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Leif's DISCONTINUED GURPS Traveller Game - Rogues Gallery
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<blockquote data-quote="grufflehead" data-source="post: 5266686" data-attributes="member: 35977"><p><strong>Gruffle</strong></p><p></p><p>Gruffle, Vargr mechanic</p><p></p><p>ATTRIBUTES [110 pts]</p><p></p><p>ST: 9 - 0</p><p>DX: 13 - 40</p><p>IQ: 13 - 60</p><p>HT: 11 - 10</p><p></p><p>SECONDARY ATTRIBUTES [10 pts]</p><p></p><p>Perception 14 - 5</p><p>Will 13 - 0</p><p>HP: 8 - 0</p><p>FP: 11 - 0</p><p>Basic Speed: 6 - 0</p><p>Basic Move: 8 - 5</p><p></p><p>Ht: 5' 5"</p><p>Wt: 102#</p><p></p><p>Basic Damage - Thrust: 1d-2</p><p>Basic Damage - Swing: 1d-1</p><p>Basic Lift: 16 lbs</p><p></p><p>Damage Resistance: 1</p><p></p><p></p><p>ADVANTAGES [75 pts + racial]</p><p></p><p>(Acute Smell/Taste +3)</p><p>(Acute Vision +1)</p><p>Claim to Hospitality - 2</p><p>Discriminatory Smell - 15</p><p>Eidetic Memory (schematics/engineering only) - 8</p><p>Gizmos x3 - 15</p><p>Intuitive Mathematician - 5</p><p>Talent +3 ('engineering' - electrician, engineer, mechanics, electronics repair, mathematics, electronics operation)- 15</p><p>Talent +1 ('athletics' - climbing, running, jumping, acrobatics, free fall, escape) - 5</p><p>Flexibility - 5</p><p>Fit - 5</p><p>(Claws +2)</p><p>(Teeth 1d-1)</p><p>(Fur DR1, keeps warm))</p><p></p><p></p><p>DISADVANTAGES [-45 pts + racial]</p><p></p><p>Skinny - -5</p><p>Struggling (Wealth) - -10</p><p>Combat Paralysis - -15</p><p>Post combat shakes - -5</p><p>'Non-believer' - -5</p><p>Truthfulness - -5</p><p>(Curious)</p><p>(Chummy)</p><p>(Proud)</p><p>(Easy to Read)</p><p>(cannot Kick)</p><p>(Reputation)</p><p>(Reduced Fatigue)</p><p>(Reduced HP)</p><p></p><p></p><p></p><p>QUIRKS [-5 pts]</p><p></p><p>Avid collector of skiz music</p><p>Severe dislike of computers</p><p>Wears an old human trenchcoat</p><p>Always sends holocards to his family when he visits a new planet</p><p>'Petrolhead' - loves driving old combustion engine vehicles</p><p></p><p></p><p>SKILLS [65 pts]</p><p></p><p>Acrobatics (DX/H) 11 (12) - 1</p><p>Armoury (Vehicular Armour) (IQ/A) 12 - 1</p><p>Carpentry (IQ/E) 13 - 1</p><p>Climbing (DX/A) 12 (16) - 1</p><p>Computer Operation (IQ/E) 13 - 1</p><p>Cooking (sp Vargr cuisine) (IQ/A) 12 - 1</p><p>Crewman (spacer) (IQ/E) 13 - 1</p><p>Cryptography (IQ/H) 11 - 1</p><p>Driving (DX/A)</p><p>- automobile 12 - 1</p><p>- half-track 12 - 1</p><p>- locomotive 12 - 1</p><p>Electrician (IQ/A) 12 (15) - 1</p><p>Electronics Operation (IQ/A)</p><p>- Sensors 12 (15) - 1</p><p>- Security 12 (15) - 1</p><p>- Communications 12 (15) - 1</p><p>- Force Shields 12 (15) - 1</p><p>- Media 12 (15) - 1</p><p>Electronics