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Leif's 4E Adventuring in Encastulum [RG]
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<blockquote data-quote="Negin" data-source="post: 6171401" data-attributes="member: 6748904"><p>[sblock=Ghavdrash Description]Ghavdrash is a rust-bucket of a dragonborn, relatively squat and thick-limbed, with bright golden eyes and a wicked-looking, somewhat serrated saber on his back. Unlike some dragonborn you may know, Ghavdrash is generally unruffled and calm in demeanor. A jade medallion, etched with a bright red eye of Ioun, hangs from his neck.[/sblock]</p><p></p><p>[sblock=Ghavdrash Background]Ghavdrash hails from the Lorewing clan, a minor clan of Dragonborn</p><p>which was originally tasked with preserving the knowledge and deeds of</p><p>the old Dragonborn Empire, founded by both followers of Bahamut and</p><p>priests of Ioun. After the fall of the Empire and the scattering of</p><p>the dragonborn, the Lorewing clan clung to the teachings of Ioun ever</p><p>more fervently, and became more esoteric in their</p><p>practices. Soothsaying, practiced through bloody and bizarre rituals,</p><p>became popular, and eventually the clan fell under the leadership of a</p><p>series of prophets and zealots who foretold a great future for the</p><p>clan, as the future authors and leaders of a new Dragonborn Empire,</p><p>cleansed of the sins of the past. Since then, though the clan remains</p><p>devoted to the pursuit of justice wherever it travels, particularly</p><p>among the warrior caste, the clan's relationship with Bahamut has</p><p>faded to irrelevance.</p><p></p><p>In the meantime, a clan's gotta eat, and seeing as how dragonborn are</p><p>not all that much in demand for their research skills or soothsaying</p><p>abilities (well, at least not after an outsider has gotten a glimpse</p><p>of their rituals!), the clan's warriors have focused on that which</p><p>dragonborn do best: fighting wars. The warriors are the economic</p><p>lifeblood of the clan, serving as mercenaries and bodyguards as the</p><p>clan travels from place to place. </p><p></p><p>The Lorewing Clan have resided in the region of Encastulum for over</p><p>eighty years, having built an enclave in the hills about a half-day</p><p>travel from the capital. Ghavdrash's father, Igmach, is one of the</p><p>most prominent warriors of the clan and has served as an officer in</p><p>the military, and more recently as a member of the King's guard, with</p><p>distinction for years.</p><p></p><p>From an early age it became clear early on that Ghavdrash had neither</p><p>the aptitude for a loremaster, nor any particular gift at</p><p>soothsaying. His father therefore took him in hand and trained him in</p><p>the ways of the devout warrior. Like his father before him, Ghavdrash</p><p>maintains a devout belief that the applied knowledge of self and blade</p><p>through struggle are no less valuable to Ioun than the knowledge</p><p>acquired from books, and that only through the preserved experience of</p><p>the ages will the Dragonborn Empire be restored.