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<blockquote data-quote="Daztur" data-source="post: 5908148" data-attributes="member: 55680"><p>It's great to have the labelled map Sanglorian. As for finalizing border areas, I’ll edit the OP tomorrow to include all of the different map versions, chutup’s new glossary (with a few additions), update the map and put in some tentative border areas for the Keening Sea, the Kingswood and the World’s Edge. As far as Thrin,g is seems that the border is going to be fairy disputed, so I’ll leave that off for now and for the Ocean of Bitter Regrets, I don’t think I can put that in yet since the SW is the quadrant of the map that’s the least developed and I wouldn’t have much to go on when it comes to playing the shore in that bit, maybe the coastline swings around west off map even…</p><p></p><p>As chutup notes it is great fun using random generators and then interpreting the results. I've been doing a bit of that myself and using this:</p><p><a href="http://donjon.bin.sh/name/[URL=http://www.enworld.org/forum/misc.php?do=dbtech_usertag_hash&hash=town%5Ddonjon" target="_blank">#town]donjon</a> Fantasy Name Generator[/url]</p><p><a href="http://nine.frenchboys.net/city.html" target="_blank">Serendipity: City Generator</a></p><p></p><p>We've got the town of Hyfalls "this is a smallish, crowded city built predominantly of adobe and defended by spiked walls. It is well known for its preponderance of equestrian statues. Most of its revenue comes from mining." This is for a town I wanted to make on the north edge of the Burning Lands that would be where the ships of Shuttered go to pick stuff up from caravans from the Twelve Nations. But MINING? Let's see...</p><p></p><p><em>The black crack! the back crack!</em></p><p><em>The black crack! the back crack!</em></p><p><em>Down down to Goblin-town</em></p><p><em>Down down to Goblin-town</em></p><p><em>Down down to Goblin-town</em></p><p><em>You go, my lad!</em></p><p><em>Ho, ho! my lad!</em></p><p></p><p><strong>The Town of Hyfalls</strong></p><p>Hex 40.20</p><p></p><p>Built on the ruins of old Hyadovere, once a colony of fallen Bergolast (38.28), the town of Hyfalls sits on the southern coast of the Keening Sea. It is here that the River Hyad changes from wide, lazy and hippopotamus-infested, full of hidden sandbars, to a rushing current that pours over the toppled ruins of the terraces of the old city. Most of Hyfalls is clustered tightly around the docks, for the ground stretches up steeply from the sea into the interior of the Burning Lands and the town’s city walls only enclose a small portion of the old city. Just like the rude buildings of Hyfalls, these walls are built from baked river clay but on top are set shards of tarrasque bone (38.26). The gnolls have a superstitious dread of being wounded by any relic of the great beast, so this (and regular tribute payments) helps keep them away from the town.</p><p></p><p>Hyfalls is a rude village and most travelers do not tarry here long and most only come because here is where ships from the City of Shuttered Windows (29.14) come to pick up the goods of caravans that have crossed the Burning Lands. Aside from the shattered ruins, the only sight of interest is the great number of centaur statues that have been set up, seemingly at random throughout the village. The reason for their presence is that when the current Doge of the City of Shuttered Windows had recently been installed he held negotiations here with the centaur tribes and unleashed the medusa against them. The Doge, being blind, was unharmed but the centaurs were not so lucky.</p><p></p><p>Being mostly a trade depot, there is little industry in Hyfalls except for mining. No, not minerals, there are few enough of them here but rather the depths of the ruins of Hyadovere and the even more ancient city it was built atop. This work is generally done by the inhabitants of Goblin Town, a small community of hobgoblins (16.04) that lives below Hyfall. Goblin Town was accidentally founded by the current Duke of Thring (16.16) before he married the Lady of Thring and gained his title, when he travelled the length and breadth of the Burning Lands seeking Tarrasque lore. At that time he had hired a band of hobgoblins as expert spelunkers but they broke their contract and remained behind below Hyfall. The hobgoblins stay away from the more dangerous sections of the subterranean ruins but will happily point treasure hunters in their direction in return for a cut of the loot. The hobgoblins claim that they deal fairly with all such, but the hobgoblins emerged from the ground to sell some fine loot suspiciously soon after the disappearance of the Company of the Silver Flame…</p><p></p><p>Hook:</p><p>-Why are the gnolls afraid of being injured by relics of the tarrasque?