Repair (IQ/A)</p><p>- Communications 12 (15) - 1</p><p>- Electronic Warfare 12 (15) - 1</p><p>- Force Shields 12 (15) - 1</p><p>- Security 12 (15) - 1</p><p>Engineer (IQ/H)</p><p>- Electrical 12 (15) - 2</p><p>- Electronics 12 (15) - 2</p><p>- Starships 12 (15) - 2</p><p>- Automobiles 11 (14) - 1</p><p>- Robotics 11 (14) - 1</p><p>- Microtechnology 11 (14) - 1</p><p>- Civil 11 (14) - 1</p><p>Vacc suit (DX/A) 12 - 1</p><p>Escape (DX/H) 11 (15) - 1</p><p>First Aid (IQ/E) 13 - 1</p><p>Free Fall (DX/A) 12 (13) - 1</p><p>Freight Handling (IQ/A) 12 - 1</p><p>Gesture (IQ/E) 13 - 1</p><p>Holdout (IQ/A) 12 - 1</p><p>Jumping (DX/E) 13 (14) - 1</p><p>Lockpicking (IQ/A) 12 - 1</p><p>Machinist (IQ/A) 12 - 1</p><p>Mathematics (IQ/H) </p><p>- Applied 11 (14) - 1</p><p>- Surveying 11 (14) - 1</p><p>- Statistics 11 (14) - 1</p><p>Mechanic (IQ/A)</p><p>- Aerospace 12 (15) - 1</p><p>- High performance spacecraft 12 (15) - 1</p><p>- Low performance spacecraft 12 (15) - 1</p><p>- wheeled 12 (15) - 1</p><p>- fusion reactor 12 (15) - 1</p><p>- fission reactor 12 (15) - 1</p><p>- fuel cell 12 (15) - 1</p><p>- tracked 12 (15) - 1</p><p>Merchant (IQ/A) 13 - 2</p><p>Observation (PER/A) 14 - 1</p><p>Physics (IQ/VH) 11 - 2</p><p>Running (HT/A) 11 (12) - 2</p><p>Scrounging (PER/E) 15 - 1</p><p>Shadowing (IQ/A) 12 - 1</p><p>Singing (HT/A) 11 - 1</p><p>Stealth (DX/A) 12 - 1</p><p>Streetwise (IQ/A) 12 - 1</p><p>Tracking (PER/A) 14 (18) - 1</p><p>Traps (IQ/A) 12 - 1</p><p>Urban Survival (PER/A) 14 - 1</p><p></p><p></p><p>EQUIPMENT</p><p></p><p>[On person]</p><p>Spacer gear</p><p>Trenchcoat</p><p>Mini flashlight</p><p>Lighter</p><p>Watch+GPS+compass</p><p>Personal music player</p><p>Assorted Batteries</p><p>Mini digital camera + voice recorder</p><p>Lockpicks</p><p>Electronic lockpicks</p><p>Mini electronics toolkit</p><p>'Assorted odds and ends'</p><p></p><p>[On ship]</p><p>Cutting torch</p><p>Toolkits for all mechanics skills+carpentry+machinist</p></blockquote><p></p>
[QUOTE="grufflehead, post: 5266686, member: 35977"] [b]Gruffle[/b] Gruffle, Vargr mechanic ATTRIBUTES [110 pts] ST: 9 - 0 DX: 13 - 40 IQ: 13 - 60 HT: 11 - 10 SECONDARY ATTRIBUTES [10 pts] Perception 14 - 5 Will 13 - 0 HP: 8 - 0 FP: 11 - 0 Basic Speed: 6 - 0 Basic Move: 8 - 5 Ht: 5' 5" Wt: 102# Basic Damage - Thrust: 1d-2 Basic Damage - Swing: 1d-1 Basic Lift: 16 lbs Damage Resistance: 1 ADVANTAGES [75 pts + racial] (Acute Smell/Taste +3) (Acute Vision +1) Claim to Hospitality - 2 Discriminatory Smell - 15 Eidetic Memory (schematics/engineering only) - 8 Gizmos x3 - 15 Intuitive Mathematician - 5 Talent +3 ('engineering' - electrician, engineer, mechanics, electronics repair, mathematics, electronics operation)- 15 Talent +1 ('athletics' - climbing, running, jumping, acrobatics, free