</p><p></p><p>Ghavdrash and Firil know each other through their fathers. A few years</p><p>ago, Igmach led an brigade on a fog-drenched assault on a massed</p><p>Trosselin army in the marshlands, when they found themselves</p><p>unexpectedly flanked by another large unit of Trosselin light</p><p>infantry. In a completely uncoordinated act of serendipity, to the</p><p>back of the flanking Trosselin, an entire clan of nomadic tribesmen,</p><p>the Iron Wolf clan, fell on the flanking unit and decimated</p><p>them. Igmach's brigade then pressed forward and routed the rest. In</p><p>the celebrations following the battle, Igmach met Firil's father and</p><p>they became fast friends. During their father's interactions at court</p><p>since, Ghavdrash and Firil have met, and maintain a friendly rivalry.</p><p>[/sblock]</p><p></p><p>[sblock=Ghavdrash Combat Stats (template)]Ghavdrash - Dragonborn Paladin 1</p><p>Status: Normal</p><p>Passive Insight 16 Passive Perception 11</p><p>AC 19 (w/ shield; +2 vs Opp. Atks) Fort 15 Reflex 11 Will 14</p><p>HP 27 / 27 Bloodied 13</p><p>Surges 11 / 11 Surge Value 8</p><p>Saving Throws +0 Speed 5 Action Points 0</p><p>[ ] Second Wind</p><p></p><p>Powers:</p><p>[ ] [ENC] Dragon Breath (Acid)</p><p>[ ] [ENC] Channel Divinity</p><p>[ ] [ENC] Piercing Strike</p><p>[ ] [1/DAY] Lay On Hands</p><p>[ ] [DAILY] Paladin's Judgment</p><p>[/sblock]</p><p></p><p>[sblock=Ghavdrash Stats]Ghavdrash (Player: Negin)</p><p>Dragonborn Paladin 1 (Unaligned, Ioun)</p><p></p><p>Str 18 (+4) Dex 10 (+0) Wis 13 (+1)</p><p>Con 12 (+1) Int 11 (+0) Cha 16 (+3)</p><p>Initiative 0</p><p>Passive Insight 16 Passive Perception 11</p><p>AC 19 (w/ shield; +2 vs Opp. Atks) Fort 15 Reflex 11 Will 14</p><p>HP 27 / 27 Bloodied 13</p><p>Surges 11 / 11 Surge Value 8</p><p>Saving Throws +0 Speed 5 Action Points 0</p><p>[ ] Second Wind</p><p></p><p>Powers:</p><p>[AT-WILL] Divine Challenge</p><p>[AT-WILL] Ardent Strike</p><p>[AT-WILL] Valiant Strike</p><p>[ ] [ENC] Dragon Breath (Acid)</p><p>[ ] [ENC] Channel Divinity</p><p>[ ] [ENC] Piercing Strike</p><p>[ ] [1/DAY] Lay On Hands</p><p>[ ] [DAILY] Paladin's Judgment</p><p></p><p>Basic Melee: Broadsword, +7 vs AC, 1d10 + 4 dmg (add 1 if two-handed)</p><p>Basic Ranged: Handaxe, +6 vs AC, 1d8 + 3 dmg</p><p></p><p>Feats: Weapon Specialization (Heavy Blade)</p><p>Skills:</p><p>Acrobatics 0, Arcana 0, Athletics 4, Bluff 3,</p><p>Diplomacy 3, Dungeoneering 1, Endurance 1,</p><p>Heal 6, History 2, Insight 6, Intimidate 10,</p><p>Nature 1, Perception 1, Religion 5, Stealth 0,</p><p>Streetwise 3, Thievery 0</p><p></p><p>Languages: Common, Draconic</p><p>Rituals: None</p><p>Size: Medium</p><p></p><p>Equipment:</p><p>Scale Armor (+7 AC, -1 Speed)</p><p>Heavy Shield (+2 AC, -2 Check)</p><p>Broadsword (1d10 dmg, +2 Prof, Heavy Blade, Versatile)</p><p>Handaxe (1d6 dmg, +2 Prof, Range 5/10, Heavy Thrown, Off-Hand)</p><p>Adventurer's Kit</p><p>Holy Symbol</p><p>[/sblock]</p><p></p><p>[sblock=Ghavdrash Math](Best viewed in