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Last Stand of the Dorinthians
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<blockquote data-quote="Deuce Traveler" data-source="post: 3414958" data-attributes="member: 34958"><p>The town of Fair Creek is no more, and the Dorinthian refugees from that town have fled into the southern edge of the elven Silver Forest. There they have been offered a new hope. An old half-elf town called Meristra was partially destroyed and abandoned after an orc invasion a generation ago. The town can be theirs, if it can be successfully explored and made safe. At the same time Baron Dren Dorin's son, Cal Dorin, is taking a group of riders east to the dwarven lands to seek a possible home there, and to see if more survivors of Dorinthia can be found and recovered.</p><p></p><p>A number of talented Dorinthian step forward willing to investigate the ruins of this lost town and report back whether or not it is safe to occupy the territory. These are Alexander the half-orc, Rix the kobold, and Kel, a visiting elven ambassador.</p><p></p><p>The town looked empty except for some vermin and scattered skeltons from long ago. They made their way inside a building that was likely used as a administrative building for the town's guard. The structure was the scene of past fighting, with the skeletal remains of half-elves and orcs still littering the floor. Several of the group were investigating the downstairs area, when one of the party members opened the door to a staircase leading to the basement.</p><p></p><p>This door had a primitive warning device tied to the doorknob, a rope with bells attached to it. When the door was opened the bells rung, their sounds echoing down a dug corridor leading from a wall in the basement. From the looks of the corridor, it was newer than the building, perhaps completed within the last year or two.</p><p></p><p>Following down the stairs Kel watches the group huddled by the door cautiously <span style="color: seagreen">"Well they know we're here now, who is going down? Or should we wait here for them to investiagte?"</span> the elf hisses in a whisper.</p><p></p><p>The great half orc shrugged at the moment of silence and asked, <span style="color: Blue">"We came to take them out, I say we go in. Ready to go on? I am."</span></p><p></p><p>Alexander started descending, scimitar on hand and dagger at the ready, wary for any noise or movement.</p><p></p><p>The ceiling was low, causing the half-orc to have to stoop down as he entered the tunnel. There was only room for one medium-sized creature to walk in at a time, although two small creatures could probably walk side by side.</p><p></p><p>Alexander had taken the lead and reached the bottom of the staircase, the rest of the group following and seeing that they could stand comfortably there. They noticed a tunnel in a nearby wall that looked like a natural collapse from a distance. As they walked closer they realized that it was actually an artificial creation. Someone had dug a tunnel directly into this basement. The tunnel snaked off to the right after 10 feet and is small in size, which causes everyone except Rix to have to stoop uncomfortably as they entered.</p><p></p><p>The kobold, Rix, searched the tunnel before the chamber opening, when a small bolt flew into the tunnel and left a gash across the thief's right arm. They saw a small shape scurry behind a couple of barrels that lie in the chamber, and a small voice yell something unintelligible.</p><p></p><p>Something unintelligible that is, except for the kobold who hears his own native language of draconic. He yells out in draconic, <span style="color: sienna">"I have meant no intrusion kin, these others poke and prod in the manner of brutes."</span> He grimaces at his wound, <span style="color: sienna">"I saw evidence of my kin here, may I have counsel with the All-Watcher?"</span></p><p></p><p>A creature answers in a similar language, and after a moment a kobold comes into view, disables what looks to have been a hidden trip wire at the end of the tunnel, and lets the party into the antechamber. Two other kobolds stand in the room, each holding a small crossbow at the ready.</p><p></p><p>A voice answered in draconic, <span style="color: teal">"Come forward and explain who you are and what you are doing here while the All-Watcher decides whether to see you,"</span> the kobold says demandingly, while holding a long dagger at his side. </p><p></p><p>Rix grins the tooth-filled grin of a dragonkin, he speaks again in his own language to the kobold. <span style="color: sienna">"I am Vaerixsjach, dragonwrought of a tribe now extinct. I have been pressed into service with these pointy-eared and tusk-toothed brutes to explore this decrepit town, to see if it is habitable once again. I saw evidence that my kin were here, but these brutes blunder heavily without any finesse like they own everything."