Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
League of Assassins - Conclusion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silver Moon" data-source="post: 678060" data-attributes="member: 8530"><p>Chapter 7, “Dinner Plans”, July 3rd, 1019:</p><p></p><p>The group discusses where to hold the different auction-related events. Everyone agrees that the warehouse building should be used for the previews on the 8th and 11th and auction on the 13th . Disagreement arises as to where to hold the dinner on the 10th and ownership hearings on the 12th. “We don’t want to have to provide security in two or more locations,” Lannon emphasizes. “We just need to guard the items,” states Mojo. “We also have to protect the guests,” comments Narg. “No we don’t,” Kharole states, “Why does it matter if they get killed or not?” The former banker Timothy replies “Because Kindor wants to maximize the auction profits. Those aristocrats can’t bid on the items if they are dead.” Kharole retorts “They have heirs!” </p><p></p><p>The city has 60 different taverns and inns where those events could be held, however Serita points out the risks in having a food related event outside of their direct control. Everyone is reminded how easy it would be for an assassin to poison food or beverages. She suggests that the dinner and hearing also be held in the building, and that the party should cater the dinner. Between Jerry’s Tavern, the Panda House Restaurant, and Jamie’s kitchen back at the Silver Moon School back on the Island enough food could be prepared and brought in for the meal. Cassie points out that the oriental girls could also act as the waitresses. Narg says “Great, we can charge the Jawlt Council’s expense report for that as well. How does 10,000 gold pieces sound?” Fiona whispers to Timothy “I think Narg may be trying to get himself kicked off the Council.” </p><p></p><p>Serita agrees with the idea of having the girls as waitresses. Narg makes a few disparaging remarks about the oriental girls' hengeyokai nature. He then says “I can’t believe that my Island has become a haven for humanoid animal refugees. We used to be a proud group of warriors.” Mojo says “Oh yeah. You’re a fine one to talk about how things change. I remember the last time I visited you at your new house. You were completely drunk, lying on the couch, and wearing someone’s tiara on your head.” “Hey, dummy up on that,” is Narg’s response. </p><p></p><p>The group decides to have all five events in this location. Kharole comments about how this place would be easy to defend. Knowing how she thinks, Lannon points out to the elf wizard that “This is not the place for a Fireball.” She replies “Until it is.”</p><p></p><p>They discuss guards, deciding that round-the-clock guards from the Jawlt Army is fine for outside of the building, but not to let any soldiers inside. During the five planned events they will use their own guards for inside. “Fine, but we have to make sure that Bruce the Bugbear doesn’t speak,” Mojo states. “And you need to dress him up as a fighter,” comments Cassie. Mojo interjects “Oh no. I’m not volunteering to dress Bruce. I’d rather dig latrines than have that job.” </p><p></p><p>Kindor returns, and the group outlines their plans for security. Kindor states “Well, that’s fine for outsiders, but how does that keep Dennismore for stealing the items?” “We’ll deal with Dennis,” comments Narg. He asks again about when they might want to move the auction items. The group discusses different ways to move the items, coming up with elaborate plans involving multiple decoys. One plan involves having the several party members simultaneously travel on foot, others in wagons, and three overhead on their respective pegasus, wyvern and broom. </p><p></p><p>“Why don’t we just pretend to take them today, and get them tomorrow?” Fiona suggests. The party likes the simplicity of that, commenting that with the furniture being moved they can just put the items inside of something. Lannon comments “Hiding the stuff in furniture worked for smuggling several tons of gold and platinum out of the orient.” “What was that?” Kindor comments. “Nothing,” several people say in unison. </p><p></p><p>Back to the topic at hand, Narg says “Good idea. Today let’s just take some dummies.” Not letting that straight line pass him by, Mojo says, “OK, Mark, Timothy, I guess that means you.” Kindor says that he thinks he can find a number of ornamental jeweled items around his castle to send over as decoys. Narg jokes “Great, our buddy is going re-gift us a bunch of worthless stuff.” It is pointed out that since the real items will be stored in the inter-dimensional Castle, also having dummies within this warehouse building might be a good idea, to keep any thief who does break in from looking any further. Kindor leaves to go back to his castle and look for those things. </p><p></p><p>The group decides to assign guards in the room across from the inter-dimensional Castle’s hidden door in order to watch it. This prompts a discussion of whether to even let the rest of the party in on the passwords, or to just have those who already know about it with access. Mojo suggests “It’s too many already, if fact, I think we should seriously consider killing some of those who already know.” </p><p></p><p>Ignoring Mojo, Mark points out that for the ‘stealth squad’ to guard that part of the wall they should at least be told what is there. “No we don’t,” states Narg, “We’ll just assign that to Blake. He’ll do what we tell him without asking why.” Mojo interjects “But he’s a halfling. His attention span will wander after ten minutes and he’ll head off looking for food.” “We can tell Vincenzo,” Narg states. Mojo answers “Sure, we’d be safe with him, because he’s so big he couldn’t fit through the door.” </p><p></p><p>The group decides to keep the passwords to those currently present, and as an added precaution not use the Castle until they actually have the items to guard. They send the carriages down to the Military Docks to collect the remainder of the party. Cassie and Timothy fly their mounts back, and get them set up inside of the barn. The group then sends the carriages back to Kindor’s castle to pick up the decoy items along with a military escort. They drop Bruce the Bugbear off at Kindor’s castle, to have him stay there for the next day and see what furniture could be used to get the warehouse ready. </p><p></p><p>The party spends their first night in the warehouse, sleeping on borrowed army cots, the 2nd floor rooms and others guarding the main room. Mojo comments about it being silly, guarding an empty building, but Cassie points out that they need to make it convincing that the dummy items are real.