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Legends and Lore July 28: Keeping it Classy
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<blockquote data-quote="I'm A Banana" data-source="post: 6345294" data-attributes="member: 2067"><p>It sounds like, mechanically, this might look like...</p><p></p><p>1) "Spike Damage" potential (typically, sneak attack, but possibly some other mechanic)</p><p>2) "Toughness" for engaging in melee (typicall, High HP and/or AC). </p><p>3) Non-magical. </p><p></p><p>Yeah?</p><p></p><p>Some possibilities...</p><p></p><ol> <li data-xf-list-type="ol"> Berserker Barbarians. Made to be melee machines, if they deliver on the 4e Barbarian's promise of being damage-dealers as well, this with a Criminal background might give you the skill set and mechanics you're looking for. ("Seriously, guys, lets not piss off the big, tough-looking guy with the axe by the door!")</li> <li data-xf-list-type="ol"> Champion Fighters. Again, melee machines. Tend to use heavier armor, but it shouldn't be a problem to go with cheaper, lighter stuff the whole time if you have a decent Dex. Good for the "I hit it again..and again..." vibe. (*whump* "Is it still alive?" *whump* "How about now?")</li> <li data-xf-list-type="ol"> Assassin rogues. In 1e, the assassin was D&D's "melee damage rogue" class (with the 1e thief being not so combat heavy and more into ranged attacks), and the Executioner in 4e continued this tradition. The fact that half-orcs are archetypal assassins means that it should be a good fit for strong, tough characters. This might work out of the box, if WotC continues the tradition. <a href="https://en.wikipedia.org/wiki/Thuggee" target="_blank">Heck, it's even where the word Thug comes from</a>! ("Listen, mate, just because Brutus over there ain't all silky smooth and poisonous don't mean I can't lay down a sack of silver and get him to cave in yer skull. He's cheaper than that other kind, too, 'cuz he really just loves the work, ain't that right Brutus? You just wanna see someone get their skull crushed, aye? Would that make you happy? Aww, lookit 'im smile, I love makin' that galoot happy, <em>understand me</em>?")</li> <li data-xf-list-type="ol"> A feat that adds Sneak Attack onto any other class (if they've got feats to add spellcasting, sneak attack seems like a no-brainer!).</li> <li data-xf-list-type="ol"> A feat that adds higher HP onto any other class (or just one that bumps CON). </li> </ol><p></p><p>I don't imagine a thug-lke character will be off the table in the PHB, you just might not look to a specific "thug" rogue subclass to satisfy that need.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6345294, member: 2067"] It sounds like, mechanically, this might look like... 1) "Spike Damage" potential (typically, sneak attack, but possibly some other mechanic) 2) "Toughness" for engaging in melee (typicall, High HP and/or AC). 3) Non-magical. Yeah? Some possibilities... [LIST=1] [*] Berserker Barbarians. Made to be melee machines, if they deliver on the 4e Barbarian's promise of being damage-dealers as well, this with a Criminal background might give you the skill set and mechanics you're looking for. ("Seriously, guys, lets not piss off the big, tough-looking guy with the axe by the door!") [*] Champion Fighters. Again, melee machines. Tend to use heavier armor, but it shouldn't be a problem to go with cheaper, lighter stuff the whole time if you have a decent Dex. Good for the "I hit it again..and again..." vibe. (*whump* "Is it still alive?" *whump* "How about now?") [*] Assassin rogues. In 1e, the assassin was D&D's "melee damage rogue" class (with the 1e thief being not so combat heavy and more into ranged attacks), and the Executioner in 4e continued this tradition. The fact that half-orcs are archetypal assassins means that it should be a good fit for strong, tough characters. This might work out of the box, if WotC continues the tradition. [URL="https://en.wikipedia.org/wiki/Thuggee"]Heck, it's even where the word Thug comes from[/URL]! ("Listen, mate, just because Brutus over there ain't all silky smooth and poisonous don't mean I can't lay down a sack of silver and get him to cave in yer skull. He's cheaper than that other kind, too, 'cuz he really just loves the work, ain't that right Brutus? You just wanna see someone get their skull crushed, aye? Would that make you happy? Aww, lookit 'im smile, I love makin' that galoot happy, [I]understand me[/I]?") [*] A feat that adds Sneak Attack onto any other class (if they've got feats to add spellcasting, sneak attack seems like a no-brainer!). [*] A feat that adds higher HP onto any other class (or just one that bumps CON). [/LIST] I don't imagine a thug-lke character will be off the table in the PHB, you just might not look to a specific "thug" rogue subclass to satisfy that need. [/QUOTE]
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