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Leif's Homebrew 4E, RG [Closed]
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<blockquote data-quote="renau1g" data-source="post: 4664091" data-attributes="member: 54810"><p>Slight change of pace, Scotley's Warforged got my eberron-juices flowing so I made a shifter cleric instead, worshipping Selune</p><p></p><p>[code][b]Name: [/b] Khellek</p><p>[B]Class:[/B] Cleric 1 [b]Starting Level[/b]: 1</p><p>[B]Race:[/B] Longtooth Shifter</p><p>[b]Region:[/b] Durpur</p><p>[b]Size:[/b] M</p><p>[B]Gender:[/B] M</p><p>[b]Deity:[/b] Selune</p><p>[b]Alignment:[/b] Good</p><p>[B]Action Points:[/B] 1</p><p>[b]XP:[/b] 0</p><p> </p><p>[b]Str:[/b] 16 +3 +2 Racial </p><p>[b]Dex:[/b] 11 -- </p><p>[b]Con:[/b] 13 +1 </p><p>[b]Int:[/b] 10 -- </p><p>[b]Wis:[/b] 18 +4 +2 Racial </p><p>[b]Cha:[/b] 12 +1 </p><p></p><p>[b]Hit Points:[/b] 25/25 [b]Bloodied:[/b] 12</p><p>[b]Healing Surge:[/b] 6 [b]Surges per day:[/b] 8</p><p>[b]Initiative:[/b] +0</p><p>[b]Senses:[/b] Low-Light</p><p>[b]Speed:[/b] 5 [-1 speed heavy armour]</p><p>[b]Perception:[/b] +6 [b]Insight:[/b] +9 </p><p>[b]Action Points:[/b] 1</p><p></p><p>[b]AC[/b] 17 </p><p>[b]Fortitude[/b] 13</p><p>[b]Reflex[/b] 11 </p><p>[b]Will[/b] 15</p><p></p><p>[b]Basic Melee Attack:[/b] +5 [b]Damage:[/b] 1d8+3 Mace</p><p>[b]Basic Ranged Attack:[/b] +5 [b]Damage:[/b] 1d6+3 Javelin</p><p>Range 10/20</p><p></p><p>[B]Number of Trained Skills:[/B] 4 </p><p>[B]Skills[/B]</p><p>Acrobatics: -1 = 0 [dexterity] -1 [armor] </p><p>Arcana: 0 = 0 [intelligence] </p><p>Athletics: +4 = 3 [strength] + 2 [Longtooth Shifter] -1 [armor] </p><p>Bluff: +1 = 1 [charisma] </p><p>Diplomacy: +6 = 1 [charisma] + 5 [class training] </p><p>Dungeoneering: +4 = 4 [wisdom] </p><p>Endurance: +2 = 1 [constitution] + 2 [Longtooth Shifter] -1 [armor] </p><p>Heal: +9 = 4 [wisdom] + 5 [class training] </p><p>History: 0 = 0 [intelligence] </p><p>Insight: +9 = 4 [wisdom] + 5 [class training] </p><p>Intimidate: +0 = 0 [charisma] </p><p>Nature: +4 = 4 [wisdom] </p><p>Perception: +4 = 4 [wisdom] </p><p>Religion: +5 = 0 [intelligence] + 5 [class training] </p><p>Stealth: -1 = 0 [dexterity] -1 [armor] </p><p>Streetwise: +1 = 1 [charisma] </p><p>Thievery: -1 = 0 [dexterity] -1 [armor] </p><p></p><p>[/code]</p><p></p><p><strong>Feats:</strong> Shield Proficiency -- Light, Ritual Casting (B) </p><p></p><p><strong>Languages:</strong> Common</p><p></p><p><strong>Class and Racial abilities:</strong> </p><p></p><p>+2 Strength, +2 Wisdom (already included) </p><p>+2 Athletics, +2 Endurance </p><p>Longtooth Shifting (when bloodied; see Monster Manual) </p><p>Channel Divinity -- Divine Fortune </p><p>Channel Divinity -- Turn Undead </p><p>Healer's Lore (add your wisdom bonus to healing granted by a power) </p><p>Healing Word </p><p>Ritual Casting [bonus feat, not listed above] </p><p></p><p><strong>Powers:</strong></p><p>2/1/1/0:</p><p></p><p><strong>At will:</strong> </p><p>Lance of Faith (Range 5, +4 vs. Ref, 1d8+4 radiant damage + 1 ally gets +2 power bonus on next attack roll against the target)</p><p>Righteous Brand (Melee, +5 vs AC, 1d8+3 damage, 1 ally within 5 squares gains a +4 power bonus to melee attacks until end of next turn)</p><p></p><p><strong>Encounter:</strong></p><p>Healing Word (Burst 5, minor action, 2x/encounter, target can use healing surge with a +1d6 bonus)</p><p>Healing Strike (Melee, +5 vs AC, 2d8+3 radiant damage, target is marked until end of next turn, you or one ally within 5 squares can spend a healing surge)</p><p>Longtooth Shifting (Must be bloodied to use it, until end of encounter or rendered unconscious, gain a +2 to damage rolls & as long as bloodied gain regeneration 2)</p><p></p><p><strong>Daily:</strong></p><p>Beacon of Hope (Close Burst 3, +4 vs. Will, targets are weakened until end of its next turn, you & all allies in burst gain 5 hit points & all your healing powers restore +5 hp until end of encounter)</p><p></p><p><strong>Utility:</strong></p><p>n/a</p><p></p><p></p><p><strong>Equipment: Cost Weight</strong></p><p>Mace 5gp 6lb</p><p>Chainmail 