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 678060, member: 8530"] Chapter 7, “Dinner Plans”, July 3rd, 1019: The group discusses where to hold the different auction-related events. Everyone agrees that the warehouse building should be used for the previews on the 8th and 11th and auction on the 13th . Disagreement arises as to where to hold the dinner on the 10th and ownership hearings on the 12th. “We don’t want to have to provide security in two or more locations,” Lannon emphasizes. “We just need to guard the items,” states Mojo. “We also have to protect the guests,” comments Narg. “No we don’t,” Kharole states, “Why does it matter if they get killed or not?” The former banker Timothy replies “Because Kindor wants to maximize the auction profits. Those aristocrats can’t bid on the items if they are dead.” Kharole retorts “They have heirs!” The city has 60 different taverns and inns where those events could be held, however Serita points out the risks in having a food related event outside of their direct control. Everyone is reminded how easy it would be for an assassin to poison food or beverages. She suggests that the dinner and hearing also be held in the building, and that the party should cater the dinner. Between Jerry’s Tavern, the Panda House Restaurant, and Jamie’s kitchen back at the Silver Moon School back on the Island enough food could be prepared and brought in for the meal. Cassie points out that the oriental girls could also act as the waitresses. Narg says “Great, we can charge the Jawlt Council’s expense report for that as well. How does 10,000 gold pieces sound?” Fiona whispers to Timothy “I think Narg may be trying to get himself kicked off the Council.” Serita agrees with the idea of having the girls as waitresses. Narg makes a few disparaging remarks about the oriental girls' hengeyokai nature. He then says “I can’t believe that my Island has become a haven for humanoid animal refugees. We used to be a proud group of warriors.” Mojo says “Oh yeah. You’re a fine one to talk about how things change. I remember the last time I visited you at your new house. You were completely drunk, lying on the couch, and wearing someone’s tiara on your head.” “Hey, dummy up on that,” is Narg’s response. The group decides to have all five events in this location. Kharole comments about how this place would be easy to defend. Knowing how she thinks, Lannon points out to the elf wizard that “This is not the place for a Fireball.” She replies “Until it is.” They discuss guards, deciding that round-the-clock guards from the Jawlt Army is fine for outside of the building, but not to let any soldiers inside. During the five planned events they will use their own guards for inside. “Fine, but we have to make sure that Bruce the Bugbear doesn’t speak,” Mojo states. “And you need to dress him up as a fighter,” comments Cassie. Mojo interjects “Oh no. I’m not volunteering to dress Bruce. I’d rather dig latrines than have that job.” Kindor returns, and the group outlines their plans for security. Kindor states “Well, that’s fine for outsiders, but how does that keep Dennismore for stealing the items?” “We’ll deal with Dennis,” comments Narg. He asks again about when they might want to move the auction items. The group discusses different ways to move the items, coming up with elaborate plans involving multiple decoys. One plan involves having the several party members simultaneously travel on foot, others in wagons, and three overhead on their respective pegasus, wyvern and broom. “Why don’t we just pretend to take them today, and get them tomorrow?” Fiona suggests. The party likes the simplicity of that, commenting that with the furniture being moved they can just put the items inside of something. Lannon comments “Hiding the stuff in furniture worked for smuggling several tons of gold and platinum out of the orient.” “What was that?” Kindor comments. “Nothing,” several people say in unison. Back to the topic at hand, Narg says “Good idea. Today let’s just take some dummies.” Not letting that straight line pass him by, Mojo says, “OK, Mark, Timothy, I guess that means you.” Kindor says that he thinks he can find a number of ornamental jeweled items around his castle to send over as decoys. Narg jokes “Great, our buddy is going re-gift us a bunch of worthless stuff.” It is pointed out that since the real items will be stored in the inter-dimensional Castle, also having dummies within this warehouse building might be a good idea, to keep any thief who does break in from looking any further. Kindor leaves to go back to his castle and look for those things. The group decides to assign guards in the room across from the inter-dimensional Castle’s hidden door in order to watch it. This prompts a discussion of whether to even let the rest of the party in on the passwords, or to just have those who already know about it with access. Mojo suggests “It’s too many already, if fact, I think we should seriously consider killing some of those who already know.” Ignoring Mojo, Mark points out that for the ‘stealth squad’ to guard that part of the wall they should at least be told what is there. “No we don’t,” states Narg, “We’ll just assign that to Blake. He’ll do what we tell him without asking why.” Mojo interjects “But he’s a halfling. His attention span will wander after ten minutes and he’ll head off looking for food.” “We can tell Vincenzo,” Narg states. Mojo answers “Sure, we’d be safe with him, because he’s so big he couldn’t fit through the door.” The group decides to keep the passwords to those currently present, and as an added precaution not use the Castle until they actually have the items to guard. They send the carriages down to the Military Docks to collect the remainder of the party. Cassie and Timothy fly their mounts back, and get them set up inside of the barn. The group then sends the carriages back to Kindor’s castle to pick up the decoy items along with a military escort. They drop Bruce the Bugbear off at Kindor’s castle, to have him stay there for the next day and see what furniture could be used to get the warehouse ready. The party spends their first night in the warehouse, sleeping on borrowed army cots, the 2nd floor rooms and others guarding the main room. Mojo comments about it being silly, guarding an empty building, but Cassie points out that they need to make it convincing that the dummy items are real. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
League of Assassins - Conclusion
Top