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<blockquote data-quote="Daztur" data-source="post: 5894765" data-attributes="member: 55680"><p>For this post I’ll be creating a Thieves Guild for Blind Midshotgatepool using the random guild generator in the 2ed Complete Thief’s Handbook.</p><p>Results: neutral to assassins, neutral to beggars, neutral to bards. So far, so boring. Attitudes of the law: opposition. Merchant attitudes towards the Guild (-4 on dice roll due to the city being poor as a result of the Shuttered blockade): opposition. There are 29 professional thieves in the town (using guestimated population I’m going to say that Shuttered has about 200K people and that Blind Midshotgatepool has 40K, but the pool of professional thieves is small in Blind Midshotgatepool due to it being poor and thus having slim pickings, I assume that there’s a lot of other random scum around that aren’t included here). </p><p></p><p>The guild is led by a Guildmaster, whose rule is strong, cruel and despotic. Nice guy. The thieves guild is also centralized. That provides an interesting counterpart to the hopelessly divided legal government. OK, 85% of the 29 thieves in town are members of the guild. To make things more random, let’s roll a d100 for each. According to those rolls, a surprisingly-high five of the thieves in town are not a member of the guild and (rolls) they co-operate with the guild. So this despotic tyrant who rules the guild with an iron fist is friendly with the people who won’t bend knee. Interesting. Now we’ll roll for the experience levels of guild members, this won’t be canon since we want to keep this edition neutral but it gives us more information to riff off of: the guildmaster is 7th level, the second in command is 4th level and the rest of the big-wigs are levels 4, 6 and 2. I rolled pretty low. Hmmm, why is the second in command lower level than the guy who’s 4th in rank? Let’s have the second in command be in bed with the first in command, that’s a good all-purpose reason for promotion.</p><p></p><p>Now let’s roll for the races of the top five members: Human, Half-elf, Human, Gnome, Human. The half-elf dabbles in magic, while the gnome is a straight thief (yay 2ed multi-classing!) Let’s roll for alignments (not canonical due to this being edition-neutral, but maybe some ideas here): The boss is CN, second in command is NE, the rest of the council is CE, NE and TN respectively. Nice guys. Determining gender randomly: MMFMF. Equipment availability: fair. Now the text tells me not to roll for special resource but to choose them by hand. Fah! Let’s choose one randomly! The guild has a “government snitch.” Interesting. Let’s write this up!</p><p></p><p><strong>The Thieves Guild of Blind Midshotgatepool</strong></p><p></p><p>With the civil government of Blind Midshotgatepool (26.20) hopelessly divided between five rival lords, much of the power of the city is held by the thieves guild and all of the power of the thieves guild is held in the well-manicured fist of Wortimer the Scrivener. Unlike the local merchants and lords who grovel before the men of the City of Shuttered Windows, the thieves have earned themselves a reputation as heroes among those who are too poor to live on dry land for their daring raids on Shuttered merchants and even the Tower Savage itself.</p><p></p><p>Despite the tales that are whispered in the houseboats, most of the local thieves target Shuttered merchants because they’re the only ones with much money but Wortimer himself has nursed a sharp hatred against the sinking city ever since the warehouse where he was employed was burned to the ground in the war, leaving him poor and with few outlets for his sharp mind except for crime. And his mind is sharp enough to avoid risking his best men against dangerous outlanders, so he instead sends freelance thieves (especially travelling adventurers) against Shuttered merchants and provides them with intelligence and assistance in return for a cut of the loot.</p><p></p><p>Recently Boros of Thring, the uncle of the current lady of Thring and the Duke’s personal representative in Blind Midshotgatepool has been coordinating with the five lords and what remains of the local merchant community in order to attempt to root out Wortimer’s operation. They have met with little success because many of the locals respect the swift, if arbitrary and cruel, justice that Wortimer metes out. Also, Boros’ squire is an informant for the guild.</p><p></p><p>Aside from Wortimer himself there are several notable members of the Blind Midshotgatepool thieves guild.</p><p></p><p>Mabalaquain: a half-elven enchanter of some minor skill. Wortimer’s right-hand man is vicious and conniving, always ready with a cruel mockery or a half-true rumor for other members of the guild. However, his position is secure as he is Wortimer’s paramour.</p><p></p><p>Gwened: Mabalaquain’s human half-sister. She was brought on board by her brother, over the heads of some rather resentful junior members, but she soon proved her worth with the blade and silenced all doubts about her ability. She serves as Wortimer’s enforcer, carrying out his orders with excessive and creative force. The episode with the honeyed roped annoyed Wortimer but all was forgiven when she managed to suborn Boros’ squire.</p><p></p><p>Mousey: after being exiled from his old home within the walls of a northern giant’s holding, the local gnome who the humans call Mousey quickly proved his worth as the most skilled sneak thief in the city. He favors traditional gnomish suspenders and sports a navel-length beard and appears quite harmless but often leaves traps, poisons and other nasty surprises behind in the buildings that he burgles. He especially favors “gifts” that only begin to have their effect years afterwards.</p><p></p><p>Granny Lin: the guild’s professional fence. She has an especially sharp eye for rare herbs, plants and spices. She drives a sharp bargain but is known to have a soft spot in her heart for urchins and orphans and often scoops out snacks from her barrel of roasted peanuts for them and they tell her all that they know.</p><p></p><p>Hooks:</p><p>-Who is Mabalaquain's elven parent?