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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="chutup" data-source="post: 5908045" data-attributes="member: 6690844"><p>OK, here's some more work on the briefings:</p><p></p><p><u>Regions</u></p><p><strong>The Kingswood:</strong> A large forest inhabited by mysterious and hostile elves. An elven holt lies at the centre. Dark fairytale flavor.</p><p><strong>The City of Shuttered Windows: </strong>Largest city in the Lands, ancient and labyrinthine. Very slowly sinking into the ground. Strongly religious. Feels like Vornheim crossed with Venice. <em>(Also called 'Shuttered' or 'The Shuttered City'.)</em></p><p><strong>The Duchy of Thring: </strong>Large Arthurian nation with knights, counts and castles. Worships the Green Lady. Bizarre laws.</p><p><strong>The World's Edge and Beyond: </strong>Vast cliffs sinking down to an uninhabited (?) temperate basin. Many strange monsters.</p><p><strong>Lands of the Night Cattle: </strong>The Night Men and their cattle only come out at night. Their albino cattle are used in rituals by most religions in the Shrouded Lands.</p><p><strong>The Freeholds: </strong>Lawless region dotted with independent keeps and towns. Something of a wild west vibe.</p><p><strong>The Welt Road: </strong>Trade route that passes through a long tunnel under the Kingswood, avoiding the dangerous elves. Connects the Lands of th Night Cattle to the Freeholds.</p><p><strong>The Grey Mountains: </strong>Northern mountain range inhabited by dwarves and orcs.</p><p><strong>The Bitter Coast: </strong>Western sea frequented by pirates and Pirate Kings - storm giants who ride in flying cloud castles. </p><p><strong>The Keening Sea: </strong>Large eastern sea with ships from Shuttered and Blind Midshotgatepool. </p><p><strong>The Barrier Range: </strong>Mountains between Thring and the Shuttered City. Inhabited by Witch Clans - inbred tribesmen with the hereditary power to cast one particular spell at-will.</p><p><strong>Blind Midshotgatepool: </strong>Five towns that grew together into a bureaucratic nightmare of a city. Founded by Thringmen but now subjugated by the City of Shuttered Windows.</p><p><strong>Bergolast: </strong>Ruined city which once held the Tarrasque captive, but was later destroyed. Those who drank the blood of the Tarrasque became trolls or immortals.</p><p><strong>The Burning Lands: </strong>Hot deserts, sometimes literally on fire. Inhabited by dwarves, painted elephants and gnolls.</p><p><strong>The City of Smoke: </strong>Gnollish city in the far southeast. Ruled by the Great Mother, matriarch who murdered and devoured her predecessors. </p><p><strong>The Hills of Gore: </strong>Region ruled by the Lords Sanguine, former butchers who overthrew their kings and became immortal through Tarrasque blood. <em>Mostly undescribed.</em></p><p><em></em><strong>The Cornfields: </strong>Fields inhabited by tooth-stealing corn farmers. <em>Mostly undescribed.</em></p><p><em></em><strong>The Devil's Fingers: </strong>Mountains (?) with a ruined city and a tribe of cave-dwelling gnomes. <em>Mostly undescribed.</em></p><p><u>Races</u> </p><p>(where unspecified, assume similarity to D&D norms)</p><p> <strong>Gnolls:</strong> Gnolls are relatively civilised. A gnoll could be a PC. They have their own city, a matriarchal society, a college for bards. Still pretty violent and barbaric though. They dwell primarily in the Burning Lands.</p><p><strong>Orcs: </strong>Also somewhat civilised, though still warlike. An orc could be a PC. They are builders as well as raiders, and dwell mostly in the north.</p><p><strong>Goblins: </strong>Have a spiritual connection to oak trees.</p><p><strong>Trolls: </strong>Were originally humans who drank the blood of the Tarrasque.</p><p><strong>Ettins: </strong>Have only recently come into the world (as far as we know). Are named after Alvise Etienne, the first Ettin, created by the wizard Severard.