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Leif's Questing Knights - L10 Pathfinder RPG - RG [Game Full]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 6089369" data-attributes="member: 29558"><p><strong>Ero Batzuen (Tiefling Alchemist 10)</strong></p><p></p><p style="text-align: center"><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Ero%20Batzuen/EroBatzuenENWorld_zps1df8d4a6.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[sblock=Basic Information][code]</p><p> Race: Tiefling</p><p> Class: Alchemist</p><p> Level: 10</p><p> Experience: 71000</p><p> Alignment: Chaotic Neutral</p><p> Languages: Abyssal, Common, Dwarven, Elven</p><p> Gnomish, Goblin, Infernal</p><p> Deity: Agnostic</p><p>[/code][/sblock]</p><p></p><p>[sblock=Abilities][code]</p><p>STR: 12 +01 (02 pts)</p><p>DEX: 16 +03 (05 pts) (+02 Racial)</p><p>CON: 10 +00 (00 pts)</p><p>INT: 20 +05 (10 pts) (+02 Racial, +01 Lvl 04, +01 Lvl 08)</p><p>WIS: 11 +00 (01 pts)</p><p>CHA: 10 +00 (02 pts) (-02 Racial)</p><p>[/code][/sblock]</p><p></p><p>[sblock=Combat Statistics][code]</p><p> [URL="http://invisiblecastle.com/roller/view/3922950/"]HP[/URL]: 46 = [10d8 + CON (00) + FC (00)]</p><p> AC: 20 = [10 + DEX (03) + Armor (07) + Misc (00)]</p><p> AC Touch: 13 = [10 + DEX (03) + Misc (00)]</p><p> AC Flatfooted: 17 = [10 + Armor (07) + Misc (00)]</p><p> INIT: +07 = [DEX (03) + Familiar (04)]</p><p> BAB: +07 = [Alchemist (07)]</p><p> CMB: +08 = [BAB (07) + STR (01) + Misc (00)]</p><p> CMD: 21 = [10 + BAB (07) + STR (01) + DEX (03) + Misc (00)]</p><p> Fortitude: +07 = [Alchemist (07) + CON (00) + Misc (00)]*</p><p> Reflex: +10 = [Alchemist (07) + DEX (03) + Misc (00)]*</p><p> Will: +03 = [Alchemist (03) + WIS (00) + Misc (00)]*</p><p> *+1 vs. Spells (Traits)</p><p> Speed: 30'</p><p>Damage Resistance: 05 (Fire, Cold, Electricity)</p><p> Spell Resistance: 00</p><p> Spell Failure: 00</p><p>[/code][/sblock]</p><p></p><p>[sblock=Weapon Statistics][code]</p><p> Claws (x2): Attack: +08 = [BAB (07) + Ability (01) + Misc (00) + Magic (00)]</p><p> Damage: 1d04+01, Crit: 20/x2, Special: Acid Burst (+1d6/+1d10) </p><p>Bomb (Regular): Attack: +11 = [BAB (07) + Ability (03) + Misc (01) + Magic (00)]</p><p> Damage: 5d06+05, Crit: 20/x2, Special: -1 TH/20' Range</p><p> Only 1d6 Doubled on Crit</p><p> Bomb (Force): Attack: +11 = [BAB (07) + Ability (03) + Misc (01) + Magic (00)]</p><p> Damage: 5d04+05, Crit: 20/x2, Special: -1 TH/20' Range</p><p> Only 1d6 Doubled on Crit</p><p>[/code][/sblock]</p><p></p><p>[sblock=Racial Features][code]</p><p>Ability Adjustments: +2 (Dex), +2 (Int), -2 (Cha)</p><p> Size: Medium</p><p> Speed: 30'</p><p> Favored Class: Alchemist</p><p> Claws: 2 Claw Attacks (Primary, 1d4 Damage)</p><p> (Replaces Spell-Like Ability)</p><p> Darkvision: 120'</p><p> Low-Light Vision: Double Vision Range in Low-Light</p><p> See in Darkness: See Perfectly Even in Deeper Darkness</p><p>Fiendish Resistance: Resistance 05 (Fire, Cold, Electricity)</p><p> Prehensile Tail: Retrieve/Carry Items as a Swift Action</p><p> (Replaces Fiendish Sorcery)</p><p> Skilled: +2 Bluff/Stealth</p><p>[/code][/sblock]</p><p></p><p>[sblock=Class Features][code]</p><p> Armor/Weapons: Simple Weapons, Light Armor</p><p> Bonus Feat: Throw Anything</p><p> Bonus Feat: Brew Potion</p><p> Alchemy: + Lvl to Craft (Alchemy), ID Potions by Holding</p><p> Bombs: 1d6 + 1d6/2 Lvls + Int Bonus</p><p> Elixers: Arcane Effects from Potions</p><p> Precise Bomb: Exclude INT Mod Squares from Splash Effects</p><p> Tumor Familiar: Arcane Familiar Attaches To/Detaches From Body</p><p> Explosive Bomb: Bombs have 10' Splash Radius, Ignite Target</p><p> Fast Bomb: Create and Throw Bombs at Full Attack Rate</p><p> Infusion: Extracts May be Used by Others</p><p> Force Bomb: May Create Bombs that do Force Damage (d4s)</p><p> Mutagen: +4 Physical Stat/-2 Mental Stat/+2 Natural Armor</p><p> Poison Use: Can Use Poison w/ No Risk to Self</p><p> Fast Poisoning: Apply Poison to Weapons as Swift Action</p><p>Poison Resistance: Immune to Poisons</p><p> Swift Alchemy: Create Alchemical Items in Half the Time</p><p>[/code][/sblock]</p><p></p><p>[sblock=Feats][code]</p><p> Brew Potion (Class Bonus): Make Magical Potions</p><p> Throw Anything (Class Bonus): Use Improvised Ranged Weapons at No Penalty</p><p> +1 Circumstance Bonus TH w/ Thrown Splash Weapons</p><p> Fiend Sight (Level 01): Gain Low-Light Vision, Dark Vision to 120'</p><p> Fiend Sight (Level 03): Gain See In Darkness Universal Monster Ability</p><p> Point Blank Shot (Level 05): +1 TH w/ Ranged Weapons w/in 30'</p><p>Splash Weapon Mastery (GM Bonus): Far Shot w/ Thrown Splash Weapons</p><p> 1 Additional Square (Character Choice) Splash Damage</p><p> Adjust Miss Direction +/- 1</p><p> Precise Shot (Level 07): No Penalty for Firing Ranged Wpns Into Melee</p><p> Extra Discovery (Level 09): One Extra Discovery</p><p>[/code][/sblock]</p><p></p><p>[sblock=Traits][code]</p><p> Adopted (Social): Choose Racial Trait from Adoptive Parents' Race</p><p>Failed Apprentice (Racial): +1 Saves vs. Arcane Spells</p><p> Heretic ( Faith): +1 Saves vs. Divine Spells</p><p>[/code][/sblock]</p><p></p><p>[sblock=Skills][code]</p><p>Skill Points: 100 = [Base (4) + INT (5)/Level; FC (10)]</p><p></p><p>Skills Total Rank CS Ability ACP Misc</p><p>Acrobatics 2 0 3 -1 +0</p><p>Appraise 18 10 3 5 +0</p><p>Bluff 2 0 0 +2 Racial</p><p>Climb 0 0 1 -1 +0</p><p>Craft (Alchemy) 20* 10 3 5 +2 Lab</p><p>Diplomacy 0 0 0 +0</p><p>Disable Device 17 10 3 3 -1 +2 MW Tools</p><p>Disguise 0 0 0 +0</p><p>Escape Artist 2 0 3 -1 +0</p><p>Fly 10 5 3 3 -1 +0</p><p>Handle Animal 0 0 +0</p><p>Heal 10 7 3 0 +0</p><p>Intimidate 0 0 0 +0</p><p>Knowledge (Arcana) 10 2 3 5 +0</p><p>Knowledge (Dngnrng) 0 5 +0</p><p>Knowledge (Engnrng) 0 5 +0</p><p>Knowledge (Geography) 0 5 +0</p><p>Knowledge (History) 11 1 5 +5 Ring</p><p>Knowledge (Local) 10 5 5 +0</p><p>Knowledge (Nature) 15 7 3 5 +0</p><p>Knowledge (Nobility) 0 5 +0</p><p>Knowledge (Planes) 0 5 +0</p><p>Knowledge (Religion) 0 5 +0</p><p>Linguistics 0 5 +0</p><p>Perception 17 10 3 0 +4 Feat (w/ Familiar)</p><p>Perform ( ) 0 0 0 0 +0</p><p>Profession (Herbalist) 5 2 3 0 +0</p><p>Ride 2 0 3 -1 +0</p><p>Sense Motive 2 0 0 +2 Feat (w/ Familiar)</p><p>Sleight of Hand 15 10 3 3 -1 +0</p><p>Spellcraft 18 10 3 5 +0</p><p>Stealth 4 0 3 -1 +2 Racial</p><p>Survival 4 1 3 0 +0</p><p>Swim 0 0 1 -1 +0</p><p>Use Magic Device 13 10 3 0 +0</p><p></p><p>* = +10 to Create Alchemical Items</p><p>[/code][/sblock]</p><p></p><p>[sblock=Formula Book][code]</p><p>Level 01 Level 02 Level 03 Level 04</p><p>* Cure Light Wounds * Alter Self * Absorb Toxicity * Elemental Body I</p><p>* Disguise Self * Barkskin * Bloodhound * Neutralize Poison</p><p>* Enlarge Person * Bear's Endurance * Fly * Restoration</p><p>* Expeditious Retreat * Blur * Gaseous Form * Scorching Ash Form</p><p>* Identify * Bull's Strength * Haste * Touch of Slime</p><p>* Reduce Person * Cat's Grace * Prehensile Pilfer</p><p>* Shield * Cure Moderate Wounds * Remove Disease</p><p>* Urban Grace * Fire Sneeze * Spider Climb, Communal</p><p> * Sickening Strike * Thorn Body</p><p> * Vomit Swarm</p><p>[/code][/sblock]</p><p></p><p>[sblock=Prepared Formulas][code]</p><p>Level 01 Level 02 Level 03 Level 04</p><p>* * * * </p><p>* * * * </p><p>* * * </p><p>* * * </p><p>* * </p><p>* </p><p>* </p><p>[/code][/sblock]</p><p></p><p>[sblock=Equipment & Finances][code]</p><p>Equipment Cost Weight</p><p>Artisan's Outfit -- -- lb</p><p>+1 Glamoured Elven Chain of Comfort 13850 gp 20 lb</p><p>Amulet of Mighty Fists (Corrosive Burst) 16000 gp -- lb</p><p>Ring (Scholar's Ring) 8700 gp -- lb</p><p>Ring (Sustenance) 2500 gp -- lb</p><p>Handy Haversack 2000 gp 5 lb</p><p> Alchemist's Lab 200 gp</p><p> Bedroll 0.10 gp</p><p> Blanket 0.50 gp</p><p> Formula Book 15 gp</p><p> Grappling Hook 1 gp</p><p> Hammock 0.10 gp</p><p> Rope (Spider's Silk, 50') 100 gp</p><p> Tent (Small) 10 gp</p><p> Rations (10 Days) 5 gp</p><p>Endless Bandolier 1500 gp 2 lb</p><p> Black Lotus Extract 4500 gp</p><p> Mage Bane Poison (02) 1000 gp</p><p> Huge Scorpion Venom (09) 1800 gp</p><p> Purple Worm Poison (02) 1400 gp</p><p> Thieves' Tools (MW) 100 gp</p><p> Mutagen (STR)</p><p> Extract Catalysts</p><p> ======== ======</p><p> Totals: 53681.70 gp 7 lb</p><p></p><p></p><p> Light Medium Heavy </p><p>Max Weight: 0-43 44-86 86-130</p><p>[/code][/sblock]</p><p></p><p>[sblock=Finances][code]</p><p> Starting Cash: 62000</p><p> Current Equipment Value: 53681.70</p><p> Consumed or Destroyed Items: </p><p> Scroll (07 2nd/06 3rd/04 4th): 6100 gp</p><p> Copied Formula Materials: 2100 gp</p><p> ========</p><p> Remaining Cash: 118.30 gp</p><p></p><p>Coins:</p><p> PP: 0</p><p> GP: 118</p><p> SP: 3</p><p> CP: 0</p><p></p><p>Gems/Jewelry/Other:</p><p> None</p><p>[/code][/sblock]</p><p></p><p>[sblock=Details][code]</p><p> Size: Medium</p><p> Gender: Male</p><p> Age: 74</p><p> Height: 5'4"</p><p> Weight: 140 lbs</p><p>Hair Color: Black</p><p> Eye Color: Pearl</p><p>Skin Color: Dark Teal</p><p>Appearance: Ero is short and wiry, with dark teal skin and pearlescent eyes that lack both pupil and iris.