Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 5876419" data-attributes="member: 20323"><p>[MENTION=55680]Daztur[/MENTION] Awesome that this project is still going strong! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I've got one to connect some areas in the Draugmere Peaks...</p><p></p><p><strong>Hex 03.03</strong></p><p>Rift of the Great Lament</p><p></p><p>Though scarcely 80 feet wide, this deep rift runs thru the Draugmere Peaks for miles, unearthly sighs emanating from it's bottomless depths. Dwarven lore holds that any words which remain unspoken at a person's death will find breath in the Rift of the Great Lament. While most scoff at this superstition, mountaineers report uncanny sounds issuing forth from the Rift just before a storm, and several report the name "Scorshia" spoken on the winds (02.03). These very same mountaineers - among them Maris (03.08) and Rhyond (04.06) - scoff at the notion of using the Rift to reach the Underdark; the blowholes which riddle the Rift make any such expedition lethal. None have rappelled intothe Rift and lived.</p><p></p><p>Dwarven monastics (03.04) believe that the voices of their ancestors struggle to come thru the Rift in times of crisis, and thus it is not unheard of for lone dwrven mystics to meditate near the edge of the Rift. The oldest among them may relate the story of how the Rift was once home to an ancient dragon whose wing-shadow spanned hundreds of feet, but that the Drinker of Iron, Forge-Father of the dwarves, drove the dragon from the mountains.</p><p></p><p>The only other clues about the nature of the Rift come from the grinning skulls ofthe Ice Mummies (03.02). On rare nights when a foul mist hangs over the Draugmere Peaks like dragon's breath, the skulls glow as if lit from within by silvery light. A keen-eyed traveler notes strange runes etched in the skulls, only visible when this silver "ghost light" illuminates the skulls. While no living scholar knows this dead language, the runes appear to be pictograms depicting a great dragon emerging from the Rift to massacre a mountain community.</p><p></p><p>Connects to hexes: Mt. Scorshia (02.03), the Ice Mummies (03.02), The Monastery (03.04)</p><p></p><p>Hooks:</p><p>-Are the Dwarven superstitions about the Rift true?</p><p>-Why does the name "Scorshia" carry on the winds of the Rift?</p><p>-If there indeed was a dragon driven off by the Drinker of Iron when the world as young, what became of it's hoard?</p><p>-Could this dragon be the one revered by the dragon cult in Cragsend and refered to in several other hexes? Where is it now?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5876419, member: 20323"] [MENTION=55680]Daztur[/MENTION] Awesome that this project is still going strong! :) I've got one to connect some areas in the Draugmere Peaks... [b]Hex 03.03[/b] Rift of the Great Lament Though scarcely 80 feet wide, this deep rift runs thru the Draugmere Peaks for miles, unearthly sighs emanating from it's bottomless depths. Dwarven lore holds that any words which remain unspoken at a person's death will find breath in the Rift of the Great Lament. While most scoff at this superstition, mountaineers report uncanny sounds issuing forth from the Rift just before a storm, and several report the name "Scorshia" spoken on the winds (02.03). These very same mountaineers - among them Maris (03.08) and Rhyond (04.06) - scoff at the notion of using the Rift to reach the Underdark; the blowholes which riddle the Rift make any such expedition lethal. None have rappelled intothe Rift and lived. Dwarven monastics (03.04) believe that the voices of their ancestors struggle to come thru the Rift in times of crisis, and thus it is not unheard of for lone dwrven mystics to meditate near the edge of the Rift. The oldest among them may relate the story of how the Rift was once home to an ancient dragon whose wing-shadow spanned hundreds of feet, but that the Drinker of Iron, Forge-Father of the dwarves, drove the dragon from the mountains. The only other clues about the nature of the Rift come from the grinning skulls ofthe Ice Mummies (03.02). On rare nights when a foul mist hangs over the Draugmere Peaks like dragon's breath, the skulls glow as if lit from within by silvery light. A keen-eyed traveler notes strange runes etched in the skulls, only visible when this silver "ghost light" illuminates the skulls. While no living scholar knows this dead language, the runes appear to be pictograms depicting a great dragon emerging from the Rift to massacre a mountain community. Connects to hexes: Mt. Scorshia (02.03), the Ice Mummies (03.02), The Monastery (03.04) Hooks: -Are the Dwarven superstitions about the Rift true? -Why does the name "Scorshia" carry on the winds of the Rift? -If there indeed was a dragon driven off by the Drinker of Iron when the world as young, what became of it's hoard? -Could this dragon be the one revered by the dragon cult in Cragsend and refered to in several other hexes? Where is it now? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
Top