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Legends and Lore July 28: Keeping it Classy
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<blockquote data-quote="Ruin Explorer" data-source="post: 6345140" data-attributes="member: 18"><p>I quite agree, but that's still a rare case, in my experience, anyway. Players are unlikely to buy books for new stuff that would normally require them to restart their PC. YMMV! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Yes. The only disappointment for me is that as good as the stuff is for non-core-four classes, the stuff for the Fighter and Rogue is really sparse. Wizards and Clerics get more than half-a-dozen sub-classes each, effectively (and yeah, seriously, those are as mechanically complex as some of the Fighter/Rogue sub-classes), and Fighter and Rogue only get three, and one of those three in both cases is just "with a bit of wizard-magic". I'd really have liked to have seen the core four all get the same treatment - half a dozen subclasses each.</p><p></p><p></p><p></p><p>As ever, there's huge potential for expansion, and I was glad that they avoided calling Ancient Oath Paladins "Wardens", thus leaving the door open for them to come back.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6345140, member: 18"] I quite agree, but that's still a rare case, in my experience, anyway. Players are unlikely to buy books for new stuff that would normally require them to restart their PC. YMMV! :) Yes. The only disappointment for me is that as good as the stuff is for non-core-four classes, the stuff for the Fighter and Rogue is really sparse. Wizards and Clerics get more than half-a-dozen sub-classes each, effectively (and yeah, seriously, those are as mechanically complex as some of the Fighter/Rogue sub-classes), and Fighter and Rogue only get three, and one of those three in both cases is just "with a bit of wizard-magic". I'd really have liked to have seen the core four all get the same treatment - half a dozen subclasses each. As ever, there's huge potential for expansion, and I was glad that they avoided calling Ancient Oath Paladins "Wardens", thus leaving the door open for them to come back. [/QUOTE]
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Legends and Lore July 28: Keeping it Classy
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