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League of Assassins - Conclusion
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<blockquote data-quote="Silver Moon" data-source="post: 906709" data-attributes="member: 8530"><p><strong>Game #17 - 5/25/03</strong></p><p></p><p>The game begins with the most athletic player arriving and cursing our the weather, as it has prevented him from participating in a number of outdoor events this holiday weekend. The rest of the group is happy to see him, to help celebrate the gaming group’s 21st Anniversary. </p><p></p><p><strong>Chapter 52, “Things that go stab in the night”, July 11th, 8:00 P.M.</strong></p><p></p><p>Cassie’s owl Deanna is situated in a tree near the mausoleum that the party are inside, and alerts them to the arrival of the gargoyle and its companion. The party quietly discuss how to approach the situation. Aradyn begins to cautiously move towards the doorway, drawing his bow. Deanna alerts Cassie that the two potential enemies have taken to flight again, the gargoyle now heading west. Cassie yells this to Aradyn, who hastily exits.</p><p></p><p>By the time Aradyn is able to get a shot off they are well over 100 feet away. He fires two arrows that fly into the vicinity of the gargoyle. Aradyn is unsure whether he either barely missed, or hit but the arrows just deflected off the monster. The gargoyle start to quickly descends back towards the cemetery. The other four exit the mausoleum. The gargoyle is now out of range for a Magic Missile spell, but still within range for a Fireball. Cassie contemplates throwing one, but reconsiders, as it would act as a flare and draw the attention of any potential enemies within a few miles. </p><p></p><p>Cassie says she will send Deanna to go find them. “Do gargoyles eat owls?” Lono asks. “No, they eat you,” Aradyn replies. Aradyn informs the others that he shot at it, but did not appear to hit. “What, You’re saying you can’t even hit the ass-end of a gargoyle!” Lono exclaims. Cassie tells them “My owl doesn’t see them.” “No movement at all?” Aradyn interjects. Cassie answers “Lots of movement, 6 field mice, 2 squirrels, a woodchuck and a snake.” “Tell the owl that this is no time to think of food,” Lono interjects. Aradyn says “I think this is the time for us to get the hell out of here.” </p><p></p><p>The group decides to bring the caretaker’s body with them, putting it in the Bag of Holding. Blip considers flying them away, but that would require sharing the bag with the corpse, which the other opt not to do. Aradyn comments “Good, we rely on magical means of transportation far too often, we should walk.” Lono states an expletive in response to that. They hastily exit the cemetery, avoiding the caretaker’s house, and return to the Magical Stone Inn, where Charen and Darrius are waiting for them. </p><p></p><p>Cassie decides to cast a Speak with Dead to find out more information about how the man died. Lono says “He was 96, all it would have taken is one good striptease.” Darrius comments “I don’t think there is a check box for that on the death certificate.” Cassie reminds Lono is was the other body that was in his nineties, that this guy is only in his forties. “Like I pay any attention to stiffs” is Lono’s reply.</p><p></p><p>She casts the spell, the body revealing that he was opening up the Kingsbury Family mausoleum when stabbed in the back. The only one with him was young Martin Kingsbury IV, the grandson of the departed. The group debates why this was done, concluding it was just a good opportunity to kill the caretaker and stash the body. Cassie writes out a note for Deanna to bring to Serita. They decide to also send the Bag of Holding with the body, Cassie instructing the owl “Make sure she reads the note before opening the bag.”</p><p></p><p>A short while later Serita reads the note to the others and then removes the body. Melito and Tenbar confirm it is the Cemetery Caretaker. Melito says that the man had no family and that he had inherited the position from his father. The party discusses how to proceed. Narg suggests that they go kill the gnome Wister Wobblewick. “Why, he had nothing to do with this?” Timothy states. Narg replies “Yeah, but I really want to kill something, and he is as annoying as anybody.” </p><p></p><p>The body is turned over to the Army troops to take care of, while the group of Furynick, Kharole, Lannon, Mojo, Narg and Serita decide to ride out to the caretaker’s house to search it. They find it deserted and the body of Martin Kingsbury II still in the shed. A thorough search of the premises uncovers a small amount of money and a few miscellaneous magic items hidden in a secret closet. They take the items and return to the auction house, giving the money to the Army to help pay for the man’s funeral and headstone. The party turn in for the evening, with the targets of Melito bunking in Serita’s room, Tenbar with Lannon, and Hiroshi with Narg. </p><p></p><p><strong>July 12th, 1019, 3:30 A.M.</strong></p><p></p><p>“Oh Bloody Hell!” Hiroshi yells out (in the best imitation of a Sean Connery voice that Narg’s player can muster). Narg awakens to see a man in dark clothing standing above him and wielding a longsword. His infravision makes out a similarly attired man is standing above Hiroshi’s cot, having just stabbed a shortsword down at the elderly oriental wizard, who rolled to the side and narrowly dodged it. Narg’s immediate reaction is the kick the man, which knocks him back.