</p><p> His fingers are extraordinarily long, and he has long black clawed nails. His hair is an un-</p><p> ruly black mess. He has a long, prehensile tail with a spade shaped tip; this tail is in almost</p><p> constant motion - it drapes itself over an arm, reaches up to tap his chin when he's deep in</p><p> thought, or simply contents itself 'playing' with objects in immediate reach.</p><p> Demeanor: Typically either lost in the depths of his thoughts or almost gleefully manic.</p><p>[/code][/sblock]</p><p></p><p>[sblock=Background]</p><p>WIP</p><p>[/sblock]</p><p>_______________</p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Ero%20Batzuen/EroBatzuenPostShot_zpsdf9f6ce8.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 6089369, member: 29558"] [b]Ero Batzuen (Tiefling Alchemist 10)[/b] [CENTER][IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Ero%20Batzuen/EroBatzuenENWorld_zps1df8d4a6.png[/IMG][/CENTER] [sblock=Basic Information][code] Race: Tiefling Class: Alchemist Level: 10 Experience: 71000 Alignment: Chaotic Neutral Languages: Abyssal, Common, Dwarven, Elven Gnomish, Goblin, Infernal Deity: Agnostic [/code][/sblock] [sblock=Abilities][code] STR: 12 +01 (02 pts) DEX: 16 +03 (05 pts) (+02 Racial) CON: 10 +00 (00 pts) INT: 20 +05 (10 pts) (+02 Racial, +01 Lvl 04, +01 Lvl 08) WIS: 11 +00 (01 pts) CHA: 10 +00 (02 pts) (-02 Racial) [/code][/sblock] [sblock=Combat Statistics][code] [URL="http://invisiblecastle.com/roller/view/3922950/"]HP[/URL]: 46 = [10d8 + CON (00) + FC (00)] AC: 20 = [10 + DEX (03) + Armor (07) + Misc (00)] AC Touch: 13 = [10 + DEX (03) + Misc (00)] AC Flatfooted: 17 = [10 + Armor (07) + Misc (00)] INIT: +07 = [DEX (03) + Familiar (04)] BAB: +07 = [Alchemist (07)] CMB: +08 = [BAB (07) + STR (01) + Misc (00)] CMD: 21 = [10 + BAB (07) + STR (01) + DEX (03) + Misc (00)] Fortitude: +07 = [Alchemist (07) + CON (00) + Misc (00)]* Reflex: +10 = [Alchemist (07) + DEX (03) + Misc (00)]* Will: +03 = [Alchemist (03) + WIS (00) + Misc (00)]* *+1 vs. Spells (Traits) Speed: 30' Damage Resistance: 05 (Fire, Cold, Electricity) Spell Resistance: 00 Spell Failure: 00 [/code][/sblock] [sblock=Weapon Statistics][code] Claws (x2): Attack: +08 = [BAB (07) + Ability (01) + Misc (00) + Magic (00)] Damage: 1d04+01, Crit: 20/x2, Special: Acid Burst (+1d6/+1d10) Bomb (Regular): Attack: +11 = [BAB (07) + Ability (03) + Misc (01) + Magic (00)] Damage: 5d06+05, Crit: 20/x2, Special: -1 TH/20' Range Only 1d6 Doubled on Crit Bomb (Force): Attack: +11 = [BAB (07) + Ability (03) + Misc (01) + Magic (00)] Damage: 5d04+05, Crit: 20/x2, Special: -1 TH/20' Range Only 1d6 Doubled on Crit [/code][/sblock] [sblock=Racial Features][code] Ability Adjustments: +2 (Dex), +2 (Int), -2 (Cha) Size: Medium Speed: 30' Favored Class: Alchemist Claws: 2 Claw Attacks (Primary, 1d4 Damage) (Replaces Spell-Like