40gp 40lb</p><p>Light Shield 5gp 06lb</p><p>Adventurer's Pack 15gp 33lb</p><p></p><p></p><p><strong>Total Weight:</strong>85lb <strong>Money:</strong> 35gp Xsp Xcp (assuming 100gp to start)</p><p></p><p><strong>Age:</strong> 32</p><p><strong>Height:</strong> 5'7"</p><p><strong>Weight:</strong> 175 lbs</p><p><strong>Hair:</strong> Long, Dark Brown</p><p><strong>Eyes:</strong> Hazel</p><p><strong>Skin:</strong> Light, brown fur</p><p></p><p><strong>Appearance:</strong> Khellek is beginning to grow a "mane" of wild, unkempt hair. It is rather long, and with his stubbly beard and massive sideburns, frames his entire face. This mane is mostly black, although tiger-like "Stripes" of red twist through it. Khellek makes it a point to braid small strings and twine into his hair, although they soon fall out or are obscured by burrs.</p><p></p><p>Khellek's face definately has a feral cast to it. Spike is large for a shifter, with massive arms and that end in vestigial claws. He has two canine teeth that enlarge when he shifts. Khellek wears simple clothing, preferring a simple brown cloak made of wool that he typically uses to obscure his face. </p><p></p><p><strong>Personality:</strong> Khellek is blunt. Those in polite society would call him rude, or uncouth. He does not mean to offend, but does not see the point of embellishing one's words. He detests lies and liars. He has gained control of his bestial side, but the thrill of the hunt and the challenge of a fight make his heart pound. When Khellek makes a promise, he keeps it and he expects others to do so also.</p><p></p><p><strong>Background:</strong> Khellek was born in the Beastlands north of Darpur to a small tribe of shifters, who were doing their best to avoid being noticed by the slaver's and other beasts of that land, especially the kenku. </p><p></p><p>Seamus and Sylva Swift gave birth to Khellek early in their marriage. It was a proud day for the Swift clan, a clan with a long tradition of razorclaws and longteeth in their blood. Indeed, little Khellek appeared to have the longtooth gift, and all was good.</p><p></p><p>But a mere three years later, the pair gave birth again, to Siobhan. She did not manifest either gift, but instead, manifested the gift of Dreamsight. The Swift clan was shocked at this, and there was rumor of unfaithfulness and others of impure blood. The other shifters in the tribe, however, viewed this as a blessing Selune, sent to guide them. </p><p></p><p>Khellek, a young warrior like his father, found himself sticking up for his little sister while she was a kid. What friends he had beyond her were few, and he kept them close as well. He spent much of his time in the wilderness, often with his sister, trying to teach her what he could.</p><p></p><p>Seamus and Sylva were above most of the fray about Siobhan, though Seamus seemed blissfully ignorant of his daughter's gift. They spared no love for either child, and provided what they could when they could.</p><p></p><p>One night, Khellek awoke to a racket, and found the other tribesman trying to push their way past his father. They quickly overcame the lone shifter, and they burst into the small hut that Khellek shared with his sister. The tribesman demanded to see the female and were brandishing weapons. Khellek tried to stand in their way, but was also overwhelmed. When the others tore off the blanket from Siobhan's bed, there was nothing there, but a pile of rocks. They demanded to know where she was, but Khellek knew nothing. He suffered a severe beating at their hands and was left in a bloody mess. Crawling over to his bed, the young shifter found a piece of parchment wrapping a small symbol to Selune. </p><p></p><p><em>"The Moonmaiden warned me that it was time to move on, that they didn't understand my gift and would come for me. I've been sent on a quest for her and don't know if I will return, please keep this symbol safe and allow The Lady of Silver to guide your path"</em></p><p></p><p>Immediately, Khellek began to pack his belongings, including the mace and armour his father had lent him to practice his combat in, and proceeded to strike out on his own to find his beloved sister. When exhaustion overwhelmed him and he was forced to rest for the night, Khellek was given a vision of darkness overcoming the full moon, and great howls of pain from all manner of humanoids. When he awoke,one word was on his lips <span style="color: Red">"Winterhaven"</span>. Khellek had never heard of this place before, but knew that he needed to find it. He spent the last two years tracking down the location of this place, and was now finally on his way there.</p></blockquote><p></p>
