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Leif's "Revenge of the Giants" [4E] [RG]
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<blockquote data-quote="hafrogman" data-source="post: 5958212" data-attributes="member: 8858"><p><span style="font-size: 12px"><strong>Heise</strong></span></p><p>Good Human Sorcerer 12</p><p>[sblock="Appearance"]<img src="http://www.enworld.org/forum/attachments/talking-talk/51896d1339247129-leifs-d-d-4th-edition-revenge-giants-first-recruiting-thread-ice_fire_by_heise.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p>[sblock="Background"]<span style="color: Gray"><p style="text-align: center"><em>All the world's a stage,</em></p></span></p><p style="text-align: center"><span style="color: Gray"><em>And all the men and women merely players:</em></p></span></p><p style="text-align: center"><span style="color: Gray"><em>They have their exits and their entrances;</em></p></span></p><p style="text-align: center"><span style="color: Gray"><em>And one man in his time plays many parts</em></p><p></span></p><p>In my time I have played many parts. Urchin, actor, thief, mage, outlaw, traveler and adventurer. </p><p></p><p>Amn holds much for those with the coin to spare, but for its own poor, it spares no pity. A child growing up on those streets does what is needed to survive. I was no better than most, I suppose, my earliest years spent begging, running odd jobs and otherwise scraping together whatever living I could. </p><p></p><p>Eventually my skills and proclivities found me a place among a small acting troupe. My handsome features and personable nature were enough to make me an endearing presence on the stage. But an actor's life in ever an uncertain one, and so one makes ends meet. In between learning lines and scenes I learned to work an audience, picking pockets and relieving our customers of any excess valuables. I spent many years among that troupe, honing my skills and growing from a child to a young man and star. Perhaps I would still be there today, if the change had not come upon me.</p><p></p><p>To this day I do not know why, or even exactly when it happened. At first it was just small things, a breeze on an otherwise still day, small shocks and quiet rumbles. Eventually I realized that I was controlling these occurrences, but even then I had no concept of what awaited me. I thought of them as small tricks, of no lasting importance. I used them in our plays, to create sounds and effects, lending realism to our imaginary stories.</p><p></p><p>But if Amn has no pity for a poor urchin, it has even less for a budding mage, particularly one not under the thumb of the Cowled Wizards. My unknowing experiments and displays of my talents had attracted unwelcome attention. The years of loyalty from friends and colleagues earned me barely enough warning to flee, but nothing more. No one could harbor me, no one could aid me. I had to flee Amn and my old life lest I end up locked away in the Spellhold.</p><p></p><p>I traveled widely in that time, eventually coming to realize the potential and also the dangers of the magic that had welled up inside me. In time I mastered it, at least as much as one can master such an unbridled force. But I was always careful to use it to help the weak and the ignored . . . I have seen first hand the fruits of a society that believes it has no need for compassion.[/sblock]</p><p>[sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Heise, level 12</p><p>Human, Sorcerer, Lightning Fury</p><p>Spell Source Option: Storm Magic</p><p>Human Power Selection Option: Bonus At-Will Power</p><p>Amn (Amn Benefit)</p><p>Theme: Windlord</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 10, CON 14, DEX 18, INT 14, WIS 12, CHA 20</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 9, CON 13, DEX 15, INT 13, WIS 11, CHA 15</p><p> </p><p> </p><p>AC: 25 Fort: 24 Ref: 26 Will: 29</p><p>HP: 81 Surges: 8 Surge Value: 21</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +13, Bluff +16, History +13, Streetwise +17, Thievery +17</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +12, Athletics +10, Diplomacy +13, Dungeoneering +9, Endurance +10, Heal +9, Insight +9, Intimidate +13, Nature +9, Perception +11, Religion +10, Stealth +12</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Windlord Attack: Wind Fury Assault</p><p>Sorcerer Attack 1: Lightning Strike</p><p>Sorcerer Attack 1: Dragonfrost</p><p>Sorcerer Attack 1: Storm