</span> His ochre eyes narrow awaiting a response.</p><p></p><p>Meanwhile, Kel hung back in the corridor, carefully watching the scene play out in front of him. He had half an ear cocked for sounds coming from behind the group. Alexander, realizing that his intervention wouldn't be welcome, waits for Rix to make introductions... though he didn't loosen his grip on the scimitar. <em>Let the wolf deal with the pack of wolves.</em></p><p></p><p>As Rix and the other kobold converse in their language several more kobolds beginning to appeared from a corridor opposite the party. They stood ready with small crossbows and daggers until another kobold, larger than the rest appeared. He seemed to be their leader. The kobold looked older and more intelligent. A shortspear was carried in one hand, while he fingered a claw necklace with the other.</p><p></p><p>After a moment he spoke: <span style="color: white">"Talk common we shall, since that is tongue of your taller comrades. What purpose you come to our home?"</span></p><p></p><p>Shrugging Rix continued in the common tongue, <span style="color: sienna">"My name is Vaerixsjach."</span> He jerked a scaled thumb back at the others, <span style="color: sienna">"They are here to see if this town, once abandoned is habitable. The orc there decided it was his business to blunder into your domain,"</span> he pointed out Alexander.</p><p></p><p>The kobold leader chuckled nastily. <span style="color: white">"It is habitable! We are proof of that, but we don't want your big men coming here. This is our home! We lived in hills nearby, but goblins force us out."</span> He pondered a moment, and scratched his chin.</p><p></p><p><span style="color: white">"Perhaps you help with goblins. Your big men go with you and kick them out and we move back in. We give you maps of place and escort you to entrance, too. Then maybe more of your big men come and trade with us. Orc and human weapons good."</span></p><p></p><p>Alexander made an effort to block the situation, he isn't asking <em>"goblins, where?!"</em> just because he knew that if he did so, that'd be the first step towards loosing control and impaling the kobold with his punching dagger...</p><p></p><p>He managed to muster a <span style="color: Blue">"trade? trade and not <em>raid</em> big men?"</span></p><p></p><p><em>...Remember the words of the Huntress, when the pack of wolves sorrounds you, if you have meat they want, give it to them and you can get to feed them regularly, while your enemies won't always have spare meat...</em></p><p></p><p><span style="color: Blue">"Then we have a deal, anything against it Rix?"</span></p><p></p><p><em>...Even though, keep an eye open; and the knife at the ready, as always.</em></p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 3414958, member: 34958"] The town of Fair Creek is no more, and the Dorinthian refugees from that town have fled into the southern edge of the elven Silver Forest. There they have been offered a new hope. An old half-elf town called Meristra was partially destroyed and abandoned after an orc invasion a generation ago. The town can be theirs, if it can be successfully explored and made safe. At the same time Baron Dren Dorin's son, Cal Dorin, is taking a group of riders east to the dwarven lands to seek a possible home there, and to see if more survivors of Dorinthia can be found and recovered. A number of talented Dorinthian step forward willing to investigate the ruins of this lost town and report back whether or not it is safe to occupy the territory. These are Alexander the half-orc, Rix the kobold, and Kel, a visiting elven ambassador. The town looked empty except for some vermin and scattered skeltons from long ago. They made their way inside a building that was likely used as a administrative building for the town's guard. The structure was the scene of past fighting, with the skeletal remains of half-elves and orcs still littering the floor. Several of the group were investigating the downstairs area, when one of the party members opened the door to a staircase leading to the basement. This door had a primitive warning device tied to the doorknob, a rope with bells attached to it. When the door was opened the bells rung, their sounds echoing down a dug corridor leading from a wall in the basement. From the looks of the corridor, it was newer than the building, perhaps completed within the last year or two. Following down the stairs Kel watches the group huddled by the door cautiously [color=seagreen]"Well they know we're here now, who is going down? Or should we wait here for them to investiagte?"[/color] the elf hisses in a whisper. The great half orc shrugged at the moment of silence and asked, [COLOR=Blue]"We came to take them out, I say we go in. Ready to go on? I am."