fixed-width font)</p><p>Using initial standard distribution: 16, 14, 13, 12, 11, 10</p><p></p><p>Attributes:</p><p>Ability Initial Racial Level Final Mod</p><p>Str 16 2 0 18 4</p><p>Con 12 0 0 12 1</p><p>Dex 10 0 0 10 0</p><p>Int 11 0 0 11 0</p><p>Wis 13 0 0 13 1</p><p>Cha 14 2 0 16 3</p><p>Total 22</p><p></p><p>Defenses:</p><p>Defense Attrib Attrib Type Class Racial Feat Feat Name Equip Equip Name Misc Misc Name Level Final</p><p>AC 0 - 0 0 0 - 9 Scale Armor, 0 - 0 19</p><p> Heavy Shield</p><p>Fort 4/1 Str/Con 1 0 0 - 0 - 0 - 0 15</p><p>Reflex 0/0 Dex/Int 1 0 0 - 0 - 0 - 0 11</p><p>Will 1/3 Wis/Cha 1 0 0 - 0 - 0 - 0 14</p><p></p><p>Health:</p><p>Attr Base Con Per Lvl Racial Feat Feat Name Equip Equip Name Other Surge Value Total Bloodied Surge Surges/Day</p><p> Bonus</p><p>HP 15 12 6 0 0 - 0 - - 2 27 13 8 11</p><p></p><p>Senses and Reactions:</p><p>Sense Attrib Attrib Type Class Class Feature Racial Feat Feat Name Equip Equip Name Level Other/Trained Total</p><p>Initiative 0 Dex 0 - 0 0 - 0 - 0 0 0</p><p>Passive Insight 1 Wis 0 - 0 0 - 0 - 0 5 16</p><p>Passive Perceiption 1 Wis 0 - 0 0 - 0 - 0 0 11</p><p></p><p>Basic Attacks:</p><p>Type Attrib Attrib Type Class Class Feature Feat Feat Name Equip Equip Name Misc Misc Name Level Total Vs?</p><p>Melee 4 Str 0 - 1 Heavy Blade 2 Broadsword, 0 - 0 7 AC</p><p> Expertise Prof: Military</p><p> Melee</p><p>Ranged 4 Str 0 - 0 - 2 Handaxe, 0 - 0 6 AC</p><p> Prof: Military</p><p> Melee</p><p></p><p>Powers:</p><p>* Dragonborn: Dragon Breath</p><p>* Paladin: Divine Challenge, Lay On Hands</p><p>* Paladin Encounter: Channel Divinity: Divine Mettle, Channel Divinity: Divine Strength</p><p>* Class L1 At-Will: Ardent Strike, Valiant Strike</p><p>* Class L1 Encounter: Piercing Smite</p><p>* Class L1 Daily: Paladin's Judgment</p><p></p><p>Class Features:</p><p>* Armor Proficiencies: Cloth, Leather, Hide, Chain, Scale, Plate, Light Shield, Heavy Shield</p><p>* Weapon Proficiencies: Simple Melee, Military Melee, Simple Ranged</p><p>* Implements: Holy Symbol</p><p>* Bonus to Defense: +1 Fort/Ref/Will</p><p>* HP at Lvl 1: 15 + Con</p><p>* HP/Lvl: 6</p><p>* Healing Surges/Day: 10 + ConMod</p><p>* Trained Skills: Religion + choose 3: Diplomacy, Endurance, Heal, History, Insight, Intimidate</p><p>* Channel Divinity: Divine Mettle</p><p>* Channel Divinity: Divine Strength</p><p>* Divine Challenge</p><p>* Lay On Hands</p><p></p><p>Racial Features:</p><p>* +2 Str, +2 Cha</p><p>* Medium Size</p><p>* Speed 6</p><p>* Normal Vision</p><p>* Languages: Common, Draconic</p><p>* Skill Bonuses: +2 History, +2 Intimidate</p><p>* Dragonborn Fury: +1 bonus to attack rolls when bloodied</p><p>* Draconic Heritage: Surge = 1/4 * MaxHP + ConMod</p><p>* Dragon Breath</p><p></p><p>Skills:</p><p>* Class: train Religion</p><p>* Class: train Heal, Insight, Intimidate</p><p></p><p>Skill Trained Attrib Attrib Type Racial Feat Feat Name Equip Equip Name Level Total</p><p>Acrobatics 0 0 Dex 0 0 - 0 - 0 0</p><p>Arcana 0 0 Int 0 0 - 0 - 0 0</p><p>Athletics 0 4 Str 0 0 - 0 - 0 4</p><p>Bluff 0 3 Cha 0 0 - 0 - 