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<blockquote data-quote="Daztur" data-source="post: 5849486" data-attributes="member: 55680"><p>No map or compilation update tonight. Here are two entries, one of which fills out Shuttered a bit more and provides some links between it in the NW bit of the map and the second of which introduces the mainstream dwarven culture in this area.</p><p></p><p>For the balloons I'm imagining them being hand-painted in garish color.</p><p></p><p><strong>The Balloons of the City</strong></p><p></p><p>In the City of Shuttered Windows (29.14) the rich and powerful live high above other men. Not only do their towers strain towards the sky but many of elite never set foot on the fetid muck that the city is sinking into. When they visit the towers of their peers they cross the high bridges and causeways or well they sail through the air above the city in hot air balloons. While the Electors sit haughtily in their gondolas looking down at the people scuttling below, their tow cables are pulled by carts or winched across a network of ropes that crisscross the sky. </p><p></p><p>The richest of the Great Families and the Doge himself can afford magical means of propulsion for their balloons and their great painted blimps are wonders to behold. The Doge himself owns a number of aarakocra slaves (no doubt acquired from 04.00) that serve as bodyguards, servants and dancers. They can often be seen wheeling above the city’s spires.</p><p></p><p>Recently a storm blew in off the Keening Sea and the balloons of those fools who were still aloft were blown far and wide, but none farther than that of a minor Elector named Ilace and her brother Jerrod. After their tow cable snapped, they were blown all the way to the Tashtan Plains (02.08) where their golden gondola crashed into a nest of giant centipedes.</p><p></p><p>Luckily, the thrashing of Jerrod's valet as he was eaten alive so distracted the centipedes that the rest of the party was able to flee to safety. They are currently rooming at Uncle Bertie's Trading Post where Ilace and Jerrod often engage in heated discussions of all manner of subjects: how to recover the gondola? what duties should Ilace's maid perform for poor Jerrod in his valet-deprived state? should they ask for help from the Delasars (07.04)? is it safe to eat that? should they pawn the rubies in Ilace's earrings? whatever are we to do?</p><p></p><p>The rubies in question were given as a gift to Ilace last year after a young bravo by the name of Giles Chosard pried them from the eye sockets of an idol that lies in the Ziggurat (06.10).</p><p></p><p>Hooks:</p><p>-Who is in the market for aarakocra slaves or eggs? There must be someone in the City who wants to match the Doge.</p><p>-How do you keep slaves that can fly from running away?</p><p>-Tell me about some of the niftier airships and the famous artists who paint them!</p><p>-Was it wise for Giles to pry the rubies out of the idol's eye sockets? Why did he give them to Ilace?</p><p></p><p><strong>The Dwarves of the Titan’s Skull</strong></p><p>Hex 33.00</p><p></p><p>Travelers wonder if the dwarves know how to work the metal that The Broken Spear (40.06) is composed of. The answer is no, at least in the case of the Dwarves of the Titan’s Skull. Their silver mines have made them rich and wealth has changed them, there are few now that would even be able to recognize the substance. These days, the dwarves do not swing their hammers in the mines; there are slaves, servants and prisoners enough for that and many of the dwarves have left their ancestral mines and settled in the lands of men, building great stone compounds that seems plain and blocky from the outside but are well enough adorned within to inflame the greed of any man. Within the homes of the dwarves and in their vaults, scamper tongueless goblins, that were bought in their youth by the dwarves, bound to silence and taught obedience.</p><p></p><p>Within these stone halls some dwarves grow fat enough to be unable to walk unaided, others shut themselves away to work for years on intricate objects of no certain use, while others attend to the trades that bring the dwarves wealth in these days. The gem trade is firmly in their grasp and their jewelry is exquisite, but their chief source of wealth is the The Hoard. It is a network of banks that few dare to rob, (rumors say that Drogo (29.01) has raided The Hoard’s Great Vault, but if that is true, then why is he still alive?) fewer dare to not repay and where a man can get his hand on ready gold with nothing but a dwarfish scrawl. The Hoard has a presence in may cities and holdings including the City of Shuttered Windows (29.14), and it is said that the dwarves beat their hammers into the rock beneath their banks' vaults, telling tales of hidden silver and interest due that travel from vault to vault.</p><p></p><p>But even in these days there are things of old that the dwarves remember. Things that they hold true to:</p><p></p><p>1. The Hoard will have its due.</p><p>2. Do not flaunt evidence of one’s gender before the eyes of outsiders.</p><p>3. He who slays a dwarf will be repaid sevenfold.</p><p>4. He who saves the life of a dwarf will be repaid sevenfold.</p><p>5. When away from one’s home, a dwarf must carry a sharp axe and wear a stout helm.</p><p>6. Do not destroy what could be of use.</p><p>7. Do not sleep without one’s back to the ground.</p><p>8. Do not disagree with another dwarf before the eyes of outsiders.</p><p>9. Do not break one’s sworn word.</p><p>10. Relieve silver from those fools who cannot keep it.</p><p></p><p>At least most of the time. When it’s convenient. </p><p></p><p>Few dwarves still remember much of the old ways, the Deep Dwarves who tunnel below the Titan’s Skull say that they (and they alone) still do, but they have grown lean, twisted and strange in their sunless caverns.</p><p></p><p>Although all dwarves appear much alike to outsiders, bitter conflict often break out within their halls. How could it not, with all of the silver of The Hoard at stake? These days, many young dwarves leave the halls of their parents, some to try to find some of what was lost when The Hoard was won, some to pile up silver of their own, others retreat from the world into lives of contemplation (03.04) and others to mingle with the outsiders that their parents shun.</p><p></p><p>Hooks:</p><p>-Why is the great mountain beyond the Kingswood called the Titan’s Skull?</p><p>-Who is especially deep in debt to The Hoard?