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Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [OOC 01]
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<blockquote data-quote="Leif" data-source="post: 5814277" data-attributes="member: 48762"><p>My idea for "boons" given to each of the PCs follows:</p><p></p><p>Turthain and Revein studied together under the same mentor, the great Elven Wizard Pelearnim of the Periapt, who was known to some as Pelearnim the Pernicious [deadly] because of his facility with destructive spells. Pelearnim took great favor upon our two aspiring Magic Users, and gave them each a portfolio of additional spells. They may each <u>choose</u> another first level attack spell, and there are more spells in each portfolio, but try as they might, they can't make heads or tails of them.</p><p></p><p>Odo was given by his mentor six blocks of magical incense: burning one and breathing deeply of the smoke will permit a cleric to regain a day's spell ability in one hour. He encouraged Odo to use these blocks sparingly and make them last for as long as he can, for there is no telling when or even if he might find their like again.</p><p></p><p>Shiyana was given by her mentor a magical compass that shows the direction to whatever the holder wishes to find, but will not function for purely greedy purposes. [D&D magic GPS] The compass also detects enemies as a Wand of Enemy Detection, but it doesn't have charges, it continually functions, and has a dial that adjusts the range of detection from 30-210 feet in 30' increments. </p><p></p><p>And, last but not least, Camlin the Running Ranger was given by his mentor a magic longsword. (Just +1 as far as he yet knows. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )</p><p></p><p>FOR THESE GIFTS, THE PCS EACH RECEIVE A TOTAL OF 750 X.P. So there's a good healthy head start on Level 2.</p></blockquote><p></p>
[QUOTE="Leif, post: 5814277, member: 48762"] My idea for "boons" given to each of the PCs follows: Turthain and Revein studied together under the same mentor, the great Elven Wizard Pelearnim of the Periapt, who was known to some as Pelearnim the Pernicious [deadly] because of his facility with destructive spells. Pelearnim took great favor upon our two aspiring Magic Users, and gave them each a portfolio of additional spells. They may each [u]choose[/u] another first level attack spell, and there are more spells in each portfolio, but try as they might, they can't make heads or tails of them. Odo was given by his mentor six blocks of magical incense: burning one and breathing deeply of the smoke will permit a cleric to regain a day's spell ability in one hour. He encouraged Odo to use these blocks sparingly and make them last for as long as he can, for there is no telling when or even if he might find their like again. Shiyana was given by her mentor a magical compass that shows the direction to whatever the holder wishes to find, but will not function for purely greedy purposes. [D&D magic GPS] The compass also detects enemies as a Wand of Enemy Detection, but it doesn't have charges, it continually functions, and has a dial that adjusts the range of detection from 30-210 feet in 30' increments. And, last but not least, Camlin the Running Ranger was given by his mentor a magic longsword. (Just +1 as far as he yet knows. ;) ) FOR THESE GIFTS, THE PCS EACH RECEIVE A TOTAL OF 750 X.P. So there's a good healthy head start on Level 2. [/QUOTE]
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Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [OOC 01]
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