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Legacy of the Silver Dragon (Swords and Wizardry Core, 4th Ed)
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<blockquote data-quote="Binder Fred" data-source="post: 6286256" data-attributes="member: 63746"><p>Thanks for the XP, Gambler! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p>I'm coming up with 791/886? I think you may have left out the 100 XP you gave us for roleplaying in the Half and Human that first day? Also, multiclass characters don't usually get bonus XP from high stats (p.18), but I certainly won't say no to some. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>[sblock=XP Details]55/52 Roleplaying around the Half and Human (<a href="http://www.enworld.org/forum/showthread.php?310474-Legacy-of-the-Silver-Dragon-(S-amp-W-4th-ed)&p=5715933&viewfull=1#post5715933" target="_blank">1st day</a>)</p><p>670/771 Securing the cursed bell from Jorgen and rescuing Anna (<a href="http://www.enworld.org/forum/showthread.php?310155-Legacy-of-the-Silver-Dragon-(Swords-and-Wizardry-Core-4th-Ed)&p=6132824&viewfull=1#post6132824" target="_blank">2nd day</a>)</p><p>66/63 Fighting the goblins and rescuing captain Gregof (<a href="http://www.enworld.org/forum/showthread.php?310155-Legacy-of-the-Silver-Dragon-(Swords-and-Wizardry-Core-4th-Ed)&p=6286199&viewfull=1#post6286199" target="_blank">3rd day</a>)[/sblock]</p><p>Well, *without* the RP bonus Antares has earned a total of 536 XP so far. That's a quarter of what he needs to reach first level if he was single class (less than 12% of what he actually needs, being multiclass)...</p><p></p><p>So, honestly, I think we either need to shrug and determine that story-advancement will be our main reward in this game (and I'm, obviously, quite alright with that): level 2 will come when it comes and that's that. And/or, if level advancement<em> is </em>to become a favoured feature of our roleplaying landscape, then probably the way XP are awarded should be re-visited/adapted to the slower flow of the PbP medium? </p><p></p><p>As I said though, I'm quite alright with the rich and exciting story we're building together right now so I favor option 1: "let it roll" -- possibly with a small multiplier for "PbP XPs" earned so we actually get to experience level 2...? What do you guys think?</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 6286256, member: 63746"] Thanks for the XP, Gambler! :D I'm coming up with 791/886? I think you may have left out the 100 XP you gave us for roleplaying in the Half and Human that first day? Also, multiclass characters don't usually get bonus XP from high stats (p.18), but I certainly won't say no to some. :) [sblock=XP Details]55/52 Roleplaying around the Half and Human ([URL="http://www.enworld.org/forum/showthread.php?310474-Legacy-of-the-Silver-Dragon-(S-amp-W-4th-ed)&p=5715933&viewfull=1#post5715933"]1st day[/URL]) 670/771 Securing the cursed bell from Jorgen and rescuing Anna ([URL="http://www.enworld.org/forum/showthread.php?310155-Legacy-of-the-Silver-Dragon-(Swords-and-Wizardry-Core-4th-Ed)&p=6132824&viewfull=1#post6132824"]2nd day[/URL]) 66/63 Fighting the goblins and rescuing captain Gregof ([URL="http://www.enworld.org/forum/showthread.php?310155-Legacy-of-the-Silver-Dragon-(Swords-and-Wizardry-Core-4th-Ed)&p=6286199&viewfull=1#post6286199"]3rd day[/URL])[/sblock] Well, *without* the RP bonus Antares has earned a total of 536 XP so far. That's a quarter of what he needs to reach first level if he was single class (less than 12% of what he actually needs, being multiclass)... So, honestly, I think we either need to shrug and determine that story-advancement will be our main reward in this game (and I'm, obviously, quite alright with that): level 2 will come when it comes and that's that. And/or, if level advancement[I] is [/I]to become a favoured feature of our roleplaying landscape, then probably the way XP are awarded should be re-visited/adapted to the slower flow of the PbP medium? As I said though, I'm quite alright with the rich and exciting story we're building together right now so I favor option 1: "let it roll" -- possibly with a small multiplier for "PbP XPs" earned so we actually get to experience level 2...? What do you guys think? [/QUOTE]
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