Ability) Darkvision: 120' Low-Light Vision: Double Vision Range in Low-Light See in Darkness: See Perfectly Even in Deeper Darkness Fiendish Resistance: Resistance 05 (Fire, Cold, Electricity) Prehensile Tail: Retrieve/Carry Items as a Swift Action (Replaces Fiendish Sorcery) Skilled: +2 Bluff/Stealth [/code][/sblock] [sblock=Class Features][code] Armor/Weapons: Simple Weapons, Light Armor Bonus Feat: Throw Anything Bonus Feat: Brew Potion Alchemy: + Lvl to Craft (Alchemy), ID Potions by Holding Bombs: 1d6 + 1d6/2 Lvls + Int Bonus Elixers: Arcane Effects from Potions Precise Bomb: Exclude INT Mod Squares from Splash Effects Tumor Familiar: Arcane Familiar Attaches To/Detaches From Body Explosive Bomb: Bombs have 10' Splash Radius, Ignite Target Fast Bomb: Create and Throw Bombs at Full Attack Rate Infusion: Extracts May be Used by Others Force Bomb: May Create Bombs that do Force Damage (d4s) Mutagen: +4 Physical Stat/-2 Mental Stat/+2 Natural Armor Poison Use: Can Use Poison w/ No Risk to Self Fast Poisoning: Apply Poison to Weapons as Swift Action Poison Resistance: Immune to Poisons Swift Alchemy: Create Alchemical Items in Half the Time [/code][/sblock] [sblock=Feats][code] Brew Potion (Class Bonus): Make Magical Potions Throw Anything (Class Bonus): Use Improvised Ranged Weapons at No Penalty +1 Circumstance Bonus TH w/ Thrown Splash Weapons Fiend Sight (Level 01): Gain Low-Light Vision, Dark Vision to 120' Fiend Sight (Level 03): Gain See In Darkness Universal Monster Ability Point Blank Shot (Level 05): +1 TH w/ Ranged Weapons w/in 30' Splash Weapon Mastery (GM Bonus): Far Shot w/ Thrown Splash Weapons 1 Additional Square (Character Choice) Splash Damage Adjust Miss Direction +/- 1 Precise Shot (Level 07): No Penalty for Firing Ranged Wpns Into Melee Extra Discovery (Level 09): One Extra Discovery [/code][/sblock] [sblock=Traits][code] Adopted (Social): Choose Racial Trait from Adoptive Parents' Race Failed Apprentice (Racial): +1 Saves vs. Arcane Spells Heretic ( Faith): +1 Saves vs. Divine Spells [/code][/sblock] [sblock=Skills][code] Skill Points: 100 = [Base (4) + INT (5)/Level; FC (10)] Skills Total Rank CS Ability ACP Misc Acrobatics 2 0 3 -1 +0 Appraise 18 10 3 5 +0 Bluff 2 0 0 +2 Racial Climb 0 0 1 -1 +0 Craft (Alchemy) 20* 10 3 5 +2 Lab Diplomacy 0 0 0 +0 Disable Device 17 10 3 3 -1 +2 MW Tools Disguise 0 0 0 +0 Escape Artist 2 0 3 -1 +0 Fly 10 5 3 3 -1 +0 Handle Animal 0 0 +0 Heal 10 7 3 0 +0 Intimidate 0 0 0 +0 Knowledge (Arcana) 10 2 3 5 +0 Knowledge (Dngnrng) 0 5 +0 Knowledge (Engnrng) 0 5 +0 Knowledge (Geography) 0 5 +0 Knowledge (History) 11 1 5 +5 Ring Knowledge (Local) 10 5 5 +0 Knowledge (Nature) 15 7 3 5 +0 Knowledge (Nobility) 0 5 +0 Knowledge (Planes) 0 5 +0 Knowledge (Religion) 0 5 +0 Linguistics 0 5 +0 Perception 17 10 3 0 +4 Feat (w/ Familiar) Perform ( ) 0 0 0 0 +0 Profession (Herbalist) 5 2 3 0 +0 Ride 2 0 3 -1 +0 Sense Motive 2 0 0 +2 Feat (w/ Familiar) Sleight of Hand 15 10 3 3 -1 +0 Spellcraft 18 10 3 5 +0 