</p><p>-Why did the Doge betray the centaurs? Are there any communities of centaurs still about?</p><p>-Did the Duke of Thring learn any secrets about the tarrasque?</p><p>-Why did the Duke-to-be have a falling out with his hobgoblins hirelings?</p><p>-What sorts of things do the hobgoblins mine from the ruins and sell to the town above?</p><p>-Who was the Company of the Silver Flame? What happened to them?</p><p></p><p><strong>The Hungers of the Hippopotami</strong></p><p>Hex 44.22</p><p></p><p>The River Hyad is badly suited for navigation. It meanders across the Burning Lands and beneath its muddy waters treacherous sandbars and vicious hippopotami lurk just out of sight. This stretch of the river is particularly dangerous. It is difficult to see far at all because the water is choked with tall reeds and often, from among the reeds, comes a strange singing that tugs at the heartstrings. Those who have investigated it have not found the source, but only the gaping jaws and the crushing feet of the aggressive river hippopotami. </p><p></p><p>Hooks:</p><p>-What is the source of the music?</p><p>-Why are the hippopotami so aggressive?</p><p></p><p><strong>Where the Razorgrass Grows</strong></p><p>Hex 34.25</p><p></p><p>Razorgrass is one of the most common forms of vegetation to be found in the Burning Lands. It is an aggressive weed and, although it burns at least once a year, it regrows at an astonishing pace and often reaches he feet taller than a man’s head. It is well named, for its edges are surprisingly sharp, making it dangerous to pass through, especially when the hot wings blow out of the south.</p><p></p><p>In this particular area, the razorgrass grows thicker than anywhere else in the Burning Lands and often seems to twitch and whip, even though when the air is still. Local gnolls enjoy chasing intruders into the grass and giggle raucously as the grass slices away any exposed flesh.</p><p></p><p>Hooks:</p><p>-Where else does the razorgrass grow thickly?</p><p>-What animals can live safely among it?</p><p>-Is there anything special about this area’s razorgrass?</p><p></p><p><strong>The Medusa</strong></p><p>Additional information about 26.20</p><p>Note: inspired, yet again, by rolang.com. Shame there isn’t more content on his blog, what exists is so excellent…</p><p></p><p>One of the many potent weapons that are hoarded by the Doges of the City of Shuttered Windows (29.14) is the medusa. After it escaped and caused great havoc in the Undercity, the Doges decided that it would be much safer (for them) if it was kept beyond the city walls, so it is currently penned in Tower Savage, which lies at the heart of Blind Midshotgatepool (26.20). While waiting for a time when she can be used against the enemies of the City, the medusa earns her keep by transforming the newly-dead of Blind Midshotgatepool to stone that can be used as building material to raise the Tower Savage ever higher.</p><p></p><p>If intruders break into the tower and come case to face with the medusa, she will appear to be a normal teenaged girl, if a wan and haggard one, except for the great mass of serpents that grow from her head. The size and appearance of these snakes varies greatly, but the largest can river the greatest cobras in length. The snakes will writhe and attack any intruders, using poison, constriction and petrification. The girl within the mass of snakes may speak cryptically, make extravagant threats or beg for death. The girl within the snakes is in every way a normal human girl and can be killed as easily as one, although the snakes will attempt to defend her. If she is killed, the mass of snakes will detach itself from her scalp, slither with surprising speed across the room and attempt to attach itself to the head of any young female (if none is present, it will make do). This is rather painful for the new host.</p><p></p><p>Hooks:</p><p>-Where did the men of Shuttered get this parasitic medusa from? Are there more?</p><p>-What happened when it got loose in the undercity?