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Story Hour
League of Assassins - Conclusion
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<blockquote data-quote="Silver Moon" data-source="post: 956357" data-attributes="member: 8530"><p><strong>Chapter 62, “Ambushing the Assassins”, July 13th, 1019, 11:00 P.M.</strong> </p><p></p><p>The carriage safely makes it to the end of the warehouse district, and turns north onto one of the main roads of the city. Blip had stayed well ahead of them, having already checked out the windows of the Magical Stone Inn, across from the intersection. Being one of the main thoroughfares, it has stone posts with Continual Light spells cast upon them on alternating sides of the wide street. Most of the buildings for the next half-mile are aristocratic residences that are set far back from the street. Blip flies above the fences, walls and shrubbery surrounding these estates, looking for any assassins. The next building near the street is the Mage’s Guild. </p><p></p><p>Blip casts her Detect Invisibility spell, and sees a number of objects on the building that are indeed cloaked in invisibility, but nothing that appears to be a threat. She then passes two more aristocratic residencies before reaching the Cloak and Spellbook Inn. The inn has three main stories, and a fourth floor attic level with several rooms as well. She sees a number of windows open on all levels, but that in and of itself is not unusual as it is a warm summer night. Dormer windows of three attic rooms face the street, and as she approaches she makes out three invisible men holding crossbows lying on the first two dormer roofs and facing the street. </p><p></p><p>With maneuvers similar to that from a Harry Potter Quiddage game, Blip rapidly falls back and descends alongside the carriage to pass this information on to her allies. She falls further back and ascends to a point between the wyvern and pegasus, informing them as well. Next she accelerates at the broom’s fastest speed, to return to the inn and investigate the open windows. Four windows are open on the third floor and one on the fourth. She zips up past the first third floor windows, seeing people inside but nothing that indicates they are assassination participants. Nothing is the fourth floor room either, and she concludes that is where the crossbowmen got onto the roof. She descends back to the third floor, and finds her objective, the assassin Lady Annette a.k.a. Annie, in the very last room on the third floor. </p><p></p><p>The carriage is now almost to the building, and there is not enough time for Blip to communicate this to her allies. Annie is sitting in a chair set back a few feet from the window, with an elaborate weapon in front of her that is the medieval equivalent of a high-powered repeating sniper rifle. The weapon consists of an oversized heavy crossbow resting on two suspended metal hoops, one horizontal the other vertical. A short metal tipped spear is loaded inside the weapon, and directly above the spear housing is a wooden vertical bin holding five more spears. One of her hands rests near the crossbow trigger the other is holding a handle attached to a wire and pulley mechanism used to quickly reload the device. Blip flies over to the inn’s wall beside the window and carefully unhitches the wooden shutter.</p><p></p><p>The carriage has now reached the road near end of the building. A wizard with a long white beard wearing a red robe is walking alongside the building reading a book. Without taking his eyes off of the book he casually waves his hand and the carriage and casts a spell. Both wheels on the right side of the carriage fall off. Since Furynick had been expecting this he had begun to slow the horses down and now pulls the reigns to have them stop. Narg and Mojo had moved outside of the carriage, invisibly standing on the left side railing and adding their weight to that side. As a result, the side of the carriage digs into the ground but it does not tip over. Mojo and Narg jump down onto the ground, as does Furynick. The three crossbowmen on the roof fire down at Furynick, who moves behind the carriage for cover. </p><p></p><p>Cassie and Aradyn observe this from their seats on the wyvern, 80 feet up and 120 feet back. Aradyn lets loose his first arrow, saying, “Get the wizard.” Cassie comments, “Yes, he’s got a book that I don’t have yet,” and she then casts Magic Missile as Aradyn lets a second arrow fly. The wizard gets struck for a total of 42 points of damage from the combined assault, falling to the ground. Meanwhile, Timothy has looped his pegasus around to come in at the roof from behind and casts a Hold Person spell onto the crossbowmen once he is in range. Blip notices that Annie is busy repositioning her crossbow, targeting the carriage. </p><p></p><p>Much to everyone’s surprise, the wizard lying on the street gets up and rushes towards the door to the