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Latest Unearthed Arcana Introduces Rogue & Ranger Archetypes
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<blockquote data-quote="Kobold Avenger" data-source="post: 7707229" data-attributes="member: 779"><p>They brought back the Horizon Walker, the Scout and one version of the Warden...</p><p></p><p>I really like the Horizon Walker especially how they become a blinking skirmisher at 11th level. But Planar Warrior might be problematic in that from what I remember about 2-weapon fighting it's bonus action might cancel the other out.</p><p></p><p>Primeval Guardian, I like that they thought of bring the more tree-like Warden back. It firmly makes the Ranger more of a defender/crowd control type, as opposed to leaving the Ranger as a skirmisher, like how all rangers are.</p><p></p><p>For the scout, I'm glad it's back. It's probably best if it was a Rogue. Though I feel they should have the detail that you can sneak attack a target if you move more than 5 feet like they did with the skirmish ability in 3.5e. I also like that they can sneak attack more than 1 target without having to use opportunity attacks, and that with their movement abilities they're more likely to have the opportunity to do so.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 7707229, member: 779"] They brought back the Horizon Walker, the Scout and one version of the Warden... I really like the Horizon Walker especially how they become a blinking skirmisher at 11th level. But Planar Warrior might be problematic in that from what I remember about 2-weapon fighting it's bonus action might cancel the other out. Primeval Guardian, I like that they thought of bring the more tree-like Warden back. It firmly makes the Ranger more of a defender/crowd control type, as opposed to leaving the Ranger as a skirmisher, like how all rangers are. For the scout, I'm glad it's back. It's probably best if it was a Rogue. Though I feel they should have the detail that you can sneak attack a target if you move more than 5 feet like they did with the skirmish ability in 3.5e. I also like that they can sneak attack more than 1 target without having to use opportunity attacks, and that with their movement abilities they're more likely to have the opportunity to do so. [/QUOTE]
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