you back! Even the gnomes said you acted like a hero, although they didn't seem excited to admit it. How did it go?"</p><p>[/sblock]</p><p></p><p>Dartis</p><p>[sblock]</p><p>You are sitting in front of the town square, restringing your newly strengthened bow, when the commoner militia leader, Kyle Radnal comes up to you with a white charger in tow. You seem to remember something of the Radnals... you believe that they used to be part of the nobility once, but you can't recall what happened. "Dartis," he says, breaking your thoughts and speaking as if he doesn't recognize your status. You know now why Cal Dorin didn't like him. "I'm sorry to bother you, but I felt that you would like to meet your new companion. This gentleman is 'Swift'. He is yours if you want him," Kyle says, stroking the horse's flanks appreciatively.</p><p>[/sblock]</p><p></p><p>Kel</p><p>[sblock]</p><p>Silas Generwine of the Elven delegation meets you in the newly established embassy just outside the town circle. He sips his part of the wine you are sharing bitterly and says, "Kel, Kel, Kel... I just don't know what to make of these stories. It's bad enough that these humans believe in these heroic exploits this group you've been observing is supposedly making, but now the gnomes are beginning to think it, too. And now the pro-Dorinthian faction of the elven council is demanding we send this place more aid." He sighs disgustedly. "Tell me honestly, Kel," Silas Generwine pleads. "What are they really like? And don't be afraid of honesty. We've known each other for a long time."</p><p>[/sblock]</p><p></p><p>Silas</p><p>[sblock]</p><p>Your first night with your family is wonderous, and you wish such moments could last forever. Still, you try to put worries out of your mind, but you are interrupted on the second day by a knock at your door. When you open it you see Fineas, a young man and apprentice to Hector, the supposed magician. "Excuse me, sir," the lad asks, his eyes wide. "I've been meaning to ask you this yesterday... but... sir, I... Sir, I'd like to train under you because of how great they say you are and please don't say no." The lad seems worried, and rightly so. In a way he is betraying Hector, and normally such a relationship between student and teacher is an unspoken pact of loyalty.</p><p>[/sblock]</p><p></p><p>Alexander</p><p>[sblock]</p><p>You wait outside for Syra, and it's an hour later when she finally leaves the administrative building, with Lady Huffring in tow. Her guardian looks at you in disapproval, her nose turned slightly upward as if to avoid a bad smell. Syra looks shyly at you at first, which slowly turns to amusement as she looks between you and Lady Huffring. Finally she asks of you, "Alexander, I was about to take a walk along the nearby creek. Would you enjoy escorting myself and the lady so that we may have your protection?"</p><p></p><p>After you join her she asks, "So, what did you think of my performance today," she asks and then laughs childishly. "I was completely nervous. I only wanted to help father."</p><p>[/sblock]</p><p></p><p>OOC: Please state how you would like to spend your week before moving on.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 3059816, member: 34958"] Baron Dorin is in shock from the gesture, and the party's agreement to render aid in this dark time. He is speechless, gazing at Dartis and reaches out to hold the handle with weak hands. His daughter, normally shy, steps forward and surprises everyone when her hand confidently wraps around the handle instead. Her left hand grips her father's shoulder in order to grant him strength. At the same time, she taps Dartis' own shoulders with the flat of the blade as she orders, "I task you, Dartis Kalnian, to become a guardian for the lost people of Dorinthia, to seek them, and be their light that guides them here to their new home. From this moment on, you will serve all Dorinthians, as you served those of Kalnian. Rise, Sir Dartis." She looks at Dartis with appreciation. Dartis [sblock] This is the closest you have gotten to Syra Dorin, and you are amazed at this hidden reservoir of strength. Normally, she acts childish, but for a moment she was a true royal member of Dorinthia. Her smile is warm, and for a moment you're mind wanders as you realize that she may be the only surviving noble lady that is available for marriage. [/sblock] Alexander [sblock] You are proud of Dartis and the change of emotions he has brought about. Still... you can't but feel a twinge of jealousy when Syra binds him to the oath. Suddenly, her eyes meet yours for a brief moment, along with a smile in your direction, and you feel some tension inside of you disperse. [/sblock] You have agreed to help rescue the dwarves and your kinsmen from the Tallionian siege. Some of you decide to go because of morality, some for glory, and some for treasure... For a week you are allowed to relax in the town and resupply