Inn. Aradyn lets another arrow fly, now from point black range as the wyvern Maynard is making a beeline for the carriage. The arrow bounces off of the man’s back. Mojo lets his Hammer of Throwing fly, striking the man and wizard full force and knocking him into the side of the inn. Mojo sees that the man is wearing a suit of armor beneath his now ripped robe. Another arrow from Aradyn strikes the man’s leg, causing him to fall to the ground. Cassie instructs Maynard to use his tail to grab the man. Narg is now along the rear of the carriage and is moving towards the man. At the vest last instant Narg sees something moving rapidly towards him from behind, and ducks just as the wyvern’s barbed tail as it swings down and impales the fallen spellcaster, killing him.</p><p></p><p>Up inside the third floor window, Annie depresses the trigger as the wyvern flies into her target zone. At the first sign of hand movement Blip swings the shutter around, the spear striking it full force. The velocity that the spear is traveling at far exceeds the strength of the flimsy wooden shutter, and the shutter explodes into a shower of wood fragments that fall to the street below. It is however, enough to slightly deflect the spear’s path so that it misses the wyvern, striking the top of the carriage instead. The exploding shutter, with now visible Blip beside it, signals Cassie as to where the assassin is. She has Maynard fly in that direction, the wyvern’s tail still imbedded in the spellcaster’s body, which rises up into the air behind them. </p><p></p><p>Timothy notes that two of the crossbowmen are no longer moving, but the third fires down at Mojo. The bolt glances off of Mojo’s armor for no damage, but does remind the fighter that he is now visible, so he moves back behind the carriage and reactivates his ring. Furynick yells “Into the Inn,” and Mojo and Narg both head that way. Timothy puts his pegasus into a dive and sideways swoop, pulling out his mace. He takes a swipe into the crossbowman, who is taken totally by surprise, getting struck for 10 points of damage.</p><p></p><p>As the wyvern flies upward and back to within Annie’s target zone she fires the crossbow again. The spear grazes along the wyvern’s scales before deflecting harmlessly across the street. Blip sticks her fist into the window, and calls up an Insect Plague spell from her Ring of Spell Storing. The room fills with an angry swarm of bees, hornets, yellowjackets and wasps which all attack the assassin. “Got Her” Blip yells. Cassie has Maynard stop and hover by the window. Cassie extracts the Wand of Force from her belt and creates a Wall of Force around Annie, trapping her inside with the majority of the insect swarm. </p><p></p><p>Meanwhile, the crossbowman on the roof decides to leave, and unfastens himself from his anchoring spikes. He climbs down and around to go through the dormer window, making himself Aradyn’s new target in the process. Two well-placed arrows strike the man, and he falls thirty feet to the ground, landing behind Narg and Mojo who are nearing the door to the Inn. </p><p></p><p>The man falling to the ground causes Blip to glance in that direction, and as since her Detect Invisibility Spell is still running, she notices a pair of invisible armed men approaching the carriage’s side door. She kicks the broom into top speed in that direction as she throws a Dispel Magic on the two foes. Narg and Mojo had also both turned at the sound of the falling body, and now see these two men materialize before them. Mojo lets his hammer fly into one, as Narg draws his Nargblade and charges. Timothy has also seen this, and since his diving pegasus was already heading that direction anyway, pivots around and strikes one of the men with his mace. </p><p></p><p>Mojo’s hammer strikes the first one again, who begins to run, only to be then struck in the side by the rapidly moving gnome, as Blip holds and uses her shortsword as a knight would a lance. The speed that she was traveling at adds to the impact, with the sword driving deep into the man. Blip releases her sword to prevent being flown into the ground, and pulls back up. Mojo charges up to the man and draws his sword, but before he can use it the man is dispatched by one of Aradyn’s arrows from above. “Fine, I’ll help Narg,” Mojo exclaims. Furynick has already come to Narg’s assistance, and the two quickly finish off the other opponent. </p><p></p><p>Blip and Timothy fly up to restrain the two held crossbowmen, as the three fighters charge into the Inn. They identify themselves to the proprietor, telling him he has assassins for guests, and they charge upstairs. Mojo kicks the door to Annie’s room open, only to be attacked by angry insects. They decide to shut the door, and wait for the insect plague to cease. Cassie and Aradyn help to get the two prisoners down from the roof. The rest of the Inn is checked, finding no more opponents. When the room is finally clear of insects the party enters, and Cassie ends the Wall of Force. They check Annie’s unmoving body, finding that she has been stung to death.