Stealth 4 0 3 -1 +2 Racial Survival 4 1 3 0 +0 Swim 0 0 1 -1 +0 Use Magic Device 13 10 3 0 +0 * = +10 to Create Alchemical Items [/code][/sblock] [sblock=Formula Book][code] Level 01 Level 02 Level 03 Level 04 * Cure Light Wounds * Alter Self * Absorb Toxicity * Elemental Body I * Disguise Self * Barkskin * Bloodhound * Neutralize Poison * Enlarge Person * Bear's Endurance * Fly * Restoration * Expeditious Retreat * Blur * Gaseous Form * Scorching Ash Form * Identify * Bull's Strength * Haste * Touch of Slime * Reduce Person * Cat's Grace * Prehensile Pilfer * Shield * Cure Moderate Wounds * Remove Disease * Urban Grace * Fire Sneeze * Spider Climb, Communal * Sickening Strike * Thorn Body * Vomit Swarm [/code][/sblock] [sblock=Prepared Formulas][code] Level 01 Level 02 Level 03 Level 04 * * * * * * * * * * * * * * * * * * [/code][/sblock] [sblock=Equipment & Finances][code] Equipment Cost Weight Artisan's Outfit -- -- lb +1 Glamoured Elven Chain of Comfort 13850 gp 20 lb Amulet of Mighty Fists (Corrosive Burst) 16000 gp -- lb Ring (Scholar's Ring) 8700 gp -- lb Ring (Sustenance) 2500 gp -- lb Handy Haversack 2000 gp 5 lb Alchemist's Lab 200 gp Bedroll 0.10 gp Blanket 0.50 gp Formula Book 15 gp Grappling Hook 1 gp Hammock 0.10 gp Rope (Spider's Silk, 50') 100 gp Tent (Small) 10 gp Rations (10 Days) 5 gp Endless Bandolier 1500 gp 2 lb Black Lotus Extract 4500 gp Mage Bane Poison (02) 1000 gp Huge Scorpion Venom (09) 1800 gp Purple Worm Poison (02) 1400 gp Thieves' Tools (MW) 100 gp Mutagen (STR) Extract Catalysts ======== ====== Totals: 53681.70 gp 7 lb Light Medium Heavy Max Weight: 0-43 44-86 86-130 [/code][/sblock] [sblock=Finances][code] Starting Cash: 62000 Current Equipment Value: 53681.70 Consumed or Destroyed Items: Scroll (07 2nd/06 3rd/04 4th): 6100 gp Copied Formula Materials: 2100 gp ======== Remaining Cash: 118.30 gp Coins: PP: 0 GP: 118 SP: 3 CP: 0 Gems/Jewelry/Other: None [/code][/sblock] [sblock=Details][code] Size: Medium Gender: Male Age: 74 Height: 5'4" Weight: 140 lbs Hair Color: Black Eye Color: Pearl Skin Color: Dark Teal Appearance: Ero is short and wiry, with dark teal skin and pearlescent eyes that lack both pupil and iris. His fingers are extraordinarily long, and he has long black clawed nails. His hair is an un- ruly black mess. He has a long, prehensile tail with a spade shaped tip; this tail is in almost constant motion - it drapes itself over an arm, reaches up to tap his chin when he's deep in thought, or simply contents itself 'playing' with objects in immediate reach. Demeanor: Typically either lost in the depths of his thoughts or almost gleefully manic. [/code][/sblock] [sblock=Background] WIP [/sblock] _______________ [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Ero%20Batzuen/EroBatzuenPostShot_zpsdf9f6ce8.png[/IMG] [/QUOTE]
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Leif's Questing Knights - L10 Pathfinder RPG - RG [Game Full]
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