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Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [IC 01]
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<blockquote data-quote="Leif" data-source="post: 5949910" data-attributes="member: 48762"><p>My bad, Imperialus! That does kill the orc. And Turthain's highly accurate shot pierces the throat of the other orc, so all enemies lie dead!</p><p>END OF COMBAT!</p><p></p><p>[ooc]</p><p>OOC: The heroes are each awarded 200xp. I'll note that in the RG. I'VE GONE BACK AND DOUBLED XP AWARDED SO FAR TO ACCOUNT FOR THE SLOWNESS OF PBP, AND ODO, CAMLIN AND SHIYANA HAVE LEVELED-UP TO 2ND! ODO IS LIKE 600 XP AWAY from 3rd! TURTHAIN IS ABOUT HALFWAY TO 2ND, ABOUT 75% FOR HIS THIEF LEVEL.</p><p></p><p>OOC: you can either roll hit dice for new levels, or just take 75%, so 8 for d10, 6 for d8, 4 for d6, 3 for d4. That's before con adj. of course. If you roll, you can take the best of two rolls, and, if you roll, please use the ENWorld dice roller in the OOC thread. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> Please note that if you roll, you're stuck with what you roll -- no taking 75% after you roll!</p><p></p><p>OOC: One more note: Rhun, you might as well roll your thief hit dice, since the range of possibilities is only 1 to 2 when you divide a d6 by 3. Taking 75% is ALWAYS 1! 1-2 /3 =1+Con Bonus; 3-4 /3=1+Con Bonus; 5-6 /3=2+Con Bonus [That, as they say, sucks hind t|t!] Come to think of it, your M-U hit die will always give you just one hp,no matter what.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Leif, post: 5949910, member: 48762"] My bad, Imperialus! That does kill the orc. And Turthain's highly accurate shot pierces the throat of the other orc, so all enemies lie dead! END OF COMBAT! [ooc] OOC: The heroes are each awarded 200xp. I'll note that in the RG. I'VE GONE BACK AND DOUBLED XP AWARDED SO FAR TO ACCOUNT FOR THE SLOWNESS OF PBP, AND ODO, CAMLIN AND SHIYANA HAVE LEVELED-UP TO 2ND! ODO IS LIKE 600 XP AWAY from 3rd! TURTHAIN IS ABOUT HALFWAY TO 2ND, ABOUT 75% FOR HIS THIEF LEVEL. OOC: you can either roll hit dice for new levels, or just take 75%, so 8 for d10, 6 for d8, 4 for d6, 3 for d4. That's before con adj. of course. If you roll, you can take the best of two rolls, and, if you roll, please use the ENWorld dice roller in the OOC thread. ;) Please note that if you roll, you're stuck with what you roll -- no taking 75% after you roll! OOC: One more note: Rhun, you might as well roll your thief hit dice, since the range of possibilities is only 1 to 2 when you divide a d6 by 3. Taking 75% is ALWAYS 1! 1-2 /3 =1+Con Bonus; 3-4 /3=1+Con Bonus; 5-6 /3=2+Con Bonus [That, as they say, sucks hind t|t!] Come to think of it, your M-U hit die will always give you just one hp,no matter what. [/ooc] [/QUOTE]
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Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [IC 01]
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