Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/21
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 6291255" data-attributes="member: 3192"><p>I'm interested in how Monster CR will relate to XP. Also how they are rating dungeon levels, treasure, magic items, and the like. XP gave a finer granularity for rating monsters than simply level, but they were still grouped in a particular span. </p><p> </p><p>This is strange, but I assume d4s, d6s and so on are still in the game, right? Are there rolls for anything that isn't linear 1d20? I like how they are using language that doesn't refer to "checks" anymore (not ostracizing old school players), but overly repetitive mechanics for the sheer sake of simplicity doesn't usually make for a good game IME. You fit the mechanic to the needs of the game, not vice versa.</p><p></p><p>Random tables and generation rules sound great. Definitely good news. I'd suggest one of the key characteristics of a table isn't that they are populated thematically. Quite the opposite really. Tables as game mechanics are expressions of mechanical results. Distributive ones normally. Look at AD&D DMG Appendix C. Those are monster demographics by climate, sleep cycle, and rarity: game stats. They were part of a generation system.</p><p></p><p>EDIT: Also, tables are to be built by the DM for specific campaign use. D&D's "official" temperate forest table of monsters might be nice, but each territory in a sandbox game would get their own. And my "Emerald Forest" has a table as part of its stats so I can determine wandering monsters as well as alter populations as the game is played. (So says Snurgly, scourge of the kobolds in a duchy where kobolds no longer exist)</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6291255, member: 3192"] I'm interested in how Monster CR will relate to XP. Also how they are rating dungeon levels, treasure, magic items, and the like. XP gave a finer granularity for rating monsters than simply level, but they were still grouped in a particular span. This is strange, but I assume d4s, d6s and so on are still in the game, right? Are there rolls for anything that isn't linear 1d20? I like how they are using language that doesn't refer to "checks" anymore (not ostracizing old school players), but overly repetitive mechanics for the sheer sake of simplicity doesn't usually make for a good game IME. You fit the mechanic to the needs of the game, not vice versa. Random tables and generation rules sound great. Definitely good news. I'd suggest one of the key characteristics of a table isn't that they are populated thematically. Quite the opposite really. Tables as game mechanics are expressions of mechanical results. Distributive ones normally. Look at AD&D DMG Appendix C. Those are monster demographics by climate, sleep cycle, and rarity: game stats. They were part of a generation system. EDIT: Also, tables are to be built by the DM for specific campaign use. D&D's "official" temperate forest table of monsters might be nice, but each territory in a sandbox game would get their own. And my "Emerald Forest" has a table as part of its stats so I can determine wandering monsters as well as alter populations as the game is played. (So says Snurgly, scourge of the kobolds in a duchy where kobolds no longer exist) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 4/21
Top