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Leif's Homebrew 4E, OOC1
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<blockquote data-quote="renau1g" data-source="post: 4964858" data-attributes="member: 54810"><p>One thing I find I like in 4e there are very few "traps" that require a system mastery to avoid (read: toughness feat in 3e). It was way too easy in 3.xe to make a terribly ineffective PC with poor feat selection. It was also way to easy to build a cheese-y, spiked chain wielding trip-master who could have +17 on his trip modifier at level 3 (Vertexx made it here in a game we played together). My gnome sorceror didn't stand a chance at doing anything nearly as effective, so I just threw a magic missile or two and watched. </p><p></p><p>I do find some of the stream-lining to be bland, but I find most of the classes pretty balanced from 1st to 21st (highest I've played). Again a breath of fresh air from the absolute dominance of spellcasters after mid-high level 3e games. </p><p></p><p>I also love tactical games (not necessarily tabletop ones, but turn-based strategy games for the PC/console) so this side of combat is greatly enjoyable to me. I feel that the books focus very, very heavily on the rules of combat and very little on the fluff. I actually prefer this so I can develop it myself, the addition of skill challenges is nice as well, although it wasn't terribly well designed at first, they've improved it very much. </p><p></p><p>I find that before/after combat the RP side of things is the same as it was in 2e, 3e, & 3.5e, it all depends on your group. PbP is hard for deep RP'ing as usually to have a good back & forth going the two players or DM need to be online at the same time and keep the conversation going, otherwise it becomes stilted and disjointed. That's true under any system I've played here. </p><p></p><p>With Pathfinder I hope they've tweaked 3e enough to make it more enjoyable, but there's no group's around me that play (my local store only really plays 4e through the RPGA) so my exposure is only through Mowgli's game here (and my own). I am glad there are options around though as it's good for gaming in general (putting aside the constant edition wars threads). Anyways, I've rambled on far too long and need to go get some work done.</p></blockquote><p></p>
[QUOTE="renau1g, post: 4964858, member: 54810"] One thing I find I like in 4e there are very few "traps" that require a system mastery to avoid (read: toughness feat in 3e). It was way too easy in 3.xe to make a terribly ineffective PC with poor feat selection. It was also way to easy to build a cheese-y, spiked chain wielding trip-master who could have +17 on his trip modifier at level 3 (Vertexx made it here in a game we played together). My gnome sorceror didn't stand a chance at doing anything nearly as effective, so I just threw a magic missile or two and watched. I do find some of the stream-lining to be bland, but I find most of the classes pretty balanced from 1st to 21st (highest I've played). Again a breath of fresh air from the absolute dominance of spellcasters after mid-high level 3e games. I also love tactical games (not necessarily tabletop ones, but turn-based strategy games for the PC/console) so this side of combat is greatly enjoyable to me. I feel that the books focus very, very heavily on the rules of combat and very little on the fluff. I actually prefer this so I can develop it myself, the addition of skill challenges is nice as well, although it wasn't terribly well designed at first, they've improved it very much. I find that before/after combat the RP side of things is the same as it was in 2e, 3e, & 3.5e, it all depends on your group. PbP is hard for deep RP'ing as usually to have a good back & forth going the two players or DM need to be online at the same time and keep the conversation going, otherwise it becomes stilted and disjointed. That's true under any system I've played here. With Pathfinder I hope they've tweaked 3e enough to make it more enjoyable, but there's no group's around me that play (my local store only really plays 4e through the RPGA) so my exposure is only through Mowgli's game here (and my own). I am glad there are options around though as it's good for gaming in general (putting aside the constant edition wars threads). Anyways, I've rambled on far too long and need to go get some work done. [/QUOTE]
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