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Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [RG]
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<blockquote data-quote="renau1g" data-source="post: 4208668" data-attributes="member: 54810"><p>[code][B]Name:[/B] Xavier Zalev</p><p>[B]Class:[/B] Enchanter 3 / Master Specialist 2 (CM70)[b]Starting Level[/b]: 4</p><p>[B]Race:[/B] Human</p><p>[B]Region of Origin:[/b] Whirtlestaff's Academy</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B]CG</p><p></p><p>[B]Str:[/B] 09 -1 [B]Level:[/B] 4 [B]XP[/B]: 11,094</p><p>[B]Dex:[/B] 14 +2 [B]BAB:[/B] +2 [B]HP:[/B] 29/29</p><p>[B]Con:[/B] 14 +2 [B]Grapple:[/B] +1 </p><p>[B]Int:[/B] 18 +4 [B]Speed:[/B] 30' [B]Stat Increases:[/b]1 (INT)</p><p>[B]Wis:[/B] 12 +1 [B]Init:[/B] +2 [B]Spell Save:[/B] +4</p><p>[B]Cha:[/B] 10 +0 [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0</p><p></p><p>[B] Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +2 +2 +0 +0 +0 12</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 10</p><p></p><p>[B]Spell Res:[/B] None</p><p>[B]Dmg Red:[/B] None</p><p></p><p>[B] Total Base Mod Misc[/B]</p><p>[B]Fort:[/B] +3 +1 +2 +0</p><p>[B]Ref:[/B] +3 +1 +2 +0</p><p>[B]Will:[/B] +7 +6 +1 +0 (+3 against Enchantments)</p><p>[B]Notes:[/B]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Dagger +0 1d4-1 19-20/x2 </p><p>Light Crossbow +3 1d8 19-20/x2 80ft.</p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Languages:[/B] Common, Draconic, Sylvan, Elven</p><p></p><p>[B]Abilities:[/B] </p><p></p><p></p><p>[B]Feats: [/B] </p><p>Spell Focus (Enchantment) (1st) </p><p>Fey Heritage (Human Bonus) (CM 43) (You gain a +3 bonus on Will saving throws against enchantment effects.)</p><p>Scribe Scroll [free to wizard] </p><p>Collegiate Wizard (Campaign Bonus)</p><p>Unsettling Enchantment (3rd) (CM 48) (Benefit: Any foe required to save against an enchantment</p><p>spell you cast takes a -2 penalty on attack rolls and to AC for 1 round, regardless of the result of the save. This is a mindaffecting effect.)</p><p>Skill Focus (Spellcraft) (Bonus - MS 1)</p><p>Expanded Spellbook (Class Feature MS2 - gain 1 enchantment spell to add to spellbook)</p><p></p><p></p><p>Collegiate Wizard </p><p>Complete Arcane, pg. 181</p><p>Prereq: Wizard 1st, Int 13, 1st level only</p><p>Benefits: </p><p>* +2 bonus on Know (arcana) checks</p><p>* As a 1st level Wizard, you gain 6 1st level spells (instead of 3)</p><p>* At each level after 1st, you gain 4 new spells (instead of 2)</p><p></p><p></p><p>[B]Code:</p><p> Skill Ability Misc. </p><p>Skill Name Modifier Modifier Ranks Modifier</p><p>Appraise +8 +4 1 3 [Raven Familiar] </p><p>Concentration +10 +2 8 </p><p>Decipher Script +5 +4 1 </p><p>Knowledge (Arcana) +14 +4 8 2 [Collegiate Wizard]</p><p>Knowledge (Architecture) +6 +4 2</p><p>Knowledge (Dungeoneering) +7 +4 3</p><p>Knowledge (Geography) +7 +4 3</p><p>Knowledge (History) +6 +4 3</p><p>Knowledge (Local) +6 +4 2</p><p>Knowledge (Nature) +9 +4 5</p><p>Knowledge (Nobility) +6 +4 2</p><p>Knowledge (Religion) +7 +4 4</p><p>Knowledge (Planes) +7 +4 3</p><p>Spellcraft +17 +4 8 2 [Knowledge, arcane] +3 (Skill Focus)</p><p></p><p></p><p>[B]Notes:[/B]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Spellbook 15gp 1lb </p><p>Spell Component Pouch 5gp 1lb</p><p>Ring of Protection (+1) 2,000gp -</p><p>Pearl of Power (1st) 1,000gp</p><p>+1 Mithril Buckler 2,015gp 2.5lbs</p><p>Dagger 2gp 1lb</p><p>Crossbow, light 35gp 4lb</p><p>Bolts(30) 3gp 3lb</p><p>Potion of CLW (x3) 150gp -</p><p>Scroll of Featherfall 25gp -</p><p>Scroll of Ray of