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Leif's "Pomarj" Greyhawk Beta Game [AD&D 1E] [Rogues' Gallery]
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<blockquote data-quote="Insight" data-source="post: 5816029" data-attributes="member: 11437"><p><strong>SIMON</strong></p><p>Half-Elf Ranger 1 | Chaotic Good</p><p>Secondary Skill: Trapper / Furrier</p><p></p><p>ABILITY SCORES</p><p>STR 16 | 0/+1/+350lbs/OD 1-3/BBLG 10%</p><p>INT 15 | +4 Lang</p><p>WIS 15 | +1</p><p>DEX 14 | Reac/Att 0/AC 0</p><p>CON 14 | 0/SS 88%/RS 92%</p><p>CHA 12 | Hench 5/Loyal +0%/Reac +0%</p><p></p><p>AC 4</p><p>HP 16</p><p></p><p>ATTACKS</p><p>Footman's Flail: Spd 7, Dmg 1d6+2/2d4+1 (+1 more vs giant class)</p><p>Halberd: Spd 9, Dmg 1d10+1/2d6+1 (+1 more vs giant class)</p><p>Shortbow: ROF 2, Dmg 1d6, Rng 5/10/15 </p><p></p><p>PROFICIENCIES</p><p>Armor: Any</p><p>Shield: Any</p><p>Weapon: Any | NP Penalty: -2</p><p>Proficient In: Footman's Flail, Halberd, and Shortbow </p><p>Oil: Yes</p><p>Poison: No</p><p>Languages: Common, Elvish, Gnoll, Gnomish, Goblin, Halfling, Hobgoblin, Keolandish, Ogrish, Orcish, and Chaotic Good (alignment) - 2 open slots</p><p></p><p>RACIAL FEATURES</p><p>30% chance to resist sleep and charm spells.</p><p>infrared vision to 60ft</p><p>1 in 6 chance to detect secret door (passive), 2 in 6 chance when actively searching</p><p></p><p>CLASS FEATURES</p><p>+10% experience point bonus</p><p>+1 damage against "giant class" opponents</p><p>Surprise others 50% of the time, only surprised on 1 in 6</p><p>Tracking</p><p>May only own goods and treasure that will fit on his person or mount</p><p></p><p>EQUIPMENT</p><p>Wealth: 5gp</p><p>Items: Chain Mail Amor, Small Wooden Shield, Footman's Flail, Halberd, Shortbow + 24 Arrows, </p><p>Leather Belt, High Hard Boots, Leather Cap, Wool Cloak, Leather Backpack, Bone Map/Scroll Case, 3 Flasks of Oil, Large Belt Pouch, 2 Small Sacks, Wineskin, Riding Horse, Bit and Bridle</p><p></p><p>BACKSTORY</p><p>Simon was born to an elven mother and an unknown human father. He spent the majority of his formative years in the woods and natural places. There, Simon's mother taught him the ways of the elves, including outdoor skills, such as hunting and tracking. She also taught Simon the ways of elven enemies, including orcs, goblins, ogres, and giants. When Simon's mother was slain in a giant attack on the forest, Simon vowed to destroy every giant he will ever meet.</p><p></p><p>After the death of his mother, Simon wandered for a time. He eventually made his way into Keolandish territory, where he worked as a tracker and guide for nobles on the hunt. His work as a guide was lucrative and he earned a number of boons from grateful clients, but Simon eventually grew bored with this life. He moved on, around the Flanaess, eventually ending up in the orcish lands of the Pomarj. Simon hopes to be able to pursue his dream of killing giants. He now seeks allies willing to pursue the same ends.</p></blockquote><p></p>
[QUOTE="Insight, post: 5816029, member: 11437"] [b]SIMON[/b] Half-Elf Ranger 1 | Chaotic Good Secondary Skill: Trapper / Furrier ABILITY SCORES STR 16 | 0/+1/+350lbs/OD 1-3/BBLG 10% INT 15 | +4 Lang WIS 15 | +1 DEX 14 | Reac/Att 0/AC 0 CON 14 | 0/SS 88%/RS 92% CHA 12 | Hench 5/Loyal +0%/Reac +0% AC 4 HP 16 ATTACKS Footman's Flail: Spd 7, Dmg 1d6+2/2d4+1 (+1 more vs giant class) Halberd: Spd 9, Dmg 1d10+1/2d6+1 (+1 more vs giant class) Shortbow: ROF 2, Dmg 1d6, Rng 5/10/15 PROFICIENCIES Armor: Any Shield: Any Weapon: Any | NP Penalty: -2 Proficient In: Footman's Flail, Halberd, and Shortbow Oil: Yes Poison: No Languages: Common, Elvish, Gnoll, Gnomish, Goblin, Halfling, Hobgoblin, Keolandish, Ogrish, Orcish, and Chaotic Good (alignment) - 2 open slots RACIAL FEATURES 30% chance to resist sleep and charm spells. infrared vision to 60ft 1 in 6 chance to detect secret door (passive), 2 in 6 chance when actively searching CLASS FEATURES +10% experience point bonus +1 damage against "giant class" opponents Surprise others 50% of the time, only surprised on 1 in 6 Tracking May only own goods and treasure that will fit on his person or mount EQUIPMENT Wealth: 5gp Items: Chain Mail Amor, Small Wooden Shield, Footman's Flail, Halberd, Shortbow + 24 Arrows, Leather Belt, High Hard Boots, Leather Cap, Wool Cloak, Leather Backpack, Bone Map/Scroll Case, 3 Flasks of Oil, Large Belt Pouch, 2 Small Sacks, Wineskin, Riding Horse, Bit and Bridle BACKSTORY Simon was born to an elven mother and an unknown human father. He spent the majority of his formative years in the woods and natural places. There, Simon's mother taught him the ways of the elves, including outdoor skills, such as hunting and tracking. She also taught Simon the ways of elven enemies, including orcs, goblins, ogres, and giants. When Simon's mother was slain in a giant attack on the forest, Simon vowed to destroy every giant he will ever meet. After the death of his mother, Simon wandered for a time. He eventually made his way into Keolandish territory, where he worked as a tracker and guide for nobles on the hunt. His work as a guide was lucrative and he earned a number of boons from grateful clients, but Simon eventually grew bored with this life. He moved on, around the Flanaess, eventually ending up in the orcish lands of the Pomarj. Simon hopes to be able to pursue his dream of killing giants. He now seeks allies willing to pursue the same ends. [/QUOTE]
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