0 3</p><p>Diplomacy 0 3 Cha 0 0 - 0 - 0 3</p><p>Dungeoneering 0 1 Wis 0 0 - 0 - 0 1</p><p>Endurance 0 1 Con 0 0 - 0 - 0 1</p><p>Heal 5 1 Wis 0 0 - 0 - 0 6</p><p>History 0 0 Int 2 0 - 0 - 0 2</p><p>Insight 5 1 Wis 0 0 - 0 - 0 6</p><p>Intimidate 5 3 Cha 2 0 - 0 - 0 10</p><p>Nature 0 1 Wis 0 0 - 0 - 0 1</p><p>Perception 0 1 Wis 0 0 - 0 - 0 1</p><p>Religion 5 0 Int 0 0 - 0 - 0 5</p><p>Stealth 0 0 Dex 0 0 - 0 - 0 0</p><p>Streetwise 0 3 Cha 0 0 - 0 - 0 3</p><p>Thievery 0 0 Dex 0 0 - 0 - 0 0</p><p></p><p>Feats:</p><p>* Choose 1 Heroic Feat: Heavy Blade Expertise (+1 to hit w/ heavy blade, +2 AC against Opp. Atks. w/ heavy blade)</p><p>[/sblock]</p><p></p><p>Let me know if you want me to make a combat stats block too. Thanks!</p></blockquote><p></p>
[QUOTE="Negin, post: 6171401, member: 6748904"] [sblock=Ghavdrash Description]Ghavdrash is a rust-bucket of a dragonborn, relatively squat and thick-limbed, with bright golden eyes and a wicked-looking, somewhat serrated saber on his back. Unlike some dragonborn you may know, Ghavdrash is generally unruffled and calm in demeanor. A jade medallion, etched with a bright red eye of Ioun, hangs from his neck.[/sblock] [sblock=Ghavdrash Background]Ghavdrash hails from the Lorewing clan, a minor clan of Dragonborn which was originally tasked with preserving the knowledge and deeds of the old Dragonborn Empire, founded by both followers of Bahamut and priests of Ioun. After the fall of the Empire and the scattering of the dragonborn, the Lorewing clan clung to the teachings of Ioun ever more fervently, and became more esoteric in their practices. Soothsaying, practiced through bloody and bizarre rituals, became popular, and eventually the clan fell under the leadership of a series of prophets and zealots who foretold a great future for the clan, as the future authors and leaders of a new Dragonborn Empire, cleansed of the sins of the past. Since then, though the clan remains devoted to the pursuit of justice wherever it travels, particularly among the warrior caste, the clan's relationship with Bahamut has faded to irrelevance. In the meantime, a clan's gotta eat, and seeing as how dragonborn are not all that much in demand for their research skills or soothsaying abilities (well, at least not after an outsider has gotten a glimpse of their rituals!), the clan's warriors have focused on that which dragonborn do best: fighting wars. The warriors are the economic lifeblood of the clan, serving as mercenaries and bodyguards as the clan travels from place to place. The Lorewing Clan have resided in the region of Encastulum for over eighty years, having built an enclave in the hills about a half-day travel from the capital. Ghavdrash's father, Igmach, is one of the most prominent warriors of the clan and has served as an officer in the military, and more recently as a member of the King's guard, with distinction for years. From an early age it became clear early on that Ghavdrash had neither the aptitude for a loremaster, nor any particular gift at soothsaying. His father