Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="chutup" data-source="post: 5846917" data-attributes="member: 6690844"><p>Hey, I'm one of the posters from the old thread on RPGnet, it's cool to see that the collaboration has taken off over here as well. Here's what I've got:</p><p></p><p><strong>The Lair of the Ostrlich (18.01)</strong></p><p><strong></strong></p><p><strong></strong>The site of the Last Skirmish (17.03) is known by all to be accursed and haunted by the ghosts of men, halflings and ostriches. Yet fewer men are aware of the most terrible undead ostrich of all - the immortal ostrlich who dwells to the north of there.</p><p></p><p>Certain records indicate that when the halfling cavalry arrived at that fateful place in 17.03, they were carrying with them a prisoner - the records are damaged and do not state who the prisoner was. It is known that this prisoner carried with them a powerful spell intended to resurrect them after death. However, in the wild melee that ensued, the prisoner was slain and their spell instead passed to the ostrich who had been carrying them. Thus did the strange case of the ostrlich come to be.</p><p> </p><p>The ostrlich does not have the ageless cunning of a true lich. It is still an ostrich, after all. Mostly it is just frightened by everything, which explains why it fled from the skirmish site to the empty barrow in 18.01. However, over the years this fear has turned to madness and the ostrlich, in its pea-brained way, has begun devising traps and summoning undead defenders to protect its lair. It currently resides behind a trapped door in the depths of the barrow, and spends most of its time burying its head in the grey sand (actually the corpse dust of forgotten ancestors).</p><p></p><p>Six years ago, Devin Furhoof (17.05) and his adventuring companions raided the barrow, acquired some of its loot, and slew the ostrlich. However, being ignorant of the ways of the lich, they failed to destroy its phylactery. Seven days later it rose again at the site of the Last Skirmish, and immediately fled back to its barrow again.</p><p></p><p>Hooks:</p><p>- Who was the prisoner with the lich-spell, and where did they come from?</p><p>- Who built the barrow, and who rested in it before the ostrlich arrived?</p><p>- What is the ostrlich's phylactery?</p><p>- Are there any survivors of Furhoof's companions, or did they all die in the Temple of Seven Shadows?</p></blockquote><p></p>
[QUOTE="chutup, post: 5846917, member: 6690844"] Hey, I'm one of the posters from the old thread on RPGnet, it's cool to see that the collaboration has taken off over here as well. Here's what I've got: [B]The Lair of the Ostrlich (18.01) [/B]The site of the Last Skirmish (17.03) is known by all to be accursed and haunted by the ghosts of men, halflings and ostriches. Yet fewer men are aware of the most terrible undead ostrich of all - the immortal ostrlich who dwells to the north of there. Certain records indicate that when the halfling cavalry arrived at that fateful place in 17.03, they were carrying with them a prisoner - the records are damaged and do not state who the prisoner was. It is known that this prisoner carried with them a powerful spell intended to resurrect them after death. However, in the wild melee that ensued, the prisoner was slain and their spell instead passed to the ostrich who had been carrying them. Thus did the strange case of the ostrlich come to be. The ostrlich does not have the ageless cunning of a true lich. It is still an ostrich, after all. Mostly it is just frightened by everything, which explains why it fled from the skirmish site to the empty barrow in 18.01. However, over the years this fear has turned to madness and the ostrlich, in its pea-brained way, has begun devising traps and summoning undead defenders to protect its lair. It currently resides behind a trapped door in the depths of the barrow, and spends most of its time burying its head in the grey sand (actually the corpse dust of forgotten ancestors). Six years ago, Devin Furhoof (17.05) and his adventuring companions raided the barrow, acquired some of its loot, and slew the ostrlich. However, being ignorant of the ways of the lich, they failed to destroy its phylactery. Seven days later it rose again at the site of the Last Skirmish, and immediately fled back to its barrow again. Hooks: - Who was the prisoner with the lich-spell, and where did they come from? - Who built the barrow, and who rested in it before the ostrlich arrived? - What is the ostrlich's phylactery? - Are there any survivors of Furhoof's companions, or did they all die in the Temple of Seven Shadows? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
Top