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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Daztur" data-source="post: 5908845" data-attributes="member: 55680"><p>Updated the OP, with chutup's glossary and a new map with tentative borders for some regions marked in with blue lines or white icons. For additional stuff there, how much stuff can we put in without making it bloated? For races we need to add in the dwarves at least the northern dwarves are a lot more decadent (with Discworld ideas about gender) than standard D&D dwarves and the southern ones are very different, should the halflings be mentioned? Our halflings are even more Tolkien rip-offs than the D&D versions (especially the newer edition ones that have become kenderized). Personally I'm OK with halflings being hobbits with the serial numbers filed off and more ostriches, not everything needs to be reimagined. As for famous people, the Doge and the Duke are important but they don't even have names, perhaps the Weeper's family (including his mother and daughter)?</p><p></p><p><strong>The Great Skull</strong></p><p>Hex 45.24</p><p></p><p>Note: this would be a fun location for a fight.</p><p></p><p>With the waters of the River Hyad lapping against it, here lies the skull of the tarrasque. One of them at least, some stories say that the tarrasque has been beheaded ninety-nine times and has regrown its head each time (15.01). Although the skull is not quite long enough to span the entire river, its presence does make fording the wide shallow muddy waters of the River Hyad significantly easier, at its pitted surface is climbable. However this river crossing, like so much else in the Burning Lands, is not without peril. In the waters around the skull teem a large number of giant leeches who have an inconvenient preference for the blood of thinking beings.</p><p></p><p>Hooks:</p><p>-Has the tarrasque really had its head cut off ninety-nine times? If so, where are all the skulls?</p><p>-Why so many giant leeches?</p><p></p><p><strong>The Pigdog Sept</strong></p><p>Hex 27.27</p><p></p><p>Note: if my description isn't clear pigdogs look like oversized shorthaired pitbulls with a bit of warthog mixed in. The battle tactics are based on that dog unit from Rome: Total War.</p><p></p><p>One of the most well-known, if not the most populous, of the septs of the Burning Land dwarves (31.27) is the Pigdog Sept. The pigdogs that give this sept its name are stout, short-legged dogs with barrel chests and heavy jaws with long tusk-like teeth and snouts that seem almost pig-like. They are such voracious eaters that they are not favored elsewhere, but that is not a problem for the Pigdog dwarves since their lands are home to the fleshpit. </p><p></p><p>The fleshpit is a strange sight. It is a great cube of strange greenish meat that is sunk into the earth that regrows when pieces of it are sliced off. Its taste, no matter how it is cooked, is wretched and even gnolls cannot stomach it. However the pigdogs live up to their name and bolt down great chunks of it with relish. As a result, the dwarves that live here keep even more dogs than cows and these fierce beasts help keep their masters safe. Although this sept has a reputation for being overfed and slovenly, at least by dwarven standards, they have an impressive record in battle. When their warriors are on the march, they bring huge packs of dogs with them which they set upon the enemy before the dwarven phalanx makes its charge. The dogs disrupt their enemy's ranks so that the charge of dwarves bearing spears and cowhide shields can smash deep into them.</p><p></p><p>Hooks:</p><p>-What other dwarven septs are there in the western Burning Lands?</p><p>-How did the fleshpit get there? What is it?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5908845, member: 55680"] Updated the OP, with chutup's glossary and a new map with tentative borders for some regions marked in with blue lines or white icons. For additional stuff there, how much stuff can we put in without making it bloated? For races we need to add in the dwarves at least the northern dwarves are a lot more decadent (with Discworld ideas about gender) than standard D&D dwarves and the southern ones are very different, should the halflings be mentioned? Our halflings are even more Tolkien rip-offs than the D&D versions (especially the newer edition ones that have become kenderized). Personally I'm OK with halflings being hobbits with the serial numbers filed off and more ostriches, not everything needs to be reimagined. As for famous people, the Doge and the Duke are important but they don't even have names, perhaps the Weeper's family (including his mother and daughter)? [b]The Great Skull[/b] Hex 45.24 Note: this would be a fun location for a fight. With the waters of the River Hyad lapping against it, here lies the skull of the tarrasque. One of them at least, some stories say that the tarrasque has been beheaded ninety-nine times and has regrown its head each time (15.01). Although the skull is not quite long enough to span the entire river, its presence does make fording the wide shallow muddy waters of the River Hyad significantly easier, at its pitted surface is climbable. However this river crossing, like so much else in the Burning Lands, is not without peril. In the waters around the skull teem a large number of giant leeches who have an inconvenient preference for the blood of thinking beings. Hooks: -Has the tarrasque really had its head cut off ninety-nine times? If so, where are all the skulls? -Why so many giant leeches? [b]The Pigdog Sept[/b] Hex 27.27 Note: if my description isn't clear pigdogs look like oversized shorthaired pitbulls with a bit of warthog mixed in. The battle tactics are based on that dog unit from Rome: Total War. One of the most well-known, if not the most populous, of the septs of the Burning Land dwarves (31.27) is the Pigdog Sept. The pigdogs that give this sept its name are stout, short-legged dogs with barrel chests and heavy jaws with long tusk-like teeth and snouts that seem almost pig-like. They are such voracious eaters that they are not favored elsewhere, but that is not a problem for the Pigdog dwarves since their lands are home to the fleshpit. The fleshpit is a strange sight. It is a great cube of strange greenish meat that is sunk into the earth that regrows when pieces of it are sliced off. Its taste, no matter how it is cooked, is wretched and even gnolls cannot stomach it. However the pigdogs live up to their name and bolt down great chunks of it with relish. As a result, the dwarves that live here keep even more dogs than cows and these fierce beasts help keep their masters safe. Although this sept has a reputation for being overfed and slovenly, at least by dwarven standards, they have an impressive record in battle. When their warriors are on the march, they bring huge packs of dogs with them which they set upon the enemy before the dwarven phalanx makes its charge. The dogs disrupt their enemy's ranks so that the charge of dwarves bearing spears and cowhide shields can smash deep into them. Hooks: -What other dwarven septs are there in the western Burning Lands? -How did the fleshpit get there? What is it? [/QUOTE]
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