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Legacy of the Silver Dragon - Character Gallery & History Thread
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<blockquote data-quote="Toric_Arthendain" data-source="post: 5868898" data-attributes="member: 9833"><p>Mysthyr Aran</p><p>Race: Human</p><p>Class: Cleric of Pelor</p><p>Level: 1</p><p>XP: 100 (1,500 needed for next level)</p><p>Align: NG</p><p>HP: 5</p><p>AC: 4 (Chain & Shield)</p><p></p><p>STR 9 (1-2 open doors, +5 carry mod.)</p><p>DEX 10 (+0 missile weapon to hit mod., +0 AC)</p><p>CON 9 (75% Raise Dead survival)</p><p>INT 7 (0 max. addl. lang.)</p><p>WIS 13 (+5% xp bonus)</p><p>CHA 12 (4 max. # special hirelings)</p><p></p><p>Saving Throw: 15 (13 vs. paralyze and poison)</p><p></p><p>Languages: Empire</p><p></p><p>Class Abilities: Spell Casting, Banishing Undead</p><p></p><p>Starting GP: 120</p><p>Current Funds: 5 SP, 5 CP</p><p>Equipment: Chain Mail, Shield, Heavy Mace, Sling, 20 Sling Stones, Backpack, Bedroll, Flint & Steel, Wooden Holy Symbol, Trail Rations (6 days), 5 Torches, Waterskin</p><p></p><p>Special Holy Symbol -Can cast one first level spell once per day from the following, Cure Light Wounds, Detect Magic and Protection from Evil. Spell does not have to be decided upon ahead of time. Also acts as a light source once a day. It is treated as weak sunlight for purposes of any interactions in which it matters (basically would do half damage in those cases which cause damage, etc). It can either act as a weak torch (half range) for 15 minutes, or as a bullseye lantern (directed beam) for 5 minutes. It only does damage in bullseye lantern mode, and will only affect a single target before the light loses the damage causing ability for the rest of the day.</p></blockquote><p></p>
[QUOTE="Toric_Arthendain, post: 5868898, member: 9833"] Mysthyr Aran Race: Human Class: Cleric of Pelor Level: 1 XP: 100 (1,500 needed for next level) Align: NG HP: 5 AC: 4 (Chain & Shield) STR 9 (1-2 open doors, +5 carry mod.) DEX 10 (+0 missile weapon to hit mod., +0 AC) CON 9 (75% Raise Dead survival) INT 7 (0 max. addl. lang.) WIS 13 (+5% xp bonus) CHA 12 (4 max. # special hirelings) Saving Throw: 15 (13 vs. paralyze and poison) Languages: Empire Class Abilities: Spell Casting, Banishing Undead Starting GP: 120 Current Funds: 5 SP, 5 CP Equipment: Chain Mail, Shield, Heavy Mace, Sling, 20 Sling Stones, Backpack, Bedroll, Flint & Steel, Wooden Holy Symbol, Trail Rations (6 days), 5 Torches, Waterskin Special Holy Symbol -Can cast one first level spell once per day from the following, Cure Light Wounds, Detect Magic and Protection from Evil. Spell does not have to be decided upon ahead of time. Also acts as a light source once a day. It is treated as weak sunlight for purposes of any interactions in which it matters (basically would do half damage in those cases which cause damage, etc). It can either act as a weak torch (half range) for 15 minutes, or as a bullseye lantern (directed beam) for 5 minutes. It only does damage in bullseye lantern mode, and will only affect a single target before the light loses the damage causing ability for the rest of the day. [/QUOTE]
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