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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="chutup" data-source="post: 5905209" data-attributes="member: 6690844"><p>Here's an attempt at a new Guide to Contributing:</p><p></p><p><strong>What is the Shrouded Lands?</strong></p><p><strong></strong></p><p><strong></strong>The Shrouded Lands is a collaborative fantasy RPG setting. It is a map of a world for use with D&D or other roleplaying games. 'Collaborative' means that YOU can contribute to it. The Shrouded Lands is awesome because contributors are required to connect their ideas to something that someone else has written about previously. This encourages people to riff off each other, producing emergent content that nobody could really see coming. As a bonus, it also ensures that the setting is tightly woven together rather than composed of discrete elements.</p><p></p><p><strong>OK, I want to contribute. What should I do?</strong></p><p><strong></strong></p><p><strong></strong>There's only a few rules to govern what you can and can't add to the Shrouded Lands. First and most importantly, you need to make at least one connection to a previous post by another poster. Also, you should try to make a list of 'hooks' at the end of your post for other people to expand upon. Usually a hook is a question about something in your post, which someone else can answer. Hooks are great because if you can't think of anything to write about something, then you can just let someone else do it for you.</p><p></p><p>The other rules are just organisational stuff:</p><p>- Don't write up any stats or anything else that's system-specific. For now, we want the Shrouded Lands to be equally usable for any D&D system.</p><p>- Don't place any locations outside the map. The map is plenty big enough already! (You can make reference to other places; but assume that they aren't accessible to the PCs.)</p><p>- Tie your entry to a hex on the map. This can be an uncharted hex, or one that's already been described, in which case you should consider how your entry relates to whatever is already there.</p><p>- Each hex is 6 miles across.</p><p>- All posts are to be made under the Creative Commons license.</p><p></p><p>The easiest way to contribute is just to read some of the entries, pick one of the hook-questions and start answering it. The alternative method is to start with an idea and then try to fit it into the Shrouded Lands, which also works well.</p><p></p><p><strong>Alright, I'm going to add something - whoa, this thing is long!</strong></p><p><strong></strong></p><p>Yeah. We've written a lot about the Shrouded Lands already - over 50,000 words. This is pretty daunting to a newcomer. However, you should know that you don't have to read every last word before you're 'allowed' to contribute. In fact, you only really need to read one entry and riff off that. If you're worried that you're going to write something that's 'wrong' or 'not canon', don't sweat it. A lot of the coolest bits of the Shrouded Lands so far have come out of trying to reconcile some sort of continuity problem. For example, a man who had accidentally been given two different first names became a man who actually shapeshifts into another man entirely. </p><p></p><p>If you are still uncertain about how your contribution fits into the Lands, then below are a series of short 'briefings' to explain the most important regions, races and characters in the setting. For example, if you wanted to write about orcs in the Keening Sea then you could look up the briefings for those two topics to see what has been written about them so far. For a more comprehensive survey of different creatures and races, see the Appendices.</p><p></p><p>[briefings]</p></blockquote><p></p>
[QUOTE="chutup, post: 5905209, member: 6690844"] Here's an attempt at a new Guide to Contributing: [B]What is the Shrouded Lands? [/B]The Shrouded Lands is a collaborative fantasy RPG setting. It is a map of a world for use with D&D or other roleplaying games. 'Collaborative' means that YOU can contribute to it. The Shrouded Lands is awesome because contributors are required to connect their ideas to something that someone else has written about previously. This encourages people to riff off each other, producing emergent content that nobody could really see coming. As a bonus, it also ensures that the setting is tightly woven together rather than composed of discrete elements. [B]OK, I want to contribute. What should I do? [/B]There's only a few rules to govern what you can and can't add to the Shrouded Lands. First and most importantly, you need to make at least one connection to a previous post by another poster. Also, you should try to make a list of 'hooks' at the end of your post for other people to expand upon. Usually a hook is a question about something in your post, which someone else can answer. Hooks are great because if you can't think of anything to write about something, then you can just let someone else do it for you. The other rules are just organisational stuff: - Don't write up any stats or anything else that's system-specific. For now, we want the Shrouded Lands to be equally usable for any D&D system. - Don't place any locations outside the map. The map is plenty big enough already! (You can make reference to other places; but assume that they aren't accessible to the PCs.) - Tie your entry to a hex on the map. This can be an uncharted hex, or one that's already been described, in which case you should consider how your entry relates to whatever is already there. - Each hex is 6 miles across. - All posts are to be made under the Creative Commons license. The easiest way to contribute is just to read some of the entries, pick one of the hook-questions and start answering it. The alternative method is to start with an idea and then try to fit it into the Shrouded Lands, which also works well. [B]Alright, I'm going to add something - whoa, this thing is long! [/B] Yeah. We've written a lot about the Shrouded Lands already - over 50,000 words. This is pretty daunting to a newcomer. However, you should know that you don't have to read every last word before you're 'allowed' to contribute. In fact, you only really need to read one entry and riff off that. If you're worried that you're going to write something that's 'wrong' or 'not canon', don't sweat it. A lot of the coolest bits of the Shrouded Lands so far have come out of trying to reconcile some sort of continuity problem. For example, a man who had accidentally been given two different first names became a man who actually shapeshifts into another man entirely. If you are still uncertain about how your contribution fits into the Lands, then below are a series of short 'briefings' to explain the most important regions, races and characters in the setting. For example, if you wanted to write about orcs in the Keening Sea then you could look up the briefings for those two topics to see what has been written about them so far. For a more comprehensive survey of different creatures and races, see the Appendices. [briefings] [/QUOTE]
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