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<blockquote data-quote="Rae ArdGaoth" data-source="post: 3551346" data-attributes="member: 21064"><p>I think yes. It would be a PC, and thus be 30 PB. But it would be a "4th character", and the mitigating factor would be that A) it's tied to another player's PC and B) it's permanently 2 levels behind that PC.</p><p></p><p>Problems might arise if players drop and a Leader is left Cohortless. In that case, the Leader's player should simply take control of the Cohort PC, as though it had been his PC's NPC Cohort all along. Also, a PC Cohort should have the option to break away and become a normal PC (or even a Leader PC!) by being upgraded from "4th character" status. In that scenario, the Leader PC would lose his Cohort, and again an NPC Cohort might be needed.</p><p></p><p>I was thinking... perhaps a PC Cohort could be 30 PB but an NPC Cohort could be 25 PB. That would reward the community for making relationships and also compromise with the many voices who oppose NPCs being as powerful as PCs. </p><p></p><p>However, it opens the possibility of "mule accounts" to create a 30 PB "PC Cohort", have the "player" drop, and then have an NPC with 30 PB. That may be a ridiculous reason for not allowing it, I don't know. One solution might be to have the PC Cohort lose 5 points if the player drops (making it an NPC Cohort). But that's really not acceptable, you just can't have characters with constantly fluctuating ability scores.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 3551346, member: 21064"] I think yes. It would be a PC, and thus be 30 PB. But it would be a "4th character", and the mitigating factor would be that A) it's tied to another player's PC and B) it's permanently 2 levels behind that PC. Problems might arise if players drop and a Leader is left Cohortless. In that case, the Leader's player should simply take control of the Cohort PC, as though it had been his PC's NPC Cohort all along. Also, a PC Cohort should have the option to break away and become a normal PC (or even a Leader PC!) by being upgraded from "4th character" status. In that scenario, the Leader PC would lose his Cohort, and again an NPC Cohort might be needed. I was thinking... perhaps a PC Cohort could be 30 PB but an NPC Cohort could be 25 PB. That would reward the community for making relationships and also compromise with the many voices who oppose NPCs being as powerful as PCs. However, it opens the possibility of "mule accounts" to create a 30 PB "PC Cohort", have the "player" drop, and then have an NPC with 30 PB. That may be a ridiculous reason for not allowing it, I don't know. One solution might be to have the PC Cohort lose 5 points if the player drops (making it an NPC Cohort). But that's really not acceptable, you just can't have characters with constantly fluctuating ability scores. [/QUOTE]
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