</p><p>-Wait, gnomes live between the walls of the homes of giants?</p><p>-Who have some of the victims of the thieves guild been?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5894765, member: 55680"] For this post I’ll be creating a Thieves Guild for Blind Midshotgatepool using the random guild generator in the 2ed Complete Thief’s Handbook. Results: neutral to assassins, neutral to beggars, neutral to bards. So far, so boring. Attitudes of the law: opposition. Merchant attitudes towards the Guild (-4 on dice roll due to the city being poor as a result of the Shuttered blockade): opposition. There are 29 professional thieves in the town (using guestimated population I’m going to say that Shuttered has about 200K people and that Blind Midshotgatepool has 40K, but the pool of professional thieves is small in Blind Midshotgatepool due to it being poor and thus having slim pickings, I assume that there’s a lot of other random scum around that aren’t included here). The guild is led by a Guildmaster, whose rule is strong, cruel and despotic. Nice guy. The thieves guild is also centralized. That provides an interesting counterpart to the hopelessly divided legal government. OK, 85% of the 29 thieves in town are members of the guild. To make things more random, let’s roll a d100 for each. According to those rolls, a surprisingly-high five of the thieves in town are not a member of the guild and (rolls) they co-operate with the guild. So this despotic tyrant who rules the guild with an iron fist is friendly with the people who won’t bend knee. Interesting. Now we’ll roll for the experience levels of guild members, this won’t be canon since we want to keep this edition neutral but it gives us more information to riff off of: the guildmaster is 7th level, the second in command is 4th level and the rest of the big-wigs are levels 4, 6 and 2. I rolled pretty low. Hmmm, why is the second in command lower level than the guy who’s 4th in rank? Let’s have the second in command be in bed with the first in command, that’s a good all-purpose reason for promotion. Now let’s roll for the races of the top five members: Human, Half-elf, Human, Gnome, Human. The half-elf dabbles in magic, while the gnome is a straight thief (yay 2ed multi-classing!) Let’s roll for alignments (not canonical due to this being edition-neutral, but maybe some ideas here): The boss is CN, second in command is NE, the rest of the council is CE, NE and TN respectively. Nice guys. Determining gender randomly: MMFMF. Equipment availability: fair. Now the text tells me not to roll for special resource but to choose them by hand. Fah! Let’s choose one randomly! The guild has a “government snitch.” Interesting. Let’s write this up! [b]The Thieves Guild of Blind Midshotgatepool[/b] With the civil government of Blind Midshotgatepool (26.20) hopelessly divided between five rival lords, much of the power of the city is held by the thieves guild and all of the power of the thieves guild is held in the well-manicured fist of Wortimer the Scrivener. Unlike the local merchants and lords who grovel before the men of the City of Shuttered Windows, the thieves have earned themselves a reputation as heroes among those who are too poor to live on dry land for their daring raids on Shuttered merchants and even the Tower Savage itself. Despite the tales that are whispered in the houseboats, most of the local thieves target Shuttered merchants because they’re the only ones with much money but Wortimer himself has nursed a sharp hatred against the sinking city ever since the warehouse where he was employed was burned to the ground in the war, leaving him poor and with few outlets for his sharp mind except for crime. And his mind is sharp enough to avoid risking his best men against dangerous outlanders, so he instead sends freelance thieves (especially travelling adventurers) against Shuttered merchants and provides them with intelligence and assistance in return for a cut of the loot. Recently Boros of Thring, the uncle of the current lady of Thring and the Duke’s personal representative in Blind Midshotgatepool has been coordinating with the five lords and what remains of the local merchant community in order to attempt to root out Wortimer’s operation. They have met with little success because many of the locals respect the swift, if arbitrary and cruel, justice that Wortimer metes out. Also, Boros’ squire is an informant for the guild. Aside from Wortimer himself there are several notable members of the Blind Midshotgatepool thieves guild. Mabalaquain: a half-elven enchanter of some minor skill. Wortimer’s right-hand man is vicious and conniving, always ready with a cruel mockery or a half-true rumor for other members of the guild. However, his position is secure as he is Wortimer’s paramour. Gwened: Mabalaquain’s human half-sister. She was brought on board by her brother, over the heads of some rather resentful junior members, but she soon proved her worth with the blade and silenced all doubts about her ability. She serves as Wortimer’s enforcer, carrying out his orders with excessive and creative force. The episode with the honeyed roped annoyed Wortimer but all was forgiven when she managed to suborn Boros’ squire. Mousey: after being exiled from his old home within the walls of a northern giant’s holding, the local gnome who the humans call Mousey quickly proved his worth as the most skilled sneak thief in the city. He favors traditional gnomish suspenders and sports a navel-length beard and appears quite harmless but often leaves traps, poisons and other nasty surprises behind in the buildings that he burgles. He especially favors “gifts” that only begin to have their effect years afterwards. Granny Lin: the guild’s professional fence. She has an especially sharp eye for rare herbs, plants and spices. She drives a sharp bargain but is known to have a soft spot in her heart for urchins and orphans and often scoops out snacks from her barrel of roasted peanuts for them and they tell her all that they know. Hooks: -Who is Mabalaquain's elven parent? -Wait, gnomes live between the walls of the homes of giants? -Who have some of the victims of the thieves guild been? [/QUOTE]
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