Walk</p><p>Sorcerer Attack 1: Whirlwind</p><p>Sorcerer Attack 1: Ice Javelins</p><p>Thievery Utility 2: Fast Hands</p><p>Sorcerer Attack 3: Dancing Lightning</p><p>Sorcerer Attack 5: Thunder Leap</p><p>Sorcerer Utility 6: Extinguishing Rain</p><p>Sorcerer Attack 7: Spark Form</p><p>Sorcerer Attack 9: Winds of Change</p><p>Windlord Utility 10: Wind Step</p><p>Lightning Fury Attack 11: Furious Bolts</p><p>Lightning Fury Utility 12: Lightning in the Blood</p><p> </p><p>FEATS</p><p>Level 1: Jack of All Trades</p><p>Level 1: Linguist</p><p>Level 2: Unarmored Agility</p><p>Level 4: Sorcerous Blade Channeling</p><p>Level 6: Implement Expertise (Light blade)</p><p>Level 8: Tempest Magic</p><p>Level 10: Resilient Focus</p><p>Level 11: Fleet-Footed</p><p>Level 12: Improved Defenses</p><p> </p><p>ITEMS</p><p>Vicious Dagger +3 x1</p><p>Magic Cloth Armor (Basic Clothing) +3 x1</p><p>Safewing Amulet +3 x1</p><p>Bracers of the Perfect Shot (heroic tier) x1</p><p>Boots of Striding x1</p><p>Burglar's Gloves x1</p><p>Belt of Vigor (heroic tier) x1</p><p>Circlet of Authority</p><p>Thieves' Tools</p><p>Backpack (empty)</p><p>Bedroll</p><p>Flint and Steel</p><p>Belt Pouch (empty)</p><p>Waterskin</p><p>Everburning Torch</p><p>Fine Clothing</p><p>Journeybreads</p><p>Potion of Healing</p><p>====== End ======[/sblock]</p><p><a href="http://www.enworld.org/forum/attachments/talking-talk/51917d1339372201-leifs-scotleys-d-d-4th-edition-revenge-giants-final-recruitment-heise_revised2.pdf" target="_blank">Character Sheet</a></p><p></p><p>[sblock=mini stat block]<u><strong><a href="http://www.enworld.org/forum/5958212-post4.html" target="_blank">Heise</a></strong></u> - Good Human Sorcerer 12</p><p>Passive Perception: 19, Passive Insight: 21</p><p>AC:25, Fort:24, Reflex:26, Will:29 -- Speed:8</p><p>HP:81/81, Bloodied:40, Surge Value:21, Surges left:8/8</p><p>Initiative +10 (+16 within 10 squares of Sariel)</p><p>Action Points: 1</p><p></p><p><u>Extras</u></p><p>Resist 10 Lightning</p><p>Resist 10 Thunder</p><p>Pierce 10 Thunder</p><p>Trade Resistance, Pierce for +4 to all defenses TENT</p><p>Ignore Lightning Resistance, Treat Lightning Immunity as resistance = 1/2 HD</p><p>+1 to all flying effects</p><p>Saving Thow Mods: +2</p><p>Reduce all falls by 30 ft</p><p>Crit: +3d12, push 1, fly 5</p><p>Action Point: 4 damage to 1,2 or 3 creatures within 5</p><p>Second Wind: Push adjacent creatures 1</p><p></p><p><u>Conditions</u></p><p></p><p><u>Powers</u></p><p><span style="color: green">Dragonfrost (RBA), Fast Hands, Lightning Strike, Storm Walk</span></p><p><span style="color: red">Dancing Lightning, Furious Bolts, Spark Form, Whirlwind, Windfury Assault, Wind Step</span></p><p><span style="color: gray">Extinguishing Rain, Ice Javelins, Lightning in the Blood, Thunder Leap, Winds of Change</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 5958212, member: 8858"] [SIZE="3"][B]Heise[/B][/SIZE] Good Human Sorcerer 12 [sblock="Appearance"][IMG]http://www.enworld.org/forum/attachments/talking-talk/51896d1339247129-leifs-d-d-4th-edition-revenge-giants-first-recruiting-thread-ice_fire_by_heise.jpg[/IMG][/sblock] [sblock="Background"][COLOR="Gray"][CENTER][I]All the world's a stage, And all the men and women merely players: They have their exits and their entrances; And one man in his time plays many parts[/I][/CENTER][/COLOR] In my time I have played many parts. Urchin, actor, thief, mage, outlaw, traveler and adventurer. Amn holds much for those with the coin to spare, but for its own poor, it spares no pity. A child growing up on those streets does what is needed to survive. I was no better than most, I suppose, my earliest years spent begging, running odd jobs and otherwise scraping together whatever living I could. Eventually my skills and proclivities found me a place among a small acting troupe. My handsome features and personable nature were enough to make me an endearing presence on the stage. But an actor's life in ever an uncertain one, and so one makes ends meet. In between learning lines and scenes I learned to work an audience, picking pockets and relieving our customers of any excess valuables. I spent many years among that troupe, honing my skills and growing from a child to a young man and star. Perhaps I would still be there today, if the change had not come upon me. To this day I do not know why, or even exactly when it happened. At first it was just small things, a breeze on an otherwise still day, small shocks and