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 956357, member: 8530"] [B]Chapter 62, “Ambushing the Assassins”, July 13th, 1019, 11:00 P.M.[/B] The carriage safely makes it to the end of the warehouse district, and turns north onto one of the main roads of the city. Blip had stayed well ahead of them, having already checked out the windows of the Magical Stone Inn, across from the intersection. Being one of the main thoroughfares, it has stone posts with Continual Light spells cast upon them on alternating sides of the wide street. Most of the buildings for the next half-mile are aristocratic residences that are set far back from the street. Blip flies above the fences, walls and shrubbery surrounding these estates, looking for any assassins. The next building near the street is the Mage’s Guild. Blip casts her Detect Invisibility spell, and sees a number of objects on the building that are indeed cloaked in invisibility, but nothing that appears to be a threat. She then passes two more aristocratic residencies before reaching the Cloak and Spellbook Inn. The inn has three main stories, and a fourth floor attic level with several rooms as well. She sees a number of windows open on all levels, but that in and of itself is not unusual as it is a warm summer night. Dormer windows of three attic rooms face the street, and as she approaches she makes out three invisible men holding crossbows lying on the first two dormer roofs and facing the street. With maneuvers similar to that from a Harry Potter Quiddage game, Blip rapidly falls back and descends alongside the carriage to pass this information on to her allies. She falls further back and ascends to a point between the wyvern and pegasus, informing them as well. Next she accelerates at the broom’s fastest speed, to return to the inn and investigate the open windows. Four windows are open on the third floor and one on the fourth. She zips up past the first third floor windows, seeing people inside but nothing that indicates they are assassination participants. Nothing is the fourth floor room either, and she concludes that is where the crossbowmen got onto the roof. She descends back to the third floor, and finds her objective, the assassin Lady Annette a.k.a. Annie, in the very last room on the third floor. The carriage is now almost to the building, and there is not enough time for Blip to communicate this to her allies. Annie is sitting in a chair set back a few feet from the window, with an elaborate weapon in front of her that is the medieval equivalent of a high-powered repeating sniper rifle. The weapon consists of an oversized heavy crossbow resting on two suspended metal hoops, one horizontal the other vertical. A short metal tipped spear is loaded inside the weapon, and directly above the spear housing is a wooden vertical bin holding five more spears. One of her hands rests near the crossbow trigger the other is holding a handle attached to a wire and pulley mechanism used to quickly reload the device. Blip flies over to the inn’s wall beside the window and carefully unhitches the wooden shutter. The carriage has now reached the road near end of the building. A wizard with a long white beard wearing a red robe is walking alongside the building reading a book. Without taking his eyes off of the book he casually waves his hand and the carriage and casts a spell. Both wheels on the right side of the carriage fall off. Since Furynick had been expecting this he had begun to slow the horses down and now pulls the reigns to have them stop. Narg and Mojo had moved outside of the carriage, invisibly standing on the left side railing and adding their weight to that side. As a result, the side of the carriage digs into the ground but it does not tip over. Mojo and Narg jump down onto the ground, as does Furynick. The three crossbowmen on the roof fire down at Furynick, who moves behind the carriage for cover. Cassie and Aradyn observe this from their seats on the wyvern, 80 feet up and 120 feet back. Aradyn lets loose his first arrow, saying, “Get the wizard.” Cassie comments, “Yes, he’s got a book that I don’t have yet,” and she then casts Magic Missile as Aradyn lets a second arrow fly. The wizard gets struck for a total of 42 points of damage from the combined assault, falling to the ground. Meanwhile, Timothy has looped his pegasus around to come in at the roof from behind and casts a Hold Person spell onto the crossbowmen once he is in range. Blip notices that Annie is busy repositioning her crossbow, targeting the carriage. Much to everyone’s surprise, the wizard lying on the street gets up and rushes towards the door to the Inn. Aradyn lets another arrow fly, now from point black range as the wyvern Maynard is making a beeline for the carriage. The