</p><p><strong>Elves: </strong>Are pre-Tolkien - fey, mysterious and capricious. An Elf could probably not be a PC. They rarely leave the Kingswood, and deal harshly with those who enter it.</p><p><strong>Gnomes: </strong>(Sometimes) live inside the walls of giants' castles.</p><p></p><p><u>Gods and Godesses</u></p><p><strong>Alberon: </strong>God of the City of Shuttered Windows. Whether he has any other portfolio beside this city is unclear. Spurned the godesses She Who Waits and the Green Lady, slew the goddess Tiamat, fought a war with the goddess Chimalia. (He doesn't get on well with goddesses, apparently.) <em>Cults: The Temple Indivisible and the Temple Invisible.</em></p><p><em></em><strong>She Who Waits: </strong>A nameless underworld goddess spurned by Alberon.Possibly the cause of the Shuttered City sinking into the ground. Tries each night to trap the sun-god, the King in Splendour, in her dark realm. <em>Cult: The Whispering Sisterhood.</em></p><p><strong>The King in Splendour: </strong>Dual-identity sun-god who rises each day as the Lion in Splendour and descends into the underworld at night to become the King in Splendour. <em>Cult: The Lion Priests.</em></p><p> <strong>Tiamat:</strong> Dragon-goddess who was killed by the god Alberon. Still has a small cult. Is the mother and sister of Chimalia.</p><p><strong>Chimalia: </strong>Goddess of chimerical (half-and-half) monsters, particularly minotaurs. Sister and daughter of Tiamat. Her symbol is a labyrinth.</p><p></p><p><u>Famous Figures</u></p><p><strong>The Tarrasque:</strong> The Tarrasque used to be chained up in the city of Bergolast, where the citizens drank its blood to gain immortality. That turned them into trolls. Since then the Tarrasque has escaped. It doesn't ravage the land unless you make it angry. In Thring it is called the Questing Beast and they hunt it, but never manage to kill it.</p><p><strong>Severard of the Seven Chins: </strong>Highly powerful wizard who was apparently something of a dick, though not outright evil. Is now presumed dead.</p><p><strong>Trimoueil, Exiled Poet: </strong>Author of several well-known poems and plays. Where he is exiled from has not yet been described.</p><p><strong>The Founders of Blind Midshotgatepool: </strong>Five heroes who founded the five towns that make up the city. One of these was Ban the Clever, founder of Banshot.</p><p></p><p>Is there anything I'm missing?</p></blockquote><p></p>
[QUOTE="chutup, post: 5908045, member: 6690844"] OK, here's some more work on the briefings: [U]Regions[/U] [B]The Kingswood:[/B] A large forest inhabited by mysterious and hostile elves. An elven holt lies at the centre. Dark fairytale flavor. [B]The City of Shuttered Windows: [/B]Largest city in the Lands, ancient and labyrinthine. Very slowly sinking into the ground. Strongly religious. Feels like Vornheim crossed with Venice. [I](Also called 'Shuttered' or 'The Shuttered City'.)[/I] [B]The Duchy of Thring: [/B]Large Arthurian nation with knights, counts and castles. Worships the Green Lady. Bizarre laws. [B]The World's Edge and Beyond: [/B]Vast cliffs sinking down to an uninhabited (?) temperate basin. Many strange monsters. [B]Lands of the Night Cattle: [/B]The Night Men and their cattle only come out at night. Their albino cattle are used in rituals by most religions in the Shrouded Lands. [B]The Freeholds: [/B]Lawless region dotted with independent keeps and towns. Something of a wild west vibe. [B]The Welt Road: [/B]Trade route that passes through a long tunnel under the Kingswood, avoiding the dangerous elves. Connects the Lands of th Night Cattle to the Freeholds. [B]The Grey Mountains: [/B]Northern mountain range inhabited by dwarves and orcs. [B]The Bitter Coast: [/B]Western sea frequented by pirates and Pirate Kings - storm giants who ride in flying cloud castles. [B]The Keening Sea: [/B]Large eastern sea with ships from Shuttered and Blind Midshotgatepool. [B]The Barrier Range: [/B]Mountains between Thring and the Shuttered City. Inhabited by Witch Clans - inbred tribesmen with the hereditary power