therefore took him in hand and trained him in the ways of the devout warrior. Like his father before him, Ghavdrash maintains a devout belief that the applied knowledge of self and blade through struggle are no less valuable to Ioun than the knowledge acquired from books, and that only through the preserved experience of the ages will the Dragonborn Empire be restored. Ghavdrash and Firil know each other through their fathers. A few years ago, Igmach led an brigade on a fog-drenched assault on a massed Trosselin army in the marshlands, when they found themselves unexpectedly flanked by another large unit of Trosselin light infantry. In a completely uncoordinated act of serendipity, to the back of the flanking Trosselin, an entire clan of nomadic tribesmen, the Iron Wolf clan, fell on the flanking unit and decimated them. Igmach's brigade then pressed forward and routed the rest. In the celebrations following the battle, Igmach met Firil's father and they became fast friends. During their father's interactions at court since, Ghavdrash and Firil have met, and maintain a friendly rivalry. [/sblock] [sblock=Ghavdrash Combat Stats (template)]Ghavdrash - Dragonborn Paladin 1 Status: Normal Passive Insight 16 Passive Perception 11 AC 19 (w/ shield; +2 vs Opp. Atks) Fort 15 Reflex 11 Will 14 HP 27 / 27 Bloodied 13 Surges 11 / 11 Surge Value 8 Saving Throws +0 Speed 5 Action Points 0 [ ] Second Wind Powers: [ ] [ENC] Dragon Breath (Acid) [ ] [ENC] Channel Divinity [ ] [ENC] Piercing Strike [ ] [1/DAY] Lay On Hands [ ] [DAILY] Paladin's Judgment [/sblock] [sblock=Ghavdrash Stats]Ghavdrash (Player: Negin) Dragonborn Paladin 1 (Unaligned, Ioun) Str 18 (+4) Dex 10 (+0) Wis 13 (+1) Con 12 (+1) Int 11 (+0) Cha 16 (+3) Initiative 0 Passive Insight 16 Passive Perception 11 AC 19 (w/ shield; +2 vs Opp. Atks) Fort 15 Reflex 11 Will 14 HP 27 / 27 Bloodied 13 Surges 11 / 11 Surge Value 8 Saving Throws +0 Speed 5 Action Points 0 [ ] Second Wind Powers: [AT-WILL] Divine Challenge [AT-WILL] Ardent Strike [AT-WILL] Valiant Strike [ ] [ENC] Dragon Breath (Acid) [ ] [ENC] Channel Divinity [ ] [ENC] Piercing Strike [ ] [1/DAY] Lay On Hands [ ] [DAILY] Paladin's Judgment Basic Melee: Broadsword, +7 vs AC, 1d10 + 4 dmg (add 1 if two-handed) Basic Ranged: Handaxe, +6 vs AC, 1d8 + 3 dmg Feats: Weapon Specialization (Heavy Blade) Skills: Acrobatics 0, Arcana 0, Athletics 4, Bluff 3, Diplomacy 3, Dungeoneering 1, Endurance 1, Heal 6, History 2, Insight 6, Intimidate 10, Nature 1, Perception 1, Religion 5, Stealth 0, Streetwise 3, Thievery 0 Languages: Common, Draconic Rituals: None Size: Medium Equipment: Scale Armor (+7 AC, -1 Speed) Heavy Shield (+2 AC, -2 Check) Broadsword (1d10 dmg, +2 Prof, Heavy Blade, Versatile) Handaxe (1d6 dmg, +2 Prof, Range 5/10, Heavy Thrown, Off-Hand) Adventurer's Kit Holy Symbol [/sblock] [sblock=Ghavdrash Math](Best viewed in fixed-width font) Using initial standard distribution: 16, 14, 13, 12, 11, 10 Attributes: Ability Initial Racial Level Final Mod Str 16 2 0 18 4 Con 12 0 0 12 1 Dex 10 0 0 