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Leif's All-Eladrin DweomerFall Saga [4E, IC01]
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<blockquote data-quote="Scotley" data-source="post: 5767700" data-attributes="member: 11520"><p>Quarian tries to focus and shadows seem to gather around his extended hand. They twine together into a rope that forms a noose of shadow. With a flick of the wrist the shadow noose flies toward the snake things neck. The noose loops neatly about Sicuriju's neck. With a wicked gleam in his eye, Quarion begins to pull the shadow rope tightening the noose and dragging the massive creature forward while squeezing the life out of it. Sicuriju's movements are slowed by the pull of the shadow rope. Quarion shakes off the remaining effects of Sicuriju's magic. </p><p></p><p>OOC: Pull Sicuriju forward two squares and it is slowed--Your speed becomes 2. This speed applies to all your </p><p>movement modes, but it does not apply to teleportation or to a pull, a push, or a slide. You can’t increase </p><p>your speed above 2, and your speed doesn’t increase if it was lower than 2. If you’re slowed while moving, </p><p>stop moving if you have already moved 2 or more squares.</p><p></p><p>[sblock=Executioner's Noose]</p><p>You gather shadows into the form of a noose, cast it around your foe’s neck, and pull.</p><p></p><p>At-Will Force, Implement, Shadow</p><p>Standard Action Ranged 5</p><p></p><p>Target: One creature</p><p></p><p>Attack: Dexterity vs. Fortitude</p><p></p><p>Hit: 1d6 + Dexterity modifier force damage, and you pull the target 2 squares. The target is slowed until the end of your next turn.</p><p> Level 21: 2d6 + Dexterity modifier force damage.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 5767700, member: 11520"] Quarian tries to focus and shadows seem to gather around his extended hand. They twine together into a rope that forms a noose of shadow. With a flick of the wrist the shadow noose flies toward the snake things neck. The noose loops neatly about Sicuriju's neck. With a wicked gleam in his eye, Quarion begins to pull the shadow rope tightening the noose and dragging the massive creature forward while squeezing the life out of it. Sicuriju's movements are slowed by the pull of the shadow rope. Quarion shakes off the remaining effects of Sicuriju's magic. OOC: Pull Sicuriju forward two squares and it is slowed--Your speed becomes 2. This speed applies to all your movement modes, but it does not apply to teleportation or to a pull, a push, or a slide. You can’t increase your speed above 2, and your speed doesn’t increase if it was lower than 2. If you’re slowed while moving, stop moving if you have already moved 2 or more squares. [sblock=Executioner's Noose] You gather shadows into the form of a noose, cast it around your foe’s neck, and pull. At-Will Force, Implement, Shadow Standard Action Ranged 5 Target: One creature Attack: Dexterity vs. Fortitude Hit: 1d6 + Dexterity modifier force damage, and you pull the target 2 squares. The target is slowed until the end of your next turn. Level 21: 2d6 + Dexterity modifier force damage. [/sblock] [/QUOTE]
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Leif's All-Eladrin DweomerFall Saga [4E, IC01]
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