</p><p>-Why is the Tower Savage (the Shuttered base inside of Blind Midshotgatepool) made out of petrified bodies?</p><p>-How fresh do dead bodies have to be to be petrified? Why?</p><p>-Who was girl before she got the medusa parasite stuck on her head? How long is she likely to live?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5908148, member: 55680"] It's great to have the labelled map Sanglorian. As for finalizing border areas, I’ll edit the OP tomorrow to include all of the different map versions, chutup’s new glossary (with a few additions), update the map and put in some tentative border areas for the Keening Sea, the Kingswood and the World’s Edge. As far as Thrin,g is seems that the border is going to be fairy disputed, so I’ll leave that off for now and for the Ocean of Bitter Regrets, I don’t think I can put that in yet since the SW is the quadrant of the map that’s the least developed and I wouldn’t have much to go on when it comes to playing the shore in that bit, maybe the coastline swings around west off map even… As chutup notes it is great fun using random generators and then interpreting the results. I've been doing a bit of that myself and using this: [url=http://donjon.bin.sh/name/[URL=http://www.enworld.org/forum/misc.php?do=dbtech_usertag_hash&hash=town%5Ddonjon]#town]donjon[/URL] Fantasy Name Generator[/url] [url=http://nine.frenchboys.net/city.html]Serendipity: City Generator[/url] We've got the town of Hyfalls "this is a smallish, crowded city built predominantly of adobe and defended by spiked walls. It is well known for its preponderance of equestrian statues. Most of its revenue comes from mining." This is for a town I wanted to make on the north edge of the Burning Lands that would be where the ships of Shuttered go to pick stuff up from caravans from the Twelve Nations. But MINING? Let's see... [i]The black crack! the back crack! The black crack! the back crack! Down down to Goblin-town Down down to Goblin-town Down down to Goblin-town You go, my lad! Ho, ho! my lad![/i] [b]The Town of Hyfalls[/b] Hex 40.20 Built on the ruins of old Hyadovere, once a colony of fallen Bergolast (38.28), the town of Hyfalls sits on the southern coast of the Keening Sea. It is here that the River Hyad changes from wide, lazy and hippopotamus-infested, full of hidden sandbars, to a rushing current that pours over the toppled ruins of the terraces of the old city. Most of Hyfalls is clustered tightly around the docks, for the ground stretches up steeply from the sea into the interior of the Burning Lands and the town’s city walls only enclose a small portion of the old city. Just like the rude buildings of Hyfalls, these walls are built from baked river clay but on top are set shards of tarrasque bone (38.26). The gnolls have a superstitious dread of being wounded by any relic of the great beast, so this (and regular tribute payments) helps keep them away from the town. Hyfalls is a rude village and most travelers do not tarry here long and most only come because here is where ships from the City of Shuttered Windows (29.14) come to pick up the goods of caravans that have crossed the Burning Lands. Aside from the shattered ruins, the only sight of interest is the great number of centaur statues that have been set up, seemingly at random throughout the village. The reason for their presence is that when the current Doge of the City of Shuttered Windows had recently been installed he held negotiations here with the centaur tribes and unleashed the medusa against them. The Doge, being blind, was unharmed but the centaurs were not so lucky. Being mostly a trade depot, there is little industry in Hyfalls except for mining. No, not minerals, there are few enough of them here but rather the depths of the ruins of Hyadovere and the even more ancient city it was built atop. This work is generally done by the inhabitants of Goblin Town, a small community of hobgoblins (16.04) that lives below Hyfall. Goblin Town was accidentally founded by the current Duke of Thring (16.16) before he married the Lady of Thring and gained his title, when he travelled the length and breadth of the Burning Lands seeking Tarrasque lore. At that time he had hired a band of hobgoblins as expert spelunkers but they broke their contract and remained behind below Hyfall. The hobgoblins stay away from the more dangerous sections of the subterranean ruins but will happily point treasure