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<blockquote data-quote="Majoru Oakheart" data-source="post: 6618044" data-attributes="member: 5143"><p>Actually, there's quite a few other adventures that have encounters without scaling. Most of them are minor encounters with fairly easy enemies so it generally doesn't cause a problem. However, there are at least 2 adventures I can think of where the DM picks a number of encounters based on the party level for a certain area. For instance, "If the PCs are very strong, pick 2 Hard Encounters and a Medium Encounter. If the PCs are average, pick 2 Mediums and an Easy." But none of these encounters scale so the medium encounters are exactly the same strength for the level 10 party as they are for the level 7 party.</p><p></p><p>In addition to those adventures, there are some scattered encounters within other adventures that just don't scale at all. For instance, there is one adventure involving following a caravan of enemies. The composition of that caravan doesn't scale based on the level of the PCs so if they decide to attack, it is easier or harder depending on the composition of the group. In addition to that, there is a certain extremely powerful monster in one adventure that never scales. If you choose to attack it you MIGHT win if you're the max level for the adventure but it's certain death if you are below that.</p><p></p><p>I've just gotten used to the fact that certain encounters are designed to be nastier depending on the level of the PCs.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6618044, member: 5143"] Actually, there's quite a few other adventures that have encounters without scaling. Most of them are minor encounters with fairly easy enemies so it generally doesn't cause a problem. However, there are at least 2 adventures I can think of where the DM picks a number of encounters based on the party level for a certain area. For instance, "If the PCs are very strong, pick 2 Hard Encounters and a Medium Encounter. If the PCs are average, pick 2 Mediums and an Easy." But none of these encounters scale so the medium encounters are exactly the same strength for the level 10 party as they are for the level 7 party. In addition to those adventures, there are some scattered encounters within other adventures that just don't scale at all. For instance, there is one adventure involving following a caravan of enemies. The composition of that caravan doesn't scale based on the level of the PCs so if they decide to attack, it is easier or harder depending on the composition of the group. In addition to that, there is a certain extremely powerful monster in one adventure that never scales. If you choose to attack it you MIGHT win if you're the max level for the adventure but it's certain death if you are below that. I've just gotten used to the fact that certain encounters are designed to be nastier depending on the level of the PCs. [/QUOTE]
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