[QUOTE="renau1g, post: 4664091, member: 54810"] Slight change of pace, Scotley's Warforged got my eberron-juices flowing so I made a shifter cleric instead, worshipping Selune [code][b]Name: [/b] Khellek [B]Class:[/B] Cleric 1 [b]Starting Level[/b]: 1 [B]Race:[/B] Longtooth Shifter [b]Region:[/b] Durpur [b]Size:[/b] M [B]Gender:[/B] M [b]Deity:[/b] Selune [b]Alignment:[/b] Good [B]Action Points:[/B] 1 [b]XP:[/b] 0 [b]Str:[/b] 16 +3 +2 Racial [b]Dex:[/b] 11 -- [b]Con:[/b] 13 +1 [b]Int:[/b] 10 -- [b]Wis:[/b] 18 +4 +2 Racial [b]Cha:[/b] 12 +1 [b]Hit Points:[/b] 25/25 [b]Bloodied:[/b] 12 [b]Healing Surge:[/b] 6 [b]Surges per day:[/b] 8 [b]Initiative:[/b] +0 [b]Senses:[/b] Low-Light [b]Speed:[/b] 5 [-1 speed heavy armour] [b]Perception:[/b] +6 [b]Insight:[/b] +9 [b]Action Points:[/b] 1 [b]AC[/b] 17 [b]Fortitude[/b] 13 [b]Reflex[/b] 11 [b]Will[/b] 15 [b]Basic Melee Attack:[/b] +5 [b]Damage:[/b] 1d8+3 Mace [b]Basic Ranged Attack:[/b] +5 [b]Damage:[/b] 1d6+3 Javelin Range 10/20 [B]Number of Trained Skills:[/B] 4 [B]Skills[/B] Acrobatics: -1 = 0 [dexterity] -1 [armor] Arcana: 0 = 0 [intelligence] Athletics: +4 = 3 [strength] + 2 [Longtooth Shifter] -1 [armor] Bluff: +1 = 1 [charisma] Diplomacy: +6 = 1 [charisma] + 5 [class training] Dungeoneering: +4 = 4 [wisdom] Endurance: +2 = 1 [constitution] + 2 [Longtooth Shifter] -1 [armor] Heal: +9 = 4 [wisdom] + 5 [class training] History: 0 = 0 [intelligence] Insight: +9 = 4 [wisdom] + 5 [class training] Intimidate: +0 = 0 [charisma] Nature: +4 = 4 [wisdom] Perception: +4 = 4 [wisdom] Religion: +5 = 0 [intelligence] + 5 [class training] Stealth: -1 = 0 [dexterity] -1 [armor] Streetwise: +1 = 1 [charisma] Thievery: -1 = 0 [dexterity] -1 [armor] [/code] [b]Feats:[/b] Shield Proficiency -- Light, Ritual Casting (B) [b]Languages:[/b] Common [b]Class and Racial abilities:[/b] +2 Strength, +2 Wisdom (already included) +2 Athletics, +2 Endurance Longtooth Shifting (when bloodied; see Monster Manual) Channel Divinity -- Divine Fortune Channel Divinity -- Turn Undead Healer's Lore (add your wisdom bonus to healing granted by a power) Healing Word Ritual Casting [bonus feat, not listed above] [b]Powers:[/b] 2/1/1/0: [b]At will:[/b] Lance of Faith (Range 5, +4 vs. Ref, 1d8+4 radiant damage + 1 ally gets +2 power bonus on next attack roll against the target) Righteous Brand (Melee, +5 vs AC, 1d8+3 damage, 1 ally within 5 squares gains a +4 power bonus to melee attacks until end of next turn) [b]Encounter:[/b] Healing Word (Burst 5, minor action, 2x/encounter, target can use healing surge with a +1d6 bonus) Healing Strike (Melee, +5 vs AC, 2d8+3 radiant damage, target is marked until end of next turn, you or one ally within 5 squares can spend a healing surge) Longtooth Shifting (Must be bloodied to use it, until end of encounter or rendered unconscious, gain a +2 to damage rolls & as long as bloodied gain regeneration 2) [b]Daily:[/b] Beacon of Hope (Close Burst 3, +4 vs. Will, targets are weakened until end of its next turn, you & all allies in burst gain 5 hit points & all your healing powers restore +5 hp until end of encounter) [b]Utility:[/b] n/a [B]Equipment: Cost Weight[/B] Mace 5gp 6lb Chainmail 40gp 40lb Light Shield 5gp 06lb Adventurer's Pack 15gp 33lb [B]Total Weight:[/B]85lb [B]Money:[/B] 35gp Xsp Xcp (assuming 100gp to start) [b]Age:[/b] 32 [b]Height:[/b] 5'7" [b]Weight:[/b] 175 lbs [b]Hair:[/b] Long, Dark Brown [b]Eyes:[/b] Hazel [b]Skin:[/b] Light, brown fur [B]Appearance:[/B] Khellek