</p><p></p><p>Narg jumps out of the bed and moves towards where he has left his longsword. The opponent stabs his shortsword into the half-elf for 10 points of damage. Narg is less concerned with the wound than the fact that the man has now ripped the “Boston Red Sox” t-shirt that he was wearing as pajamas, a souvenir from an excursion with his Pooka. “You’re gonna pay for that” the fighter yells out, pulling the sword from its sheathe and filling the room with light. The sound of the yells carries, waking Tenbar in the room next door and Serita in the room above, both of whom immediately wake their roommates. </p><p></p><p>Still lying in his now slashed cot, the sudden illumination allows Hiroshi to now see his opponent. Hiro gives a karate kick up into his opponent’s groin, temporarily incapacitating him. The old man then rolls off of the cot, and grabs for his backpack. </p><p></p><p>Tenbar quickly armors up and heads towards the door. Entering the main auction hall, he immediately notices that none of the crewmembers standing on guard duty. He then sees one lying in a pool of blood by the main door. “Everybody up! We’re under attack” he yells as loud as his dwarven baritone voice will carry. The twenty-or-so crewmembers and construction workers sleeping on cots in the main room all begin to stir. </p><p></p><p>Up above, Serita opens the door, instructing Melito “Stay here until it is safe.” The first thing she notices is that Captain Jacob, who was heading the overnight guard detail, is lying face down beside the stage. She slides down the staircase railing and charges across the room with her Boots of Speed to get to him. </p><p></p><p>Back in the corner room, Narg has gotten in two good sword slashes into his opponent, although neither is good enough to activate the extra Sword of Sharpness severing. The man takes a lunge at Narg, which the unarmored fighter parries with his own sword. In the opposite corner, Hiroshi has tried to use the cot to keep some distance with his opponent while reaching into his backpack. He pulls something out, flinging the pack into his foe. The man bats the pack aside, and then successfully slashes into the elderly wizard for over half of his hit points. </p><p></p><p>Serita finds that Jacob is still barely alive, and casts a Neutralize Poison followed by a Cure spell. The barely sea captain regains consciousness, and mutters in his seafaring voice “Arrr, almost found me self down in Mickey Dolenz’s locker” (Davy Jones’s apparently having been full). Meanwhile, Tenbar opens the door to Narg’s room just in time to see Narg pass out and fall to the floor. The enemy standing over him then drives a longsword down and into the fighter. Hiroshi’s opponent also stabs into him at the same time.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 906709, member: 8530"] [b]Game #17 - 5/25/03[/b] The game begins with the most athletic player arriving and cursing our the weather, as it has prevented him from participating in a number of outdoor events this holiday weekend. The rest of the group is happy to see him, to help celebrate the gaming group’s 21st Anniversary. [B]Chapter 52, “Things that go stab in the night”, July 11th, 8:00 P.M.[/B] Cassie’s owl Deanna is situated in a tree near the mausoleum that the party are inside, and alerts them to the arrival of the gargoyle and its companion. The party quietly discuss how to approach the situation. Aradyn begins to cautiously move towards the doorway, drawing his bow. Deanna alerts Cassie that the two potential enemies have taken to flight again, the gargoyle now heading west. Cassie yells this to Aradyn, who hastily exits. By the time Aradyn is able to get a shot off they are well over 100 feet away. He fires two arrows that fly into the vicinity of the gargoyle. Aradyn is unsure whether he either barely missed, or hit but the arrows just deflected off the monster. The gargoyle start to quickly descends back towards the cemetery. The other four exit the mausoleum. The gargoyle is now out of range for a Magic Missile spell, but still within range for a Fireball. Cassie contemplates throwing one, but reconsiders, as it would act as a flare and draw the attention of any potential enemies within a few miles. Cassie says she will send Deanna to go find them. “Do gargoyles eat owls?” Lono asks. “No, they eat you,” Aradyn replies. Aradyn informs the others that he shot at it, but did not appear to hit. “What, You’re saying you can’t even hit the ass-end of a gargoyle!” Lono exclaims. Cassie tells them “My owl doesn’t see them.” “No movement at all?” Aradyn interjects. Cassie answers “Lots of movement, 6 field mice, 2 squirrels, a woodchuck and a snake.” “Tell the owl that this is no time to think of food,” Lono interjects. Aradyn says “I think this is the time for us to get the hell out of here.” The group decides to bring the caretaker’s body with them, putting it in the Bag of Holding. Blip considers flying them away, but that would require sharing the bag with the corpse, which the other opt not to do. Aradyn comments “Good, we rely on magical means of transportation far too often, we should walk.” Lono states an expletive in response to that. They hastily exit the cemetery, avoiding the caretaker’s house, and