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Legacy of Death Part II: Graves of Lesser Immortals
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<blockquote data-quote="TerraDave" data-source="post: 5742045" data-attributes="member: 22260"><p><strong>Blind confusion</strong></p><p></p><p><span style="color: Blue">Lucian</span>, you bring life back to something! ( I will assume he spends the AP to do so, its so dramatic, though it may not last long).</p><p></p><p>For everything piled on it, the giant is not bloodied.</p><p></p><p>GIANTS TURN</p><p></p><p></p><p><em><span style="color: Blue">Lucian</span>: I will give you the benefit of the doubt, and assume that you act like Ghen is dead. (Turns out this is real important, and I guess it’s a tip, plus since I burned the AP, it seems only fair). </em></p><p></p><p>The Giant stands up, again. It shakes off Forge’s mark.</p><p> </p><p>Putting craftiness over its brute nature, it moves to initially avoid the dwarf, dragging itself out of the zone, its great feet stepping over the boulders (as difficult terrain).</p><p></p><p>It again unleashes its great evil eye! Buckthorn, Lucian, and Nar (the high roll; shields don’t stop this particular attack) are blinded and hurt a little (11 damage). (Action point) It then makes a great wide swing with its club. Nar (it’s a good roll) and Lucian are hit again (23 dmg, <s>either can still teleport</s> no you can't, since you can't see). (Nar’s steed is also dispatched, with some luck Buckthorn retains his).</p><p></p><p>It is terror free. </p><p></p><p><strong>Forge</strong> 52 hp/-1HS/ /dwarf armor, shielded sides, second wind, sweeping strike, rhino charge, thicket of blades, rain of steel, unbreakable, AP</p><p><strong>Ghen</strong> 20 hp/-2HS/bloodied, regen 4/astral wave, spring renewal, spirit of life, longtooth shifting, healing spirit, second wind</p><p><span style="color: Red">Nar-Heru</span> / 25 HP/-1 HS/bloodied, blind/mirage arcane, grasp of the grave, sleep, spectral ram</p><p></p><p>.....New Round....</p><p></p><p><span style="color: Green">Buckthorn</span> /72 hp/blind/thudertusck, combined fire </p><p><span style="color: Blue">Lucian</span>13 hp/bloodied, blind/blinding barrage, AP</p><p></p><p><span style="color: DarkOrange">Fomorian</span> down a couple hundred HP</p><p></p><p>The <span style="color: purple">Zone</span>: difficult terrain, grant combat advantage, take 5 damage. </p><p></p><p><em>Note, HP is now total, not HP lost. Still, click a bunch of times to open map. </em></p><p><em>Please post by Sunday Evening.</em></p></blockquote><p></p>
[QUOTE="TerraDave, post: 5742045, member: 22260"] [b]Blind confusion[/b] [COLOR="Blue"]Lucian[/COLOR], you bring life back to something! ( I will assume he spends the AP to do so, its so dramatic, though it may not last long). For everything piled on it, the giant is not bloodied. GIANTS TURN [I][COLOR="Blue"]Lucian[/COLOR]: I will give you the benefit of the doubt, and assume that you act like Ghen is dead. (Turns out this is real important, and I guess it’s a tip, plus since I burned the AP, it seems only fair). [/I] The Giant stands up, again. It shakes off Forge’s mark. Putting craftiness over its brute nature, it moves to initially avoid the dwarf, dragging itself out of the zone, its great feet stepping over the boulders (as difficult terrain). It again unleashes its great evil eye! Buckthorn, Lucian, and Nar (the high roll; shields don’t stop this particular attack) are blinded and hurt a little (11 damage). (Action point) It then makes a great wide swing with its club. Nar (it’s a good roll) and Lucian are hit again (23 dmg, [s]either can still teleport[/s] no you can't, since you can't see). (Nar’s steed is also dispatched, with some luck Buckthorn retains his). It is terror free. [B]Forge[/B] 52 hp/-1HS/ /dwarf armor, shielded sides, second wind, sweeping strike, rhino charge, thicket of blades, rain of steel, unbreakable, AP [B]Ghen[/B] 20 hp/-2HS/bloodied, regen 4/astral wave, spring renewal, spirit of life, longtooth shifting, healing spirit, second wind [COLOR="Red"]Nar-Heru[/COLOR] / 25 HP/-1 HS/bloodied, blind/mirage arcane, grasp of the grave, sleep, spectral ram .....New Round.... [COLOR="Green"]Buckthorn[/COLOR] /72 hp/blind/thudertusck, combined fire [COLOR="Blue"]Lucian[/COLOR]13 hp/bloodied, blind/blinding barrage, AP [COLOR="DarkOrange"]Fomorian[/COLOR] down a couple hundred HP The [COLOR="purple"]Zone[/COLOR]: difficult terrain, grant combat advantage, take 5 damage. [i]Note, HP is now total, not HP lost. Still, click a bunch of times to open map. Please post by Sunday Evening.[/i] [/QUOTE]
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