</p><p>-Are the minds of the Deep Dwarves as twisted as their bones?</p><p>-The dwarves claim that all of the silver that made them rich came from their mines under the Titan's Skull. Is this actually true?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5849486, member: 55680"] No map or compilation update tonight. Here are two entries, one of which fills out Shuttered a bit more and provides some links between it in the NW bit of the map and the second of which introduces the mainstream dwarven culture in this area. For the balloons I'm imagining them being hand-painted in garish color. [b]The Balloons of the City[/b] In the City of Shuttered Windows (29.14) the rich and powerful live high above other men. Not only do their towers strain towards the sky but many of elite never set foot on the fetid muck that the city is sinking into. When they visit the towers of their peers they cross the high bridges and causeways or well they sail through the air above the city in hot air balloons. While the Electors sit haughtily in their gondolas looking down at the people scuttling below, their tow cables are pulled by carts or winched across a network of ropes that crisscross the sky. The richest of the Great Families and the Doge himself can afford magical means of propulsion for their balloons and their great painted blimps are wonders to behold. The Doge himself owns a number of aarakocra slaves (no doubt acquired from 04.00) that serve as bodyguards, servants and dancers. They can often be seen wheeling above the city’s spires. Recently a storm blew in off the Keening Sea and the balloons of those fools who were still aloft were blown far and wide, but none farther than that of a minor Elector named Ilace and her brother Jerrod. After their tow cable snapped, they were blown all the way to the Tashtan Plains (02.08) where their golden gondola crashed into a nest of giant centipedes. Luckily, the thrashing of Jerrod's valet as he was eaten alive so distracted the centipedes that the rest of the party was able to flee to safety. They are currently rooming at Uncle Bertie's Trading Post where Ilace and Jerrod often engage in heated discussions of all manner of subjects: how to recover the gondola? what duties should Ilace's maid perform for poor Jerrod in his valet-deprived state? should they ask for help from the Delasars (07.04)? is it safe to eat that? should they pawn the rubies in Ilace's earrings? whatever are we to do? The rubies in question were given as a gift to Ilace last year after a young bravo by the name of Giles Chosard pried them from the eye sockets of an idol that lies in the Ziggurat (06.10). Hooks: -Who is in the market for aarakocra slaves or eggs? There must be someone in the City who wants to match the Doge. -How do you keep slaves that can fly from running away? -Tell me about some of the niftier airships and the famous artists who paint them! -Was it wise for Giles to pry the rubies out of the idol's eye sockets? Why did he give them to Ilace? [b]The Dwarves of the Titan’s Skull[/b] Hex 33.00 Travelers wonder if the dwarves know how to work the metal that The Broken Spear (40.06) is composed of. The answer is no, at least in the case of the Dwarves of the Titan’s Skull. Their silver mines have made them rich and wealth has changed them, there are few now that would even be able to recognize the substance. These days, the dwarves do not swing their hammers in the mines; there are slaves, servants and prisoners enough for that and many of the dwarves have left their ancestral mines and settled in the lands of men, building great stone compounds that seems plain and blocky from the outside but are well enough adorned within to inflame the greed of any man. Within the homes of the dwarves and in their vaults, scamper tongueless goblins, that were bought in their youth by the dwarves, bound to silence and taught obedience. Within these stone halls some dwarves grow fat enough to be unable to walk unaided, others shut themselves away to work for years on intricate objects of no certain use, while others attend to the trades that bring the dwarves wealth in these days. The gem trade is firmly in their grasp and their jewelry is exquisite, but their chief source of wealth is the The Hoard. It is a network of banks that few dare to rob, (rumors say that Drogo (29.01) has raided The Hoard’s Great Vault, but if that is true, then why is he still alive?) fewer dare to not repay and where a man can get his hand on ready gold with nothing but a dwarfish scrawl. The Hoard has a presence in may cities and holdings including the City of Shuttered Windows (29.14), and it is said that the dwarves beat their hammers into the rock beneath their banks' vaults, telling tales of hidden silver and interest due that travel from vault to vault. But even in these days there are things of old that the dwarves remember. Things that they hold true to: 1. The Hoard will have its due. 2. Do not flaunt evidence of one’s gender before the eyes of outsiders. 3. He who slays a dwarf will be repaid sevenfold. 4. He who saves the life of a dwarf will be repaid sevenfold. 5. When away from one’s home, a dwarf must carry a sharp axe and wear a stout helm. 6. Do not destroy what could be of use. 7. Do not sleep without one’s back to the ground. 8. Do not disagree with another dwarf before the eyes of outsiders. 9. Do not break one’s sworn word. 10. Relieve silver from those fools who cannot keep it. At least most of the time. When it’s convenient. Few dwarves still remember much of the old ways, the Deep Dwarves who tunnel below the Titan’s Skull say that they (and they alone) still do, but they have grown lean, twisted and strange in their sunless caverns. Although all dwarves appear much alike to outsiders, bitter conflict often break out within their halls. How could it not, with all of the silver of The Hoard at stake? These days, many young dwarves leave the halls of their parents, some to try to find some of what was lost when The Hoard was won, some to pile up silver of their own, others retreat from the world into lives of contemplation (03.04) and others to mingle with the outsiders that their parents shun. Hooks: -Why is the great mountain beyond the Kingswood called the Titan’s Skull? -Who is especially deep in debt to The Hoard? -Are the minds of the Deep Dwarves as twisted as their bones? -The dwarves claim that all of the silver that made them rich came from their mines under the Titan's Skull. Is this actually true? [/QUOTE]
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