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Legacy of the Silver Dragon (Swords and Wizardry Core, 4th Ed)
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<blockquote data-quote="gambler1650" data-source="post: 5701456" data-attributes="member: 11033"><p>Ok, I have a couple thoughts based loosely on The Book of the Righteous, as dwarven gods are in short supply. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />:</p><p></p><p>Takam: God of dwarven magic, truth, secrets and science. Clerics of his often become privy to the great secrets of their area and race in general - at least once they prove themselves worthy. They are asked to uncover new knowledge, or to protect that which is already known and deemed too dangerous for other races, and even normal dwarves to know. Oddly, the faith itself isn't secret to dwarves or any other race, only the secrets the faith protects. Neutral</p><p></p><p>Denkev: Goddess of inspiration, intuition, madness, invention, creativity, tragedy, prophecy, oracles, half-wits and geniuses. Clerics who put their faith in her will gain moments of inspiration and guidance, but always couched in vague and sometimes insensible images/language. Her clerics walk on the edge of madness for that gives them their strength of vision and creativity. Chaotic Neutral.</p></blockquote><p></p>
[QUOTE="gambler1650, post: 5701456, member: 11033"] Ok, I have a couple thoughts based loosely on The Book of the Righteous, as dwarven gods are in short supply. ;): Takam: God of dwarven magic, truth, secrets and science. Clerics of his often become privy to the great secrets of their area and race in general - at least once they prove themselves worthy. They are asked to uncover new knowledge, or to protect that which is already known and deemed too dangerous for other races, and even normal dwarves to know. Oddly, the faith itself isn't secret to dwarves or any other race, only the secrets the faith protects. Neutral Denkev: Goddess of inspiration, intuition, madness, invention, creativity, tragedy, prophecy, oracles, half-wits and geniuses. Clerics who put their faith in her will gain moments of inspiration and guidance, but always couched in vague and sometimes insensible images/language. Her clerics walk on the edge of madness for that gives them their strength of vision and creativity. Chaotic Neutral. [/QUOTE]
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