return to the Magical Stone Inn, where Charen and Darrius are waiting for them. Cassie decides to cast a Speak with Dead to find out more information about how the man died. Lono says “He was 96, all it would have taken is one good striptease.” Darrius comments “I don’t think there is a check box for that on the death certificate.” Cassie reminds Lono is was the other body that was in his nineties, that this guy is only in his forties. “Like I pay any attention to stiffs” is Lono’s reply. She casts the spell, the body revealing that he was opening up the Kingsbury Family mausoleum when stabbed in the back. The only one with him was young Martin Kingsbury IV, the grandson of the departed. The group debates why this was done, concluding it was just a good opportunity to kill the caretaker and stash the body. Cassie writes out a note for Deanna to bring to Serita. They decide to also send the Bag of Holding with the body, Cassie instructing the owl “Make sure she reads the note before opening the bag.” A short while later Serita reads the note to the others and then removes the body. Melito and Tenbar confirm it is the Cemetery Caretaker. Melito says that the man had no family and that he had inherited the position from his father. The party discusses how to proceed. Narg suggests that they go kill the gnome Wister Wobblewick. “Why, he had nothing to do with this?” Timothy states. Narg replies “Yeah, but I really want to kill something, and he is as annoying as anybody.” The body is turned over to the Army troops to take care of, while the group of Furynick, Kharole, Lannon, Mojo, Narg and Serita decide to ride out to the caretaker’s house to search it. They find it deserted and the body of Martin Kingsbury II still in the shed. A thorough search of the premises uncovers a small amount of money and a few miscellaneous magic items hidden in a secret closet. They take the items and return to the auction house, giving the money to the Army to help pay for the man’s funeral and headstone. The party turn in for the evening, with the targets of Melito bunking in Serita’s room, Tenbar with Lannon, and Hiroshi with Narg. [B]July 12th, 1019, 3:30 A.M.[/B] “Oh Bloody Hell!” Hiroshi yells out (in the best imitation of a Sean Connery voice that Narg’s player can muster). Narg awakens to see a man in dark clothing standing above him and wielding a longsword. His infravision makes out a similarly attired man is standing above Hiroshi’s cot, having just stabbed a shortsword down at the elderly oriental wizard, who rolled to the side and narrowly dodged it. Narg’s immediate reaction is the kick the man, which knocks him back. Narg jumps out of the bed and moves towards where he has left his longsword. The opponent stabs his shortsword into the half-elf for 10 points of damage. Narg is less concerned with the wound than the fact that the man has now ripped the “Boston Red Sox” t-shirt that he was wearing as pajamas, a souvenir from an excursion with his Pooka. “You’re gonna pay for that” the fighter yells out, pulling the sword from its sheathe and filling the room with light. The sound of the yells carries, waking Tenbar in the room next door and Serita in the room above, both of whom immediately wake their roommates. Still lying in his now slashed cot, the sudden illumination allows Hiroshi to now see his opponent. Hiro gives a karate kick up into his opponent’s groin, temporarily incapacitating him. The old man then rolls off of the cot, and grabs for his backpack. Tenbar quickly armors up and heads towards the door. Entering the main auction hall, he immediately notices that none of the crewmembers standing on guard duty. He then sees one lying in a pool of blood by the main door. “Everybody up! We’re under attack” he yells as loud as his dwarven baritone voice will carry. The twenty-or-so crewmembers and construction workers sleeping on cots in the main room all begin to stir. Up above, Serita opens the door, instructing Melito “Stay here until it is safe.” The first thing she notices is that Captain Jacob, who was heading the overnight guard detail, is lying face down beside the stage. She slides down the staircase railing and charges across the room with her Boots of Speed to get to him. Back in the corner room, Narg has gotten in two good sword slashes into his opponent, although neither is good enough to activate the extra Sword of Sharpness severing. The man takes a lunge at Narg, which the unarmored fighter parries with his own sword. In the opposite corner, Hiroshi has tried to use the cot to keep some distance with his opponent while reaching into his backpack. He pulls something out, flinging the pack into his foe. The man bats the pack aside, and then successfully slashes into the elderly wizard for over half of his hit points. Serita finds that Jacob is still barely alive, and casts a Neutralize Poison followed by a Cure spell. The barely sea captain regains consciousness, and mutters in his seafaring voice “Arrr, almost found me self down in Mickey Dolenz’s locker” (Davy Jones’s apparently having been full). Meanwhile, Tenbar opens the door to Narg’s room just in time to see Narg pass out and fall to the floor. The enemy standing over him then drives a longsword down and into the fighter. Hiroshi’s opponent also stabs into him at the same time. [/QUOTE]
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