[/COLOR] Alexander started descending, scimitar on hand and dagger at the ready, wary for any noise or movement. The ceiling was low, causing the half-orc to have to stoop down as he entered the tunnel. There was only room for one medium-sized creature to walk in at a time, although two small creatures could probably walk side by side. Alexander had taken the lead and reached the bottom of the staircase, the rest of the group following and seeing that they could stand comfortably there. They noticed a tunnel in a nearby wall that looked like a natural collapse from a distance. As they walked closer they realized that it was actually an artificial creation. Someone had dug a tunnel directly into this basement. The tunnel snaked off to the right after 10 feet and is small in size, which causes everyone except Rix to have to stoop uncomfortably as they entered. The kobold, Rix, searched the tunnel before the chamber opening, when a small bolt flew into the tunnel and left a gash across the thief's right arm. They saw a small shape scurry behind a couple of barrels that lie in the chamber, and a small voice yell something unintelligible. Something unintelligible that is, except for the kobold who hears his own native language of draconic. He yells out in draconic, [color=sienna]"I have meant no intrusion kin, these others poke and prod in the manner of brutes."[/color] He grimaces at his wound, [color=sienna]"I saw evidence of my kin here, may I have counsel with the All-Watcher?"[/color] A creature answers in a similar language, and after a moment a kobold comes into view, disables what looks to have been a hidden trip wire at the end of the tunnel, and lets the party into the antechamber. Two other kobolds stand in the room, each holding a small crossbow at the ready. A voice answered in draconic, [color=teal]"Come forward and explain who you are and what you are doing here while the All-Watcher decides whether to see you,"[/color] the kobold says demandingly, while holding a long dagger at his side. Rix grins the tooth-filled grin of a dragonkin, he speaks again in his own language to the kobold. [color=sienna]"I am Vaerixsjach, dragonwrought of a tribe now extinct. I have been pressed into service with these pointy-eared and tusk-toothed brutes to explore this decrepit town, to see if it is habitable once again. I saw evidence that my kin were here, but these brutes blunder heavily without any finesse like they own everything."[/color] His ochre eyes narrow awaiting a response. Meanwhile, Kel hung back in the corridor, carefully watching the scene play out in front of him. He had half an ear cocked for sounds coming from behind the group. Alexander, realizing that his intervention wouldn't be welcome, waits for Rix to make introductions... though he didn't loosen his grip on the scimitar. [i]Let the wolf deal with the pack of wolves.[/i] As Rix and the other kobold converse in their language several more kobolds beginning to appeared from a corridor opposite the party. They stood ready with small crossbows and daggers until another kobold, larger than the rest appeared. He seemed to be their leader. The kobold looked older and more intelligent. A shortspear was carried in one hand, while he fingered a claw necklace with the other. After a moment he spoke: [color=white]"Talk common we shall, since that is tongue of your taller comrades. What purpose you come to our home?"[/color] Shrugging Rix continued in the common tongue, [color=sienna]"My name is Vaerixsjach."[/color] He jerked a scaled thumb back at the others, [color=sienna]"They are here to see if this town, once abandoned is habitable. The orc there decided it was his business to blunder into your domain,"[/color] he pointed out Alexander. The kobold leader chuckled nastily. [color=white]"It is habitable! We are proof of that, but we don't want your big men coming here. This is our home! We lived in hills nearby, but goblins force us out."[/color] He pondered a moment, and scratched his chin. [color=white]"Perhaps you help with goblins. Your big men go with you and kick them out and we move back in. We give you maps of place and escort you to entrance, too. Then maybe more of your big men come and trade with us. Orc and human weapons good."[/color] Alexander made an effort to block the situation, he isn't asking [i]"goblins, where?!"[/i] just because he knew that if he did so, that'd be the first step towards loosing control and impaling the kobold with his punching dagger... He managed to muster a [COLOR=Blue]"trade? trade and not [I]raid[/I] big men?"[/COLOR] [I]...Remember the words of the Huntress, when the pack of wolves sorrounds you, if you have meat they want, give it to them and you can get to feed them regularly, while your enemies won't always have spare meat...[/I] [COLOR=Blue]"Then we have a deal, anything against it Rix?"[/COLOR] [I]...Even though, keep an eye open; and the knife at the ready, as always.[/I] [/QUOTE]
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