10 0 Int 11 0 0 11 0 Wis 13 0 0 13 1 Cha 14 2 0 16 3 Total 22 Defenses: Defense Attrib Attrib Type Class Racial Feat Feat Name Equip Equip Name Misc Misc Name Level Final AC 0 - 0 0 0 - 9 Scale Armor, 0 - 0 19 Heavy Shield Fort 4/1 Str/Con 1 0 0 - 0 - 0 - 0 15 Reflex 0/0 Dex/Int 1 0 0 - 0 - 0 - 0 11 Will 1/3 Wis/Cha 1 0 0 - 0 - 0 - 0 14 Health: Attr Base Con Per Lvl Racial Feat Feat Name Equip Equip Name Other Surge Value Total Bloodied Surge Surges/Day Bonus HP 15 12 6 0 0 - 0 - - 2 27 13 8 11 Senses and Reactions: Sense Attrib Attrib Type Class Class Feature Racial Feat Feat Name Equip Equip Name Level Other/Trained Total Initiative 0 Dex 0 - 0 0 - 0 - 0 0 0 Passive Insight 1 Wis 0 - 0 0 - 0 - 0 5 16 Passive Perceiption 1 Wis 0 - 0 0 - 0 - 0 0 11 Basic Attacks: Type Attrib Attrib Type Class Class Feature Feat Feat Name Equip Equip Name Misc Misc Name Level Total Vs? Melee 4 Str 0 - 1 Heavy Blade 2 Broadsword, 0 - 0 7 AC Expertise Prof: Military Melee Ranged 4 Str 0 - 0 - 2 Handaxe, 0 - 0 6 AC Prof: Military Melee Powers: * Dragonborn: Dragon Breath * Paladin: Divine Challenge, Lay On Hands * Paladin Encounter: Channel Divinity: Divine Mettle, Channel Divinity: Divine Strength * Class L1 At-Will: Ardent Strike, Valiant Strike * Class L1 Encounter: Piercing Smite * Class L1 Daily: Paladin's Judgment Class Features: * Armor Proficiencies: Cloth, Leather, Hide, Chain, Scale, Plate, Light Shield, Heavy Shield * Weapon Proficiencies: Simple Melee, Military Melee, Simple Ranged * Implements: Holy Symbol * Bonus to Defense: +1 Fort/Ref/Will * HP at Lvl 1: 15 + Con * HP/Lvl: 6 * Healing Surges/Day: 10 + ConMod * Trained Skills: Religion + choose 3: Diplomacy, Endurance, Heal, History, Insight, Intimidate * Channel Divinity: Divine Mettle * Channel Divinity: Divine Strength * Divine Challenge * Lay On Hands Racial Features: * +2 Str, +2 Cha * Medium Size * Speed 6 * Normal Vision * Languages: Common, Draconic * Skill Bonuses: +2 History, +2 Intimidate * Dragonborn Fury: +1 bonus to attack rolls when bloodied * Draconic Heritage: Surge = 1/4 * MaxHP + ConMod * Dragon Breath Skills: * Class: train Religion * Class: train Heal, Insight, Intimidate Skill Trained Attrib Attrib Type Racial Feat Feat Name Equip Equip Name Level Total Acrobatics 0 0 Dex 0 0 - 0 - 0 0 Arcana 0 0 Int 0 0 - 0 - 0 0 Athletics 0 4 Str 0 0 - 0 - 0 4 Bluff 0 3 Cha 0 0 - 0 - 0 3 Diplomacy 0 3 Cha 0 0 - 0 - 0 3 Dungeoneering 0 1 Wis 0 0 - 0 - 0 1 Endurance 0 1 Con 0 0 - 0 - 0 1 Heal 5 1 Wis 0 0 - 0 - 0 6 History 0 0 Int 2 0 - 0 - 0 2 Insight 5 1 Wis 0 0 - 0 - 0 6 Intimidate 5 3 Cha 2 0 - 0 - 0 10 Nature 0 1 Wis 0 0 - 0 - 0 1 Perception 0 1 Wis 0 0 - 0 - 0 1 Religion 5 0 Int 0 0 - 0 - 0 5 Stealth 0 0 Dex 0 0 - 0 - 0 0 Streetwise 0 3 Cha 0 0 - 0 - 0 3 Thievery 0 0 Dex 0 0 - 0 - 0 0 Feats: * Choose 1 Heroic Feat: Heavy Blade Expertise (+1 to hit w/ heavy blade, +2 AC against Opp. Atks. w/ heavy blade) [/sblock] Let me know if you want me to make a combat stats block too. Thanks! [/QUOTE]
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