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Leif's "County of Urnst" Greyhawk Gamma Game [AD&D 1E] [ RG]
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<blockquote data-quote="Helfdan" data-source="post: 6099314" data-attributes="member: 11732"><p><strong>Girion Valtar, Ranger of the Celadon Forest</strong></p><p></p><p>[ATTACH]56713[/ATTACH]</p><p>[sblock=Girion pic 2][ATTACH]56714[/ATTACH][/sblock]</p><p></p><p>[sblock=Stats]Girion Valtar, Ranger of the Celadon Forest</p><p>Race: Human</p><p>Class: Ranger</p><p>Level: 4</p><p>XP: 13,700 Next: 20,001</p><p>Alignment: Lawful Good</p><p></p><p>Height: 6'3"</p><p>Weight: 190#</p><p>Hair: Brown</p><p>Eyes: Green</p><p>Complexion:Fair</p><p></p><p>Abilities</p><p>STR: 15 Hit prob: normal Dmg Adj: - Weight: + 200 Open Doors: 1-2(d6) BB/LG: 7% </p><p>INT: 13 Add. Lang: 3 </p><p>WIS: 15 Magical Attack Adj: +1</p><p>DEX: 15 Reac Adj: +0 Missile Att Adj: +0 Defensive Adj: -1</p><p>CON: 17 HP Adj: +3/level System Shock: 97% Res Survival: 98% </p><p>CHA: 12 Max Hench: 5 Loyalty Base:- Reac Adj: -</p><p></p><p>HP: 53</p><p>AC: 3 (Chain and Shield) AC 4 w/ Bow</p><p>Base Move: 9"</p><p></p><p>Saving Throws:</p><p></p><p>Paralyze, Poison 13</p><p>Petrify, Polymorph 14</p><p>Rod, Staff, Wand 15</p><p>Breath Weapon 16</p><p>Spell 16</p><p></p><p>Weapons-of-Proficiency: </p><p>4 = 3 (base) + 1 (1/3lvls) </p><p>Longsword </p><p>Long Bow</p><p>Dagger</p><p>Spear</p><p></p><p></p><p>Ranger Abilities:</p><p></p><p>+ experience level Damage vs. Giant Class creatures</p><p>Surprise Opponent 50% of time (3 in 6); Surprised by Opponents 1 in 6</p><p>Tracking Ability</p><p></p><p>Secondary Skill: Forester</p><p>Languages: Common, Elf, Orc, Goblin[/sblock]</p><p></p><p>[sblock=Equipment<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>Longsword 1-8 (S/M), 1-12 (L), Speed Factor 5</p><p>3 Daggers 1-4 (S/M), 1-3 (L)), Speed Factor 2, Fire Rate 2, Range 1/2/3</p><p>Long Bow 1-6, Fire Rate 2, Range 7/14/21</p><p>Spear 1-6 (S/m), 1-8 (L), Speed Factor 6, Fire Rate 1, Range 1/2/3</p><p></p><p>Small Helmet </p><p>Chain Mail Armor</p><p>Shield </p><p></p><p>Belt</p><p>Cloak </p><p>High Soft Boots</p><p></p><p>Leather Backpack </p><p>Large Pouch</p><p>5 Oil Flasks</p><p>Tinder Box</p><p>5 Torches </p><p>Bedroll</p><p>100’ of Rope</p><p>Small silver mirror</p><p>Quiver w/20 arrows</p><p>2 Large Sacks</p><p>Waterskin</p><p>Hatchet</p><p>Iron Rations (1 week)</p><p></p><p></p><p>Medium Warhorse </p><p>Saddle blanket</p><p>Saddle</p><p>Large saddle bags</p><p>Bit & Bridle</p><p></p><p>Money:</p><p></p><p>0 PP </p><p>25 GP </p><p>0 SP </p><p>0 CP[/sblock]</p><p></p><p>[sblock=Description]Girion is tall and broad shouldered, but otherwise lean. His dark hair, light green eyes, and fair-but-not-pale complexion attest to his mixed Oeridian-Suloise heritage (typical for the bordermen of the Urnst states). His rangy frame conceals considerable strength and stamina. He wears simple clothing, high soft boots and a dark leather jerkin over a chain-mail hauberk, covered by a cowled cloak of dark green. For combat he wears a plain steel helmet with a nasal guard, and carries a plain round-shield. Belted at his waist are a long sword and a dagger. He also carries a long bow, a spear or two, and an extra dagger sheathed at each boot. </p><p></p><p>By nature thoughtful and introspective, Girion tends to think before he speaks, which makes acquaintances think he is timid, or taciturn. In truth he is an affable enough fellow, particularly with friends or fellow woodsmen. He is very dedicated to his calling, as from his travels it seems there are always nasty bands of orcs around, goblinoids stealing livestock from herdsmen, or evil men trying to impose their will on others. He is fierce and grim in combat, preferring to outthink his foes whenever possible. As a formally trained ranger, he is comfortable both working alone and as part of a group. At heart he is a simple woodsman, and thus respects brave deeds much more than fancy words. [/sblock]</p><p></p><p>[sblock=Background]Girion was born in a small village in the north-western Celadon Forest, within the borders of the Duchy of Urnst. He was thoughtful and introspective by nature, and early on developed an interest in the forests surrounding his home -- it's hidden paths, ancient trees, varied wildlife, and mysterious elvish inhabitants. It was thus an easy task for his father, a former soldier turned farmer, to obtain for him an apprenticeship at the Stalwart Pines ranger 'school.' The young woodsman excelled at his training, quickly becoming a skilled tracker and survivalist. His combat skills were no exception, as he particularly excelled in sworplay and archery. But though strong and agile, he most distinguished himself by sheer tenacity in the hunt, and almost unheard-of endurance and resilience. (Though most spoke of him as tough, not a few felt 'stubborn' was a better description.) </p><p></p><p>As usual for the Stalwart Pines rangers, on earning his rank as Runner he was given basic arms and armor, and sent forth in a year-long pilgrimage to test his skills and resolve. He has traveled throughout the central Flannaes (from Irongate to the Lortmils I would say) in that time, hunting down evil humanoids and bandits, and protecting simple folk and travelers as well as he could. It is on his way back to the Celadon that he finds himself in a tavern in a small town in the southern County of Urnst... [/sblock]</p></blockquote><p></p>