to cast one particular spell at-will. [B]Blind Midshotgatepool: [/B]Five towns that grew together into a bureaucratic nightmare of a city. Founded by Thringmen but now subjugated by the City of Shuttered Windows. [B]Bergolast: [/B]Ruined city which once held the Tarrasque captive, but was later destroyed. Those who drank the blood of the Tarrasque became trolls or immortals. [B]The Burning Lands: [/B]Hot deserts, sometimes literally on fire. Inhabited by dwarves, painted elephants and gnolls. [B]The City of Smoke: [/B]Gnollish city in the far southeast. Ruled by the Great Mother, matriarch who murdered and devoured her predecessors. [B]The Hills of Gore: [/B]Region ruled by the Lords Sanguine, former butchers who overthrew their kings and became immortal through Tarrasque blood. [I]Mostly undescribed. [/I][B]The Cornfields: [/B]Fields inhabited by tooth-stealing corn farmers. [I]Mostly undescribed. [/I][B]The Devil's Fingers: [/B]Mountains (?) with a ruined city and a tribe of cave-dwelling gnomes. [I]Mostly undescribed.[/I] [U]Races[/U] (where unspecified, assume similarity to D&D norms) [B]Gnolls:[/B] Gnolls are relatively civilised. A gnoll could be a PC. They have their own city, a matriarchal society, a college for bards. Still pretty violent and barbaric though. They dwell primarily in the Burning Lands. [B]Orcs: [/B]Also somewhat civilised, though still warlike. An orc could be a PC. They are builders as well as raiders, and dwell mostly in the north. [B]Goblins: [/B]Have a spiritual connection to oak trees. [B]Trolls: [/B]Were originally humans who drank the blood of the Tarrasque. [B]Ettins: [/B]Have only recently come into the world (as far as we know). Are named after Alvise Etienne, the first Ettin, created by the wizard Severard. [B]Elves: [/B]Are pre-Tolkien - fey, mysterious and capricious. An Elf could probably not be a PC. They rarely leave the Kingswood, and deal harshly with those who enter it. [B]Gnomes: [/B](Sometimes) live inside the walls of giants' castles. [U]Gods and Godesses[/U] [B]Alberon: [/B]God of the City of Shuttered Windows. Whether he has any other portfolio beside this city is unclear. Spurned the godesses She Who Waits and the Green Lady, slew the goddess Tiamat, fought a war with the goddess Chimalia. (He doesn't get on well with goddesses, apparently.) [I]Cults: The Temple Indivisible and the Temple Invisible. [/I][B]She Who Waits: [/B]A nameless underworld goddess spurned by Alberon.Possibly the cause of the Shuttered City sinking into the ground. Tries each night to trap the sun-god, the King in Splendour, in her dark realm. [I]Cult: The Whispering Sisterhood.[/I] [B]The King in Splendour: [/B]Dual-identity sun-god who rises each day as the Lion in Splendour and descends into the underworld at night to become the King in Splendour. [I]Cult: The Lion Priests.[/I] [B]Tiamat:[/B] Dragon-goddess who was killed by the god Alberon. Still has a small cult. Is the mother and sister of Chimalia. [B]Chimalia: [/B]Goddess of chimerical (half-and-half) monsters, particularly minotaurs. Sister and daughter of Tiamat. Her symbol is a labyrinth. [U]Famous Figures[/U] [B]The Tarrasque:[/B] The Tarrasque used to be chained up in the city of Bergolast, where the citizens drank its blood to gain immortality. That turned them into trolls. Since then the Tarrasque has escaped. It doesn't ravage the land unless you make it angry. In Thring it is called the Questing Beast and they hunt it, but never manage to kill it. [B]Severard of the Seven Chins: [/B]Highly powerful wizard who was apparently something of a dick, though not outright evil. Is now presumed dead. [B]Trimoueil, Exiled Poet: [/B]Author of several well-known poems and plays. Where he is exiled from has not yet been described. [B]The Founders of Blind Midshotgatepool: [/B]Five heroes who founded the five towns that make up the city. One of these was Ban the Clever, founder of Banshot. Is there anything I'm missing? [/QUOTE]
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