quiet rumbles. Eventually I realized that I was controlling these occurrences, but even then I had no concept of what awaited me. I thought of them as small tricks, of no lasting importance. I used them in our plays, to create sounds and effects, lending realism to our imaginary stories. But if Amn has no pity for a poor urchin, it has even less for a budding mage, particularly one not under the thumb of the Cowled Wizards. My unknowing experiments and displays of my talents had attracted unwelcome attention. The years of loyalty from friends and colleagues earned me barely enough warning to flee, but nothing more. No one could harbor me, no one could aid me. I had to flee Amn and my old life lest I end up locked away in the Spellhold. I traveled widely in that time, eventually coming to realize the potential and also the dangers of the magic that had welled up inside me. In time I mastered it, at least as much as one can master such an unbridled force. But I was always careful to use it to help the weak and the ignored . . . I have seen first hand the fruits of a society that believes it has no need for compassion.[/sblock] [sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ====== Heise, level 12 Human, Sorcerer, Lightning Fury Spell Source Option: Storm Magic Human Power Selection Option: Bonus At-Will Power Amn (Amn Benefit) Theme: Windlord FINAL ABILITY SCORES STR 10, CON 14, DEX 18, INT 14, WIS 12, CHA 20 STARTING ABILITY SCORES STR 9, CON 13, DEX 15, INT 13, WIS 11, CHA 15 AC: 25 Fort: 24 Ref: 26 Will: 29 HP: 81 Surges: 8 Surge Value: 21 TRAINED SKILLS Arcana +13, Bluff +16, History +13, Streetwise +17, Thievery +17 UNTRAINED SKILLS Acrobatics +12, Athletics +10, Diplomacy +13, Dungeoneering +9, Endurance +10, Heal +9, Insight +9, Intimidate +13, Nature +9, Perception +11, Religion +10, Stealth +12 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Windlord Attack: Wind Fury Assault Sorcerer Attack 1: Lightning Strike Sorcerer Attack 1: Dragonfrost Sorcerer Attack 1: Storm Walk Sorcerer Attack 1: Whirlwind Sorcerer Attack 1: Ice Javelins Thievery Utility 2: Fast Hands Sorcerer Attack 3: Dancing Lightning Sorcerer Attack 5: Thunder Leap Sorcerer Utility 6: Extinguishing Rain Sorcerer Attack 7: Spark Form Sorcerer Attack 9: Winds of Change Windlord Utility 10: Wind Step Lightning Fury Attack 11: Furious Bolts Lightning Fury Utility 12: Lightning in the Blood FEATS Level 1: Jack of All Trades Level 1: Linguist Level 2: Unarmored Agility Level 4: Sorcerous Blade Channeling Level 6: Implement Expertise (Light blade) Level 8: Tempest Magic Level 10: Resilient Focus Level 11: Fleet-Footed Level 12: Improved Defenses ITEMS Vicious Dagger +3 x1 Magic Cloth Armor (Basic Clothing) +3 x1 Safewing Amulet +3 x1 Bracers of the Perfect Shot (heroic tier) x1 Boots of Striding x1 Burglar's Gloves x1 Belt of Vigor (heroic tier) x1 Circlet of Authority Thieves' Tools Backpack (empty) Bedroll Flint and Steel Belt Pouch (empty) Waterskin Everburning Torch Fine Clothing Journeybreads Potion of Healing ====== End ======[/sblock] [url=http://www.enworld.org/forum/attachments/talking-talk/51917d1339372201-leifs-scotleys-d-d-4th-edition-revenge-giants-final-recruitment-heise_revised2.pdf]Character Sheet[/url] [sblock=mini stat block][U][B][url=http://www.enworld.org/forum/5958212-post4.html]Heise[/url][/B][/U] - Good Human Sorcerer 12 Passive Perception: 19, Passive Insight: 21 AC:25, Fort:24, Reflex:26, Will:29 -- Speed:8 HP:81/81, Bloodied:40, Surge Value:21, Surges left:8/8 Initiative +10 (+16 within 10 squares of Sariel) Action Points: 1 [u]Extras[/u] Resist 10 Lightning Resist 10 Thunder Pierce 10 Thunder Trade Resistance, Pierce for +4 to all defenses TENT Ignore Lightning Resistance, Treat Lightning Immunity as resistance = 1/2 HD +1 to all flying effects Saving Thow Mods: +2 Reduce all falls by 30 ft Crit: +3d12, push 1, fly 5 Action Point: 4 damage to 1,2 or 3 creatures within 5 Second Wind: Push adjacent creatures 1 [u]Conditions[/u] [u]Powers[/u] [color=green]Dragonfrost (RBA), Fast Hands, Lightning Strike, Storm Walk[/color] [color=red]Dancing Lightning, Furious Bolts, Spark Form, Whirlwind, Windfury Assault, Wind Step[/color] [color=gray]Extinguishing Rain, Ice Javelins, Lightning in the Blood, Thunder Leap, Winds of Change[/color] [/sblock] [/QUOTE]
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Leif's "Revenge of the Giants" [4E] [RG]
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