Enfeeblement 25gp -</p><p>Scroll of Hold Portal 25gp -</p><p>Scroll of Expeditious Retreat 25gp -</p><p>Scroll of Hail of Stone 25gp -</p><p>Scroll of Mage Armor</p><p>Scroll of False Life</p><p>Scroll of Shield</p><p></p><p></p><p>[B]Total Weight:[/B]12.5lbs [B]Money:[/B] 45gp Xsp Xcp</p><p></p><p>[B] Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 30 60 90 180 450</p><p></p><p> </p><p>[/code]</p><p>[sblock=Spells]</p><p><strong>Spells </strong></p><p></p><p>Spells/day:</p><p>0 - 4 + 1 (Ench) </p><p>1st - 3 + 1 (Ench) + 1(High Int)</p><p>2nd - 2 + 1 (Ench) + 1(High Int)</p><p>3rd - 1 + 1 (Ench) + 1(High Int)</p><p></p><p>Spells Known:</p><p></p><p>0 - All, except Evocation & Illusion</p><p>1st - Mage Armour, Charm Person*, Whelm* (PHB2 128), Backbiter (SpC 23), Mount, Ray of Enfeeblement, Ray of Clumsiness (SpC 166), Shield, Magic Missile, Grease, Hail of Stone (SpC 108), Hold Portal, Lesser Orb of Electricity (SpC 151)</p><p>2nd - False Life, Ray of Stupidity* (SpC 168), Protection from Arrows, Tasha's Hideous Laughter*, Melf's Acid Arrow, Ice Knife (SpC 119), Glitterdust, Web</p><p>3rd - Ray of Dizziness*, Blink, Bands of Steel (SpC), Acid Breath (SpC), Deep Slumber*</p><p></p><p>* are Enchantment spells</p><p></p><p>Typical Spells Memorized:</p><p></p><p>0 - Arcane Mark, Daze*, Detect Magic, Read Magic, Mage Hand</p><p>1st - Mage Armour, Grease, Ray of Clumsiness, Charm Person*, Lesser Orb of Electricity</p><p>2nd - False Life, Ice Knife, Ray of Stupidity*, Tasha's Hideous Laughter*</p><p>3rd - Bands of Steel, Acid Breath, Deep Slumber*</p><p></p><p>Save DC's*:</p><p></p><p>0 - 14</p><p>1 - 15</p><p>2 - 16</p><p>3 - 17</p><p></p><p></p><p>*If Enchantment +1 to DC of saving throw (Spell Focus)</p><p>[/sblock]</p><p>[sblock=Familiar]</p><p>Familiar:</p><p>Mike - Raven</p><p>Size/Type: Tiny Animal </p><p>Hp: 5 </p><p>Initiative: +2 </p><p>Speed: 10 ft. (2 squares), fly 40 ft. (average) </p><p>Armor Class: 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14 </p><p>Base Attack/Grapple: +0/-13 </p><p>Attack: Claws +4 melee (1d2-5) </p><p>Space/Reach: 2½ ft./0 ft. </p><p>Special Qualities: low-light vision, Speak Common (Su) </p><p>Saves: Fort +2, Ref +4, Will +7 </p><p>Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6 </p><p>Skills: Listen +5, Spot +7 </p><p>Feats: Alertness, Weapon Finesse </p><p></p><p>Abilities: Alertness, improved evasion, share spells, empathic link, deliver touch spells</p><p>[/sblock]</p><p></p><p>[sblock=Appearance/Personality/Background]</p><p></p><p>Appearance / Personality:</p><p>Standing a paltry 5'6" Xavier has always had self confidence issues, which is why his parents sent him to Whirtlestaff's. He focused in the school of Enchantment because if others were going to laugh at his height he could control their minds. Slightly bitter at his physical shortcoming, Xavier is nonetheless a very avid reader and devours old texts with enthusiasm. He has sharp angular features, making him appear almost hawkish and his attempts to grow a small beard haven't done anything to soften his face. Xavier favours the colour purple, as he feels it's the colour of royalty and prestige, and he'll most often be found in his purple robe. </p><p></p><p>Background: Born to a military family, Xavier was the third son of a retired general. He was also the runt of the litter, being much smaller and physically strong than his brothers. Growing up Xavier was bullyed and despite his small size could take a punch with the best of them. His father was always cold to Xavier, in stark contrast to his brothers, whom the father always smiled upon. Xavier was sent to Whirtlestaff's on his 12th birthday, his parents had told him it was for his own development, as even then, Xavier always had his nose in a book, but the look in his father's eyes told Xavier the truth. His father was glad to be rid of him and Xavier decided then that he would prove his father wrond, that physical strength was no match for a strong mind. Now at 22, a decade later, Xavier has found himself advancing well in his studies and has no desire ever to return home.