arrow bounces off of the man’s back. Mojo lets his Hammer of Throwing fly, striking the man and wizard full force and knocking him into the side of the inn. Mojo sees that the man is wearing a suit of armor beneath his now ripped robe. Another arrow from Aradyn strikes the man’s leg, causing him to fall to the ground. Cassie instructs Maynard to use his tail to grab the man. Narg is now along the rear of the carriage and is moving towards the man. At the vest last instant Narg sees something moving rapidly towards him from behind, and ducks just as the wyvern’s barbed tail as it swings down and impales the fallen spellcaster, killing him. Up inside the third floor window, Annie depresses the trigger as the wyvern flies into her target zone. At the first sign of hand movement Blip swings the shutter around, the spear striking it full force. The velocity that the spear is traveling at far exceeds the strength of the flimsy wooden shutter, and the shutter explodes into a shower of wood fragments that fall to the street below. It is however, enough to slightly deflect the spear’s path so that it misses the wyvern, striking the top of the carriage instead. The exploding shutter, with now visible Blip beside it, signals Cassie as to where the assassin is. She has Maynard fly in that direction, the wyvern’s tail still imbedded in the spellcaster’s body, which rises up into the air behind them. Timothy notes that two of the crossbowmen are no longer moving, but the third fires down at Mojo. The bolt glances off of Mojo’s armor for no damage, but does remind the fighter that he is now visible, so he moves back behind the carriage and reactivates his ring. Furynick yells “Into the Inn,” and Mojo and Narg both head that way. Timothy puts his pegasus into a dive and sideways swoop, pulling out his mace. He takes a swipe into the crossbowman, who is taken totally by surprise, getting struck for 10 points of damage. As the wyvern flies upward and back to within Annie’s target zone she fires the crossbow again. The spear grazes along the wyvern’s scales before deflecting harmlessly across the street. Blip sticks her fist into the window, and calls up an Insect Plague spell from her Ring of Spell Storing. The room fills with an angry swarm of bees, hornets, yellowjackets and wasps which all attack the assassin. “Got Her” Blip yells. Cassie has Maynard stop and hover by the window. Cassie extracts the Wand of Force from her belt and creates a Wall of Force around Annie, trapping her inside with the majority of the insect swarm. Meanwhile, the crossbowman on the roof decides to leave, and unfastens himself from his anchoring spikes. He climbs down and around to go through the dormer window, making himself Aradyn’s new target in the process. Two well-placed arrows strike the man, and he falls thirty feet to the ground, landing behind Narg and Mojo who are nearing the door to the Inn. The man falling to the ground causes Blip to glance in that direction, and as since her Detect Invisibility Spell is still running, she notices a pair of invisible armed men approaching the carriage’s side door. She kicks the broom into top speed in that direction as she throws a Dispel Magic on the two foes. Narg and Mojo had also both turned at the sound of the falling body, and now see these two men materialize before them. Mojo lets his hammer fly into one, as Narg draws his Nargblade and charges. Timothy has also seen this, and since his diving pegasus was already heading that direction anyway, pivots around and strikes one of the men with his mace. Mojo’s hammer strikes the first one again, who begins to run, only to be then struck in the side by the rapidly moving gnome, as Blip holds and uses her shortsword as a knight would a lance. The speed that she was traveling at adds to the impact, with the sword driving deep into the man. Blip releases her sword to prevent being flown into the ground, and pulls back up. Mojo charges up to the man and draws his sword, but before he can use it the man is dispatched by one of Aradyn’s arrows from above. “Fine, I’ll help Narg,” Mojo exclaims. Furynick has already come to Narg’s assistance, and the two quickly finish off the other opponent. Blip and Timothy fly up to restrain the two held crossbowmen, as the three fighters charge into the Inn. They identify themselves to the proprietor, telling him he has assassins for guests, and they charge upstairs. Mojo kicks the door to Annie’s room open, only to be attacked by angry insects. They decide to shut the door, and wait for the insect plague to cease. Cassie and Aradyn help to get the two prisoners down from the roof. The rest of the Inn is checked, finding no more opponents. When the room is finally clear of insects the party enters, and Cassie ends the Wall of Force. They check Annie’s unmoving body, finding that she has been stung to death. [/QUOTE]
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