Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hella_Tellah" data-source="post: 4565124" data-attributes="member: 52669"><p>[sblock=Dice roll]</p><p>Wits (2) + Investigation (2) = 4 dice, Extended action (4 rolls), 5 successes</p><p>[/sblock]</p><p></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">The floorboards creaked as Gabriel stepped into the quiet, drafty sitting room that served as the first gallery of Cormant House's museum. There was an old upright piano with handwritten sheet music laid out in front of it on the opposite side of the room, with a swivel stool sitting in front of it. On top of the piano were a book of matches and a candle. Three display cabinets were arranged around the room, and a braided rug covered much of the floor. An open doorway on Gabriel's left led into the next room of the museum. The room was dark, lit only by the antique lamps in the adjoining antechamber, so he took the book of matches from the top of the piano, struck one, and lit the candle. He then used the candle to light the four oil lamps on each of the walls.</span></span></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">Once the room was lit, Gabriel examined each of the room's features. The rug looked fairly new. The red and gold dye hadn't yet faded, and it had little in the way of staining from foot traffic and spills. The display case nearest to the entryway, on Gabriel's left, contained scale models of old houses, with little placards near them: "Example of Colonial Style," "Example of Painted Lady Style," "Example of Gingerbread Style," etc. To his right was a larger cabinet full of plaques, awards, and photographs, and they formed a sort of narrative of the major achievements of construction in Salem since the 1800s. The far wall's display cabinet held a mannequin dressed in faded overalls, boots, and gloves, with a small sign on the case that said, "Typical Construction Outfit, 1890." The piano was a Steinway, with yellowed ivory keys, a scuffed wood body, and a handful of handwritten sheetmusic in the stand. The piece was entitled, "My Dear Old Home at Howard's Rock." The top of the piano, which one might open to tune it, was locked shut with a small padlock.</span></span></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"></span></span></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px">As Gabriel examined the sheet music, he felt oddly compelled to add onto it, but suppressed the urge.</span></span></p><p><span style="font-family: 'Palatino Linotype'"><span style="font-size: 12px"></span></span></p></blockquote><p></p>
[QUOTE="Hella_Tellah, post: 4565124, member: 52669"] [sblock=Dice roll] Wits (2) + Investigation (2) = 4 dice, Extended action (4 rolls), 5 successes [/sblock] [FONT=Palatino Linotype][SIZE=3]The floorboards creaked as Gabriel stepped into the quiet, drafty sitting room that served as the first gallery of Cormant House's museum. There was an old upright piano with handwritten sheet music laid out in front of it on the opposite side of the room, with a swivel stool sitting in front of it. On top of the piano were a book of matches and a candle. Three display cabinets were arranged around the room, and a braided rug covered much of the floor. An open doorway on Gabriel's left led into the next room of the museum. The room was dark, lit only by the antique lamps in the adjoining antechamber, so he took the book of matches from the top of the piano, struck one, and lit the candle. He then used the candle to light the four oil lamps on each of the walls. Once the room was lit, Gabriel examined each of the room's features. The rug looked fairly new. The red and gold dye hadn't yet faded, and it had little in the way of staining from foot traffic and spills. The display case nearest to the entryway, on Gabriel's left, contained scale models of old houses, with little placards near them: "Example of Colonial Style," "Example of Painted Lady Style," "Example of Gingerbread Style," etc. To his right was a larger cabinet full of plaques, awards, and photographs, and they formed a sort of narrative of the major achievements of construction in Salem since the 1800s. The far wall's display cabinet held a mannequin dressed in faded overalls, boots, and gloves, with a small sign on the case that said, "Typical Construction Outfit, 1890." The piano was a Steinway, with yellowed ivory keys, a scuffed wood body, and a handful of handwritten sheetmusic in the stand. The piece was entitled, "My Dear Old Home at Howard's Rock." The top of the piano, which one might open to tune it, was locked shut with a small padlock. As Gabriel examined the sheet music, he felt oddly compelled to add onto it, but suppressed the urge. [/SIZE][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Legacy of the Stone Assembly, Chapter I: The Cabal, The Quill, and the Concord
Top