Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Lenora's Journal for Our Phandelver Campaign Transition into Curse of Strahd
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rhenny" data-source="post: 6964470" data-attributes="member: 18333"><p>Session 7</p><p></p><p>We continued forward through another door where a stairway led up to the east and the caves above, but there was another door directly opposite the door we entered. We went into that room to smell the pungent odor of alchemy. There was a large table with ingredients and a pot on a stove, boiling some toxic mixture. I took a look around and found a few valuable vials, some dragon bile, mercury and powdered nightshade. Rasputin decided to test the liquid boiling on the stove by using a stone spoon to scoop out a small amount. Then he went over to one of the dead bodies of the ruffians we had just dispatched and he poured the liquid onto his skin. Immediately the skin puckered and blistered. This was some vile mixture.</p><p></p><p>There was one more unopened door to the east of this room, so Rasputin pushed it open. We all watched as he went rigid, paralyzed or held by some magical spell. I ran into the room to see what evil was within, and as I did, I stepped on some runes in the floor that triggered a barrage of magic missiles. I snapped my fingers and called forth a shield spell, deflecting the deadly darts, saving my life. I also saw a mage about 15’ away holding a glass staff. It was Glasstaff the leader of this force of Red Brands. I dove out of the room and hid beside the doorway, and then Brace had a chance to fire an arrow at the mage, doing a little damage. The mage stepped up to the doorway and placed his hands on Rasputin. Electrical charges coursed through our warlock’s body, taking a grievous amount of damage, but it didn’t kill him. Glasstaff stepped back, but still paralyzed, Rasputin could do nothing against the mage, so Heinrick grabbed him and dragged him away from the mage and switched positions with the warlock. Brace attempted to trace the mage with sacred flame, but his magic did not work against the foe.</p><p></p><p>With only one spell left, I bided my time getting ready to cast a sleep spell. I had the feeling that Glasstaff was too powerful to succumb to my spell at this point, so I tried to catch him with a bit of frostbite. It failed. Then, when Heinrick jumped into the room to attack the mage, Glasstaff disappeared with a whisk of smoke around him. Heinrick ran throughout the room swinging his Elven blade, but it seemed as if the mage was gone. I tried to discern what spell he had used, but I was a bit clouding on it. Eventually, after Brace and Gerald moved around in the adjacent room looking for Glasstaff, I checked under the ingredient table and ran back to the ruffian’s room to see Glasstaff near the card table in the southern room where we defeated the four ruffians. </p><p></p><p>Rasputin could not shake off the paralysis he felt so he was stuck in the corner of the other room while Brace, Heinrick, Gerald and I jumped into the room to fight Glasstaff. Brace was able to hit him with another arrow and then close, but he was hit by four magic missiles and nearly went down. Then Heinrick entered the room and I started to prepare for the sleep spell. Unfortunately, I could see that Brace was more injured than Glasstaff so I was still afraid to use my spell, so I waited until Heinrick and Brace could do a little more damage to the evil mage. As soon as my companions injured Glasstaff, I threw some sand into the air and uttered the magical words attempting to put Glasstaff to sleep. It worked. He went down, and so did Brace, but that gave Heinrick the chance to chop off Glasstaff’s head.</p><p></p><p>We searched the room and Glasstaff’s possessions and found some scrolls, some notes/letters in the desk in his room, and the staff he possessed as well as some other treasures. Heinrick read the letters and found that some were written in Elven, while others were in common. The ones written in Elven seemed to be from the Black Widow. One said that the bugbears knew the way to the Wave Echo Cave. Another said that The Forge of Spells was all that interested her and it was the only reason she was involved. She could care less about the Dwarves. One written in common threatened, “ If you don’t want the Drow Spider to turn you into one of the eyes, you’d better shape up,” and another warned about a group from Phandalin that needed to be stopped.</p><p></p><p>We made our way back to the Stonehill Inn and found that Myrna and the kids were safe, and Onti the converted Red Brand was cleaning for Toblin at the inn. In the comfort of the Inn, I was able to identify the staff as a staff of defense that had some impressive spell qualities, the ability to cast mage armor 1/day and the ability to use shield spell by expending staff charges, it also helped the wielder defend himself. For a while I pondered using it, seeing how I might wield such a weapon, but then I thought about Tal’ana Culith, the ancient Bladesinger, friend of Dragons and protector of Elves, and I gave the staff to Rasputin. The scrolls, however, I kept for myself.</p><p></p><p>It was late that night, so we decided to sleep and set watches in case the Black Widow or the Red Brands decided to retaliate.