fall, escape) - 5 Flexibility - 5 Fit - 5 (Claws +2) (Teeth 1d-1) (Fur DR1, keeps warm)) DISADVANTAGES [-45 pts + racial] Skinny - -5 Struggling (Wealth) - -10 Combat Paralysis - -15 Post combat shakes - -5 'Non-believer' - -5 Truthfulness - -5 (Curious) (Chummy) (Proud) (Easy to Read) (cannot Kick) (Reputation) (Reduced Fatigue) (Reduced HP) QUIRKS [-5 pts] Avid collector of skiz music Severe dislike of computers Wears an old human trenchcoat Always sends holocards to his family when he visits a new planet 'Petrolhead' - loves driving old combustion engine vehicles SKILLS [65 pts] Acrobatics (DX/H) 11 (12) - 1 Armoury (Vehicular Armour) (IQ/A) 12 - 1 Carpentry (IQ/E) 13 - 1 Climbing (DX/A) 12 (16) - 1 Computer Operation (IQ/E) 13 - 1 Cooking (sp Vargr cuisine) (IQ/A) 12 - 1 Crewman (spacer) (IQ/E) 13 - 1 Cryptography (IQ/H) 11 - 1 Driving (DX/A) - automobile 12 - 1 - half-track 12 - 1 - locomotive 12 - 1 Electrician (IQ/A) 12 (15) - 1 Electronics Operation (IQ/A) - Sensors 12 (15) - 1 - Security 12 (15) - 1 - Communications 12 (15) - 1 - Force Shields 12 (15) - 1 - Media 12 (15) - 1 Electronics Repair (IQ/A) - Communications 12 (15) - 1 - Electronic Warfare 12 (15) - 1 - Force Shields 12 (15) - 1 - Security 12 (15) - 1 Engineer (IQ/H) - Electrical 12 (15) - 2 - Electronics 12 (15) - 2 - Starships 12 (15) - 2 - Automobiles 11 (14) - 1 - Robotics 11 (14) - 1 - Microtechnology 11 (14) - 1 - Civil 11 (14) - 1 Vacc suit (DX/A) 12 - 1 Escape (DX/H) 11 (15) - 1 First Aid (IQ/E) 13 - 1 Free Fall (DX/A) 12 (13) - 1 Freight Handling (IQ/A) 12 - 1 Gesture (IQ/E) 13 - 1 Holdout (IQ/A) 12 - 1 Jumping (DX/E) 13 (14) - 1 Lockpicking (IQ/A) 12 - 1 Machinist (IQ/A) 12 - 1 Mathematics (IQ/H) - Applied 11 (14) - 1 - Surveying 11 (14) - 1 - Statistics 11 (14) - 1 Mechanic (IQ/A) - Aerospace 12 (15) - 1 - High performance spacecraft 12 (15) - 1 - Low performance spacecraft 12 (15) - 1 - wheeled 12 (15) - 1 - fusion reactor 12 (15) - 1 - fission reactor 12 (15) - 1 - fuel cell 12 (15) - 1 - tracked 12 (15) - 1 Merchant (IQ/A) 13 - 2 Observation (PER/A) 14 - 1 Physics (IQ/VH) 11 - 2 Running (HT/A) 11 (12) - 2 Scrounging (PER/E) 15 - 1 Shadowing (IQ/A) 12 - 1 Singing (HT/A) 11 - 1 Stealth (DX/A) 12 - 1 Streetwise (IQ/A) 12 - 1 Tracking (PER/A) 14 (18) - 1 Traps (IQ/A) 12 - 1 Urban Survival (PER/A) 14 - 1 EQUIPMENT [On person] Spacer gear Trenchcoat Mini flashlight Lighter Watch+GPS+compass Personal music player Assorted Batteries Mini digital camera + voice recorder Lockpicks Electronic lockpicks Mini electronics toolkit 'Assorted odds and ends' [On ship] Cutting torch Toolkits for all mechanics skills+carpentry+machinist [/QUOTE]
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