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Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui
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<blockquote data-quote="happyhermit" data-source="post: 7700473" data-attributes="member: 6834463"><p>The nature of the survey definitely has an effect on the results. It makes it impossible to interpret the results as anyone "demanding" anything, but it still is useful. It is very much framed as "We are eventually going to release more crunch, do you want more of this, this, or this". I filled it out, (and I don't use Unearthed Arcana stuff) and IIRC feats were one of the things I expressed less opposition to. I am loving the amount of design space left open in 5e, I basically am not looking for any more mechanics at this point, but it is inevitable and I realize that others do want it. I am somewhat less opposed to feats because they are spelled out as optional, I would be more okay if this had been made even more blatant and/or if future feats would be double secret probation optional. Feats could have even been in the DMG IMHO, or in a separate book to be restrained (somewhat) by their core +1 or 2 books intent.</p><p></p><p>Player focused stuff, as opposed to setting focused, story focused, or game/gm focused stuff has the greatest change of detracting from the game IMO and undermining what has made 5e amazingly successful. Lack of players is not a large problem for 5e, a good GM can find some in most situations and it is easier than ever to bring new players in to the system. The real issue with 5e (and most TTRPGs) is getting people to RUN the games, and that is what they should consider most important IMO.</p><p></p><p>It would be interesting to see similar feedback from GM's, if it were possible, because I think that is more significant to the success of the game. Perhaps they could require submissions to be accompanied by a vial of player's tears.</p></blockquote><p></p>
[QUOTE="happyhermit, post: 7700473, member: 6834463"] The nature of the survey definitely has an effect on the results. It makes it impossible to interpret the results as anyone "demanding" anything, but it still is useful. It is very much framed as "We are eventually going to release more crunch, do you want more of this, this, or this". I filled it out, (and I don't use Unearthed Arcana stuff) and IIRC feats were one of the things I expressed less opposition to. I am loving the amount of design space left open in 5e, I basically am not looking for any more mechanics at this point, but it is inevitable and I realize that others do want it. I am somewhat less opposed to feats because they are spelled out as optional, I would be more okay if this had been made even more blatant and/or if future feats would be double secret probation optional. Feats could have even been in the DMG IMHO, or in a separate book to be restrained (somewhat) by their core +1 or 2 books intent. Player focused stuff, as opposed to setting focused, story focused, or game/gm focused stuff has the greatest change of detracting from the game IMO and undermining what has made 5e amazingly successful. Lack of players is not a large problem for 5e, a good GM can find some in most situations and it is easier than ever to bring new players in to the system. The real issue with 5e (and most TTRPGs) is getting people to RUN the games, and that is what they should consider most important IMO. It would be interesting to see similar feedback from GM's, if it were possible, because I think that is more significant to the success of the game. Perhaps they could require submissions to be accompanied by a vial of player's tears. [/QUOTE]
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Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui
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