yourselves. Kyle, Hector, and the clergy provide training for you to better deal with Imperial tactics (hence the level-ups). The people have made some amazing strides from last you were here. For one thing, the taxes are almost non-existant since there is not much of a government at this time. Because of this, and the halfling merchants trade with the elves, kobolds and gnomes, prices for goods have actually dropped to normal prices (reference PHB for equipment needs). Also, the following items are available in the Radnal Ruffian's stockpile for free: 2 Gauntlets 17 Daggers 6 Punch Daggers 5 Light Maces 2 Sickles 6 Clubs 2 Heavy Maces 1 Morningstar 3 Shortspears 8 Longspears 4 Quarterstaffs 4 Spears 210 Crossbow Bolts 4 Light Crossbows 36 Darts 22 Javelins 4 Slings 130 Sling Bullets 12 Throwing Axes 2 Light Hammers 3 Handaxes 2 Light Picks 2 Saps 12 Short Swords 3 Battleaxes 1 Flail 4 Longswords 1 Heavy Pick 3 Rapiers 2 Scimitars 1 Trident 2 Warhammers 2 Glaives 1 Greatclub 2 Halberds 1 Scythe 5 Longbows 3 Shortbows 340 Arrows 1 Bastard Sword 1 Hand Crossbow 3 Sets Padded Armor 2 Sets Leather Armor 1 Set Leather Armor (Small) 2 Sets Studded Leather 1 Set Studded Leather (Small) 1 Hide Armor 1 Chain Shirt 2 Small Wooden Shields 3 Large Wooden Shields 7 Bucklers 7 Backpacks 10 Bedrolls 6 Coils of Rope (100 ft) Grapple 42 Trail Rations 21 Hard Biscuits 7 Water Flasks 12 Torches 6 Lanterns 5 Tinderboxes 8 Flasks of Oil 2 Tanglefoot Bags 10 Large Sacks 5 Small Sacks 3 Mirrors 2 Bottle of Ink 5 Pieces of Vellum (paper) Also, because of the distances involved, you will be provided with horses (mule for Rix unless he want to ride behind someone) and saddles before you go. Rix [sblock] Danica catches up to you when you leave the mayor's office and smiles happily, "Oh, Rix! The gnomish delegation came and told everyone about the party's exploits. I'm glad to see you back! Even the gnomes said you acted like a hero, although they didn't seem excited to admit it. How did it go?" [/sblock] Dartis [sblock] You are sitting in front of the town square, restringing your newly strengthened bow, when the commoner militia leader, Kyle Radnal comes up to you with a white charger in tow. You seem to remember something of the Radnals... you believe that they used to be part of the nobility once, but you can't recall what happened. "Dartis," he says, breaking your thoughts and speaking as if he doesn't recognize your status. You know now why Cal Dorin didn't like him. "I'm sorry to bother you, but I felt that you would like to meet your new companion. This gentleman is 'Swift'. He is yours if you want him," Kyle says, stroking the horse's flanks appreciatively. [/sblock] Kel [sblock] Silas Generwine of the Elven delegation meets you in the newly established embassy just outside the town circle. He sips his part of the wine you are sharing bitterly and says, "Kel, Kel, Kel... I just don't know what to make of these stories. It's bad enough that these humans believe in these heroic exploits this group you've been observing is supposedly making, but now the gnomes are beginning to think it, too. And now the pro-Dorinthian faction of the elven council is demanding we send this place more aid." He sighs disgustedly. "Tell me honestly, Kel," Silas Generwine pleads. "What are they really like? And don't be afraid of honesty. We've known each other for a long time." [/sblock] Silas [sblock] Your first night with your family is wonderous, and you wish such moments could last forever. Still, you try to put worries out of your mind, but you are interrupted on the second day by a knock at your door. When you open it you see Fineas, a young man and apprentice to Hector, the supposed magician. "Excuse me, sir," the lad asks, his eyes wide. "I've been meaning to ask you this yesterday... but... sir, I... Sir, I'd like to train under you because of how great they say you are and please don't say no." The lad seems worried, and rightly so. In a way he is betraying Hector, and normally such a relationship between student and teacher is an unspoken pact of loyalty. [/sblock] Alexander [sblock] You wait outside for Syra, and it's an hour later when she finally leaves the administrative building, with Lady Huffring in tow. Her guardian looks at you in disapproval, her nose turned slightly upward as if to avoid a bad smell. Syra looks shyly at you at first, which slowly turns to amusement as she looks between you and Lady Huffring. Finally she asks of you, "Alexander, I was about to take a walk along the nearby creek. Would you enjoy escorting myself and the lady so that we may have your protection?" After you join her she asks, "So, what did you think of my performance today," she asks and then laughs childishly. "I was completely nervous. I only wanted to help father." [/sblock] OOC: Please state how you would like to spend your week before moving on. [/QUOTE]
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