</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6964470, member: 18333"] Session 7 We continued forward through another door where a stairway led up to the east and the caves above, but there was another door directly opposite the door we entered. We went into that room to smell the pungent odor of alchemy. There was a large table with ingredients and a pot on a stove, boiling some toxic mixture. I took a look around and found a few valuable vials, some dragon bile, mercury and powdered nightshade. Rasputin decided to test the liquid boiling on the stove by using a stone spoon to scoop out a small amount. Then he went over to one of the dead bodies of the ruffians we had just dispatched and he poured the liquid onto his skin. Immediately the skin puckered and blistered. This was some vile mixture. There was one more unopened door to the east of this room, so Rasputin pushed it open. We all watched as he went rigid, paralyzed or held by some magical spell. I ran into the room to see what evil was within, and as I did, I stepped on some runes in the floor that triggered a barrage of magic missiles. I snapped my fingers and called forth a shield spell, deflecting the deadly darts, saving my life. I also saw a mage about 15’ away holding a glass staff. It was Glasstaff the leader of this force of Red Brands. I dove out of the room and hid beside the doorway, and then Brace had a chance to fire an arrow at the mage, doing a little damage. The mage stepped up to the doorway and placed his hands on Rasputin. Electrical charges coursed through our warlock’s body, taking a grievous amount of damage, but it didn’t kill him. Glasstaff stepped back, but still paralyzed, Rasputin could do nothing against the mage, so Heinrick grabbed him and dragged him away from the mage and switched positions with the warlock. Brace attempted to trace the mage with sacred flame, but his magic did not work against the foe. With only one spell left, I bided my time getting ready to cast a sleep spell. I had the feeling that Glasstaff was too powerful to succumb to my spell at this point, so I tried to catch him with a bit of frostbite. It failed. Then, when Heinrick jumped into the room to attack the mage, Glasstaff disappeared with a whisk of smoke around him. Heinrick ran throughout the room swinging his Elven blade, but it seemed as if the mage was gone. I tried to discern what spell he had used, but I was a bit clouding on it. Eventually, after Brace and Gerald moved around in the adjacent room looking for Glasstaff, I checked under the ingredient table and ran back to the ruffian’s room to see Glasstaff near the card table in the southern room where we defeated the four ruffians. Rasputin could not shake off the paralysis he felt so he was stuck in the corner of the other room while Brace, Heinrick, Gerald and I jumped into the room to fight Glasstaff. Brace was able to hit him with another arrow and then close, but he was hit by four magic missiles and nearly went down. Then Heinrick entered the room and I started to prepare for the sleep spell. Unfortunately, I could see that Brace was more injured than Glasstaff so I was still afraid to use my spell, so I waited until Heinrick and Brace could do a little more damage to the evil mage. As soon as my companions injured Glasstaff, I threw some sand into the air and uttered the magical words attempting to put Glasstaff to sleep. It worked. He went down, and so did Brace, but that gave Heinrick the chance to chop off Glasstaff’s head. We searched the room and Glasstaff’s possessions and found some scrolls, some notes/letters in the desk in his room, and the staff he possessed as well as some other treasures. Heinrick read the letters and found that some were written in Elven, while others were in common. The ones written in Elven seemed to be from the Black Widow. One said that the bugbears knew the way to the Wave Echo Cave. Another said that The Forge of Spells was all that interested her and it was the only reason she was involved. She could care less about the Dwarves. One written in common threatened, “ If you don’t want the Drow Spider to turn you into one of the eyes, you’d better shape up,” and another warned about a group from Phandalin that needed to be stopped. We made our way back to the Stonehill Inn and found that Myrna and the kids were safe, and Onti the converted Red Brand was cleaning for Toblin at the inn. In the comfort of the Inn, I was able to identify the staff as a staff of defense that had some impressive spell qualities, the ability to cast mage armor 1/day and the ability to use shield spell by expending staff charges, it also helped the wielder defend himself. For a while I pondered using it, seeing how I might wield such a weapon, but then I thought about Tal’ana Culith, the ancient Bladesinger, friend of Dragons and protector of Elves, and I gave the staff to Rasputin. The scrolls, however, I kept for myself. It was late that night, so we decided to sleep and set watches in case the Black Widow or the Red Brands decided to retaliate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Lenora's Journal for Our Phandelver Campaign Transition into Curse of Strahd
Top