is beginning to grow a "mane" of wild, unkempt hair. It is rather long, and with his stubbly beard and massive sideburns, frames his entire face. This mane is mostly black, although tiger-like "Stripes" of red twist through it. Khellek makes it a point to braid small strings and twine into his hair, although they soon fall out or are obscured by burrs. Khellek's face definately has a feral cast to it. Spike is large for a shifter, with massive arms and that end in vestigial claws. He has two canine teeth that enlarge when he shifts. Khellek wears simple clothing, preferring a simple brown cloak made of wool that he typically uses to obscure his face. [B]Personality:[/B] Khellek is blunt. Those in polite society would call him rude, or uncouth. He does not mean to offend, but does not see the point of embellishing one's words. He detests lies and liars. He has gained control of his bestial side, but the thrill of the hunt and the challenge of a fight make his heart pound. When Khellek makes a promise, he keeps it and he expects others to do so also. [B]Background:[/B] Khellek was born in the Beastlands north of Darpur to a small tribe of shifters, who were doing their best to avoid being noticed by the slaver's and other beasts of that land, especially the kenku. Seamus and Sylva Swift gave birth to Khellek early in their marriage. It was a proud day for the Swift clan, a clan with a long tradition of razorclaws and longteeth in their blood. Indeed, little Khellek appeared to have the longtooth gift, and all was good. But a mere three years later, the pair gave birth again, to Siobhan. She did not manifest either gift, but instead, manifested the gift of Dreamsight. The Swift clan was shocked at this, and there was rumor of unfaithfulness and others of impure blood. The other shifters in the tribe, however, viewed this as a blessing Selune, sent to guide them. Khellek, a young warrior like his father, found himself sticking up for his little sister while she was a kid. What friends he had beyond her were few, and he kept them close as well. He spent much of his time in the wilderness, often with his sister, trying to teach her what he could. Seamus and Sylva were above most of the fray about Siobhan, though Seamus seemed blissfully ignorant of his daughter's gift. They spared no love for either child, and provided what they could when they could. One night, Khellek awoke to a racket, and found the other tribesman trying to push their way past his father. They quickly overcame the lone shifter, and they burst into the small hut that Khellek shared with his sister. The tribesman demanded to see the female and were brandishing weapons. Khellek tried to stand in their way, but was also overwhelmed. When the others tore off the blanket from Siobhan's bed, there was nothing there, but a pile of rocks. They demanded to know where she was, but Khellek knew nothing. He suffered a severe beating at their hands and was left in a bloody mess. Crawling over to his bed, the young shifter found a piece of parchment wrapping a small symbol to Selune. [i]"The Moonmaiden warned me that it was time to move on, that they didn't understand my gift and would come for me. I've been sent on a quest for her and don't know if I will return, please keep this symbol safe and allow The Lady of Silver to guide your path"[/i] Immediately, Khellek began to pack his belongings, including the mace and armour his father had lent him to practice his combat in, and proceeded to strike out on his own to find his beloved sister. When exhaustion overwhelmed him and he was forced to rest for the night, Khellek was given a vision of darkness overcoming the full moon, and great howls of pain from all manner of humanoids. When he awoke,one word was on his lips [COLOR="Red"]"Winterhaven"[/COLOR]. Khellek had never heard of this place before, but knew that he needed to find it. He spent the last two years tracking down the location of this place, and was now finally on his way there. [/QUOTE]
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