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4208668, member: 54810"] [code][B]Name:[/B] Xavier Zalev [B]Class:[/B] Enchanter 3 / Master Specialist 2 (CM70)[b]Starting Level[/b]: 4 [B]Race:[/B] Human [B]Region of Origin:[/b] Whirtlestaff's Academy [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B]CG [B]Str:[/B] 09 -1 [B]Level:[/B] 4 [B]XP[/B]: 11,094 [B]Dex:[/B] 14 +2 [B]BAB:[/B] +2 [B]HP:[/B] 29/29 [B]Con:[/B] 14 +2 [B]Grapple:[/B] +1 [B]Int:[/B] 18 +4 [B]Speed:[/B] 30' [B]Stat Increases:[/b]1 (INT) [B]Wis:[/B] 12 +1 [B]Init:[/B] +2 [B]Spell Save:[/B] +4 [B]Cha:[/B] 10 +0 [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0 [B] Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +2 +2 +0 +0 +0 12 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 10 [B]Spell Res:[/B] None [B]Dmg Red:[/B] None [B] Total Base Mod Misc[/B] [B]Fort:[/B] +3 +1 +2 +0 [B]Ref:[/B] +3 +1 +2 +0 [B]Will:[/B] +7 +6 +1 +0 (+3 against Enchantments) [B]Notes:[/B] [B]Weapon Attack Damage Critical Range[/B] Dagger +0 1d4-1 19-20/x2 Light Crossbow +3 1d8 19-20/x2 80ft. [B]Notes:[/B] [B]Languages:[/B] Common, Draconic, Sylvan, Elven [B]Abilities:[/B] [B]Feats: [/B] Spell Focus (Enchantment) (1st) Fey Heritage (Human Bonus) (CM 43) (You gain a +3 bonus on Will saving throws against enchantment effects.) Scribe Scroll [free to wizard] Collegiate Wizard (Campaign Bonus) Unsettling Enchantment (3rd) (CM 48) (Benefit: Any foe required to save against an enchantment spell you cast takes a -2 penalty on attack rolls and to AC for 1 round, regardless of the result of the save. This is a mindaffecting effect.) Skill Focus (Spellcraft) (Bonus - MS 1) Expanded Spellbook (Class Feature MS2 - gain 1 enchantment spell to add to spellbook) Collegiate Wizard Complete Arcane, pg. 181 Prereq: Wizard 1st, Int 13, 1st level only Benefits: * +2 bonus on Know (arcana) checks * As a 1st level Wizard, you gain 6 1st level spells (instead of 3) * At each level after 1st, you gain 4 new spells (instead of 2) [B]Code: Skill Ability Misc. Skill Name Modifier Modifier Ranks Modifier Appraise +8 +4 1 3 [Raven Familiar] Concentration +10 +2 8 Decipher Script +5 +4 1 Knowledge (Arcana) +14 +4 8 2 [Collegiate Wizard] Knowledge (Architecture) +6 +4 2 Knowledge (Dungeoneering) +7 +4 3 Knowledge (Geography) +7 +4 3 Knowledge (History) +6 +4 3 Knowledge (Local) +6 +4 2 Knowledge (Nature) +9 +4 5 Knowledge (Nobility) +6 +4 2 Knowledge (Religion) +7 +4 4 Knowledge (Planes) +7 +4 3 Spellcraft +17 +4 8 2 [Knowledge, arcane] +3 (Skill Focus) [B]Notes:[/B] [B]Equipment: Cost Weight[/B] Spellbook 15gp 1lb Spell Component Pouch 5gp 1lb Ring of Protection (+1) 2,000gp - Pearl of Power (1st) 1,000gp +1 Mithril Buckler 2,015gp 2.5lbs Dagger 2gp 1lb Crossbow, light 35gp 4lb Bolts(30) 3gp 3lb Potion of CLW (x3) 150gp - Scroll of Featherfall 25gp - Scroll of Ray of Enfeeblement 25gp - Scroll of Hold Portal 25gp - Scroll of Expeditious Retreat 25gp - Scroll of Hail of Stone 25gp - Scroll of Mage Armor Scroll of False Life Scroll of Shield [B]Total Weight:[/B]12.5lbs [B]Money:[/B] 45gp Xsp Xcp [B] Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 30 60 90 180 450 [/code] [sblock=Spells] [b]Spells [/b] Spells/day: 0 - 4 + 1 (Ench) 1st - 3 + 1 (Ench) + 1(High Int) 2nd - 2 + 1 (Ench) + 1(High Int) 3rd - 1 + 1 (Ench) + 1(High Int) Spells Known: 0 - All, except Evocation & Illusion 1st - Mage Armour, Charm Person*, Whelm* (PHB2 128), Backbiter (SpC 23), Mount, Ray of Enfeeblement, Ray of Clumsiness (SpC 166), Shield, Magic Missile, Grease, Hail of Stone (SpC 108), Hold Portal, Lesser Orb of Electricity (SpC 151) 2nd - False Life, Ray of Stupidity* (SpC 168), Protection from Arrows, Tasha's Hideous Laughter*, Melf's Acid Arrow, Ice Knife (SpC 119), Glitterdust, Web 3rd - Ray of Dizziness*, Blink, Bands of Steel (SpC), Acid Breath (SpC), Deep Slumber* * are Enchantment spells Typical Spells Memorized: 0 - Arcane Mark, Daze*, Detect Magic, Read Magic, Mage Hand 1st - Mage Armour, Grease, Ray of Clumsiness, Charm Person*, Lesser Orb of Electricity 2nd - False Life, Ice Knife, Ray of Stupidity*, Tasha's Hideous Laughter* 3rd - Bands of Steel, Acid Breath, Deep Slumber* Save DC's*: 0 - 14 1 - 15 2 - 16 3 - 17 *If Enchantment +1 to DC of saving throw (Spell Focus) [/sblock] [sblock=Familiar] Familiar: Mike - Raven Size/Type: Tiny Animal Hp: 5 Initiative: +2 Speed: 10 ft. (2 squares), fly 40 ft. (average) Armor Class: 16 (+2 size, +2 Dex, +2 natural), touch 14, flat-footed 14 Base Attack/Grapple: +0/-13 Attack: Claws +4 melee (1d2-5) Space/Reach: 2½ ft./0 ft. Special Qualities: low-light vision, Speak Common (Su) Saves: Fort +2, Ref +4, Will +7 Str 1, Dex 15, Con 10, Int 7, Wis 14, Cha 6 Skills: Listen +5, Spot +7 Feats: Alertness, Weapon Finesse Abilities: Alertness, improved evasion, share spells, empathic link, deliver touch spells [/sblock] [sblock=Appearance/Personality/Background] Appearance / Personality: Standing a paltry 5'6" Xavier has always had self confidence issues, which is why his parents sent him to Whirtlestaff's. He focused in the school of Enchantment because if others were going to laugh at his height he could control their minds. Slightly bitter at his physical shortcoming, Xavier is nonetheless a very avid reader and devours old texts with enthusiasm. He has sharp angular features, making him appear almost hawkish and his attempts to grow a small beard haven't done anything to soften his face. Xavier favours the colour purple, as he feels it's the colour of royalty and prestige, and he'll most often be found in his purple robe. Background: Born to a military family, Xavier was the third son of a retired general. He was also the runt of the litter, being much smaller and physically strong than his brothers. Growing up Xavier was bullyed and despite his small size could take a punch with the best of them. His father was always cold to Xavier, in stark contrast to his brothers, whom the father always smiled upon. Xavier was sent to Whirtlestaff's on his 12th birthday, his parents had told him it was for his own development, as even then, Xavier always had his nose in a book, but the look in his father's eyes told Xavier the truth. His father was glad to be rid of him and Xavier decided then that he would prove his father wrond, that physical strength was no match for a strong mind. Now at 22, a decade later, Xavier has found himself advancing well in his studies and has no desire ever to return home. [/sblock] [/QUOTE]
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Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [RG]
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