hunters in their direction in return for a cut of the loot. The hobgoblins claim that they deal fairly with all such, but the hobgoblins emerged from the ground to sell some fine loot suspiciously soon after the disappearance of the Company of the Silver Flame… Hook: -Why are the gnolls afraid of being injured by relics of the tarrasque? -Why did the Doge betray the centaurs? Are there any communities of centaurs still about? -Did the Duke of Thring learn any secrets about the tarrasque? -Why did the Duke-to-be have a falling out with his hobgoblins hirelings? -What sorts of things do the hobgoblins mine from the ruins and sell to the town above? -Who was the Company of the Silver Flame? What happened to them? [b]The Hungers of the Hippopotami[/b] Hex 44.22 The River Hyad is badly suited for navigation. It meanders across the Burning Lands and beneath its muddy waters treacherous sandbars and vicious hippopotami lurk just out of sight. This stretch of the river is particularly dangerous. It is difficult to see far at all because the water is choked with tall reeds and often, from among the reeds, comes a strange singing that tugs at the heartstrings. Those who have investigated it have not found the source, but only the gaping jaws and the crushing feet of the aggressive river hippopotami. Hooks: -What is the source of the music? -Why are the hippopotami so aggressive? [b]Where the Razorgrass Grows[/b] Hex 34.25 Razorgrass is one of the most common forms of vegetation to be found in the Burning Lands. It is an aggressive weed and, although it burns at least once a year, it regrows at an astonishing pace and often reaches he feet taller than a man’s head. It is well named, for its edges are surprisingly sharp, making it dangerous to pass through, especially when the hot wings blow out of the south. In this particular area, the razorgrass grows thicker than anywhere else in the Burning Lands and often seems to twitch and whip, even though when the air is still. Local gnolls enjoy chasing intruders into the grass and giggle raucously as the grass slices away any exposed flesh. Hooks: -Where else does the razorgrass grow thickly? -What animals can live safely among it? -Is there anything special about this area’s razorgrass? [b]The Medusa[/b] Additional information about 26.20 Note: inspired, yet again, by rolang.com. Shame there isn’t more content on his blog, what exists is so excellent… One of the many potent weapons that are hoarded by the Doges of the City of Shuttered Windows (29.14) is the medusa. After it escaped and caused great havoc in the Undercity, the Doges decided that it would be much safer (for them) if it was kept beyond the city walls, so it is currently penned in Tower Savage, which lies at the heart of Blind Midshotgatepool (26.20). While waiting for a time when she can be used against the enemies of the City, the medusa earns her keep by transforming the newly-dead of Blind Midshotgatepool to stone that can be used as building material to raise the Tower Savage ever higher. If intruders break into the tower and come case to face with the medusa, she will appear to be a normal teenaged girl, if a wan and haggard one, except for the great mass of serpents that grow from her head. The size and appearance of these snakes varies greatly, but the largest can river the greatest cobras in length. The snakes will writhe and attack any intruders, using poison, constriction and petrification. The girl within the mass of snakes may speak cryptically, make extravagant threats or beg for death. The girl within the snakes is in every way a normal human girl and can be killed as easily as one, although the snakes will attempt to defend her. If she is killed, the mass of snakes will detach itself from her scalp, slither with surprising speed across the room and attempt to attach itself to the head of any young female (if none is present, it will make do). This is rather painful for the new host. Hooks: -Where did the men of Shuttered get this parasitic medusa from? Are there more? -What happened when it got loose in the undercity? -Why is the Tower Savage (the Shuttered base inside of Blind Midshotgatepool) made out of petrified bodies? -How fresh do dead bodies have to be to be petrified? Why? -Who was girl before she got the medusa parasite stuck on her head? How long is she likely to live? [/QUOTE]
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