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<blockquote data-quote="chutup" data-source="post: 5864382" data-attributes="member: 6690844"><p>(This post is derived from one made by drek on RPGnet, but I'm going to fill in a few more details.)</p><p><strong></strong></p><p><strong>The Shuttered Windows</strong></p><p><strong></strong>Additional information about hex 29.14</p><p></p><p>You can see them all over the under-city, if you know where to look. Some of them are small, only big enough for a child to crawl through. Many are the size of doorways; a few are enormous, like the one that hangs in front of the old marketplace square which is now a dozen yards below the ground. Regardless of their size, what all the windows have in common is that they are closed. The great stone shutters have been drawn closed and sealed, so that one may mistake them for a wall until one notices the arcane runes inscribed around the edges.</p><p></p><p>Long ago, this city was known as the City of <em>Many</em> Windows. The founders of the City built it on a place of confluence, where the strange roads came together, and thus it was that the windows were first opened. Through these portals one could enter the strange roads. These roads cannot be found on any map; those who tread them will meet no other travellers, and see no landmarks beyond the eerie fog that surrounds them. But if they know the way, they will come in time quite unexpectedly to their destination, having travelled hundreds or thousands of miles in the space of a few hours. Such was the power of the City in its glory days, when traders arrived daily from the Twelve Nations and beyond.</p><p></p><p>All that came to an end during the Chimerical Siege. After Alberon slew Tiamat, the dragon-goddess's daughter Chimalia was enraged and swore vengeance. She sent her chimerical creatures - owlbears, minotaurs, griffons and others - through the strange roads to invade the city. Driven to the brink, the priests of the city chose to seal up the windows forever. The Chimerical Siege was broken soon after.</p><p></p><p>Nobody has ever been able to open the Shuttered Windows since that day. However, it is said that the magic of the confluence still lingers within the city walls. One night you may find yourself walking down a dark alley, only to glimpse at the far end an open field, a dirt road, and a skyline obscured by fog. Follow that trail, and you may emerge anywhere in the Shrouded Lands or beyond. Or you may never emerge at all...</p><p></p><p>Hooks:</p><p>- Where is Chimalia now? Is she still extant as a goddess?</p><p>- How was the Siege of Shuttered broken?</p><p>- The strange roads can lead you places if you know the way. What happens if you don't know the way, or you get lost?</p><p>- Is there a reliable way to access the strange roads anymore? Are there any other places besides the Shuttered City where you can get onto the roads?</p></blockquote><p></p>
[QUOTE="chutup, post: 5864382, member: 6690844"] (This post is derived from one made by drek on RPGnet, but I'm going to fill in a few more details.) [B] The Shuttered Windows [/B]Additional information about hex 29.14 You can see them all over the under-city, if you know where to look. Some of them are small, only big enough for a child to crawl through. Many are the size of doorways; a few are enormous, like the one that hangs in front of the old marketplace square which is now a dozen yards below the ground. Regardless of their size, what all the windows have in common is that they are closed. The great stone shutters have been drawn closed and sealed, so that one may mistake them for a wall until one notices the arcane runes inscribed around the edges. Long ago, this city was known as the City of [I]Many[/I] Windows. The founders of the City built it on a place of confluence, where the strange roads came together, and thus it was that the windows were first opened. Through these portals one could enter the strange roads. These roads cannot be found on any map; those who tread them will meet no other travellers, and see no landmarks beyond the eerie fog that surrounds them. But if they know the way, they will come in time quite unexpectedly to their destination, having travelled hundreds or thousands of miles in the space of a few hours. Such was the power of the City in its glory days, when traders arrived daily from the Twelve Nations and beyond. All that came to an end during the Chimerical Siege. After Alberon slew Tiamat, the dragon-goddess's daughter Chimalia was enraged and swore vengeance. She sent her chimerical creatures - owlbears, minotaurs, griffons and others - through the strange roads to invade the city. Driven to the brink, the priests of the city chose to seal up the windows forever. The Chimerical Siege was broken soon after. Nobody has ever been able to open the Shuttered Windows since that day. However, it is said that the magic of the confluence still lingers within the city walls. One night you may find yourself walking down a dark alley, only to glimpse at the far end an open field, a dirt road, and a skyline obscured by fog. Follow that trail, and you may emerge anywhere in the Shrouded Lands or beyond. Or you may never emerge at all... Hooks: - Where is Chimalia now? Is she still extant as a goddess? - How was the Siege of Shuttered broken? - The strange roads can lead you places if you know the way. What happens if you don't know the way, or you get lost? - Is there a reliable way to access the strange roads anymore? Are there any other places besides the Shuttered City where you can get onto the roads? [/QUOTE]
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