[QUOTE="Helfdan, post: 6099314, member: 11732"] [b]Girion Valtar, Ranger of the Celadon Forest[/b] [ATTACH=CONFIG]56713._xfImport[/ATTACH] [sblock=Girion pic 2][ATTACH=CONFIG]56714._xfImport[/ATTACH][/sblock] [sblock=Stats]Girion Valtar, Ranger of the Celadon Forest Race: Human Class: Ranger Level: 4 XP: 13,700 Next: 20,001 Alignment: Lawful Good Height: 6'3" Weight: 190# Hair: Brown Eyes: Green Complexion:Fair Abilities STR: 15 Hit prob: normal Dmg Adj: - Weight: + 200 Open Doors: 1-2(d6) BB/LG: 7% INT: 13 Add. Lang: 3 WIS: 15 Magical Attack Adj: +1 DEX: 15 Reac Adj: +0 Missile Att Adj: +0 Defensive Adj: -1 CON: 17 HP Adj: +3/level System Shock: 97% Res Survival: 98% CHA: 12 Max Hench: 5 Loyalty Base:- Reac Adj: - HP: 53 AC: 3 (Chain and Shield) AC 4 w/ Bow Base Move: 9" Saving Throws: Paralyze, Poison 13 Petrify, Polymorph 14 Rod, Staff, Wand 15 Breath Weapon 16 Spell 16 Weapons-of-Proficiency: 4 = 3 (base) + 1 (1/3lvls) Longsword Long Bow Dagger Spear Ranger Abilities: + experience level Damage vs. Giant Class creatures Surprise Opponent 50% of time (3 in 6); Surprised by Opponents 1 in 6 Tracking Ability Secondary Skill: Forester Languages: Common, Elf, Orc, Goblin[/sblock] [sblock=Equipment:] Longsword 1-8 (S/M), 1-12 (L), Speed Factor 5 3 Daggers 1-4 (S/M), 1-3 (L)), Speed Factor 2, Fire Rate 2, Range 1/2/3 Long Bow 1-6, Fire Rate 2, Range 7/14/21 Spear 1-6 (S/m), 1-8 (L), Speed Factor 6, Fire Rate 1, Range 1/2/3 Small Helmet Chain Mail Armor Shield Belt Cloak High Soft Boots Leather Backpack Large Pouch 5 Oil Flasks Tinder Box 5 Torches Bedroll 100’ of Rope Small silver mirror Quiver w/20 arrows 2 Large Sacks Waterskin Hatchet Iron Rations (1 week) Medium Warhorse Saddle blanket Saddle Large saddle bags Bit & Bridle Money: 0 PP 25 GP 0 SP 0 CP[/sblock] [sblock=Description]Girion is tall and broad shouldered, but otherwise lean. His dark hair, light green eyes, and fair-but-not-pale complexion attest to his mixed Oeridian-Suloise heritage (typical for the bordermen of the Urnst states). His rangy frame conceals considerable strength and stamina. He wears simple clothing, high soft boots and a dark leather jerkin over a chain-mail hauberk, covered by a cowled cloak of dark green. For combat he wears a plain steel helmet with a nasal guard, and carries a plain round-shield. Belted at his waist are a long sword and a dagger. He also carries a long bow, a spear or two, and an extra dagger sheathed at each boot. By nature thoughtful and introspective, Girion tends to think before he speaks, which makes acquaintances think he is timid, or taciturn. In truth he is an affable enough fellow, particularly with friends or fellow woodsmen. He is very dedicated to his calling, as from his travels it seems there are always nasty bands of orcs around, goblinoids stealing livestock from herdsmen, or evil men trying to impose their will on others. He is fierce and grim in combat, preferring to outthink his foes whenever possible. As a formally trained ranger, he is comfortable both working alone and as part of a group. At heart he is a simple woodsman, and thus respects brave deeds much more than fancy words. [/sblock] [sblock=Background]Girion was born in a small village in the north-western Celadon Forest, within the borders of the Duchy of Urnst. He was thoughtful and introspective by nature, and early on developed an interest in the forests surrounding his home -- it's hidden paths, ancient trees, varied wildlife, and mysterious elvish inhabitants. It was thus an easy task for his father, a former soldier turned farmer, to obtain for him an apprenticeship at the Stalwart Pines ranger 'school.' The young woodsman excelled at his training, quickly becoming a skilled tracker and survivalist. His combat skills were no exception, as he particularly excelled in sworplay and archery. But though strong and agile, he most distinguished himself by sheer tenacity in the hunt, and almost unheard-of endurance and resilience. (Though most spoke of him as tough, not a few felt 'stubborn' was a better description.) As usual for the Stalwart Pines rangers, on earning his rank as Runner he was given basic arms and armor, and sent forth in a year-long pilgrimage to test his skills and resolve. He has traveled throughout the central Flannaes (from Irongate to the Lortmils I would say) in that time, hunting down evil humanoids and bandits, and protecting simple folk and travelers as well as he could. It is on his way back to the Celadon that he finds himself in a tavern in a small town in the southern County of Urnst... [/sblock] [/QUOTE]
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Leif's "County of Urnst" Greyhawk Gamma Game [AD&D 1E] [ RG]
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