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<blockquote data-quote="Edgar Ironpelt" data-source="post: 9010536" data-attributes="member: 32075"><p>In settings where I use D&D, I'll either use the standard generic 3.5e elves, orcs, etc. or I'll model them on the elves, orcs, etc. of the D&D Cyclopedia/Mystara Gazetteers.</p><p></p><p>For my old, now-non-D&D Etan campaign, the "humankin" races are cosmopolitan to the point where even the barbarian clans are multi-racial, with clan members considering each other kinfolk even if they belong to different races. (The individual barbarian bands are usually monoracial, however.)</p><p></p><p>In more settled lands, most villages are mostly-human with a few households of non-humans, and a few villages are mostly a single non-human race with a few households of humans or of different non-humans. Towns and cities are fully cosmopolitan.</p><p></p><p>The cosmopolitanism is due to the "Curse of Djerassi," named after the wizard who identified the curse. (The curse was inflicted by various now-dead gods with unknown names.) The curse is one of infertility, having children requires fertility charms, and making those charms requires having friends of different races.</p><p></p><p>Elves are beauty lovers and neat freaks. They don't show any physical effects from aging, but instead succumb to the "elf madness" after 60 years of age. This results in them running off and disappearing - where to is a GM Secret.</p><p></p><p>Half-elves are like elves but less extreme. They may either age and die as humans do, or suffer the elf madness as elves do. Half-elves are not infertile but are less fertile, and there's a quirk where human couples with an elven sibling-in-law and elven couples with a human sibling-in law are more likely to produce twins.</p><p></p><p>Orcs are not evil per se, but do tend to be crude and boorish "frat boy" types. They have a resistance to poison, to bad food, and to getting drunk. Their appearance is usually more "Neanderthal gangster" than "pig-faced midget" but the later do exist. Orcs are all male, and breed with females of other races for continuity. (And sometimes with females of other mammalian species - which is where the occasional pig-faced orc comes from...)</p><p></p><p>(EDIT: I should note that the humankin races of Etan are dwarves, goblins, giants, and lizardmen in addition to the humans, elves, half-elves, and orcs listed above.)</p></blockquote><p></p>
[QUOTE="Edgar Ironpelt, post: 9010536, member: 32075"] In settings where I use D&D, I'll either use the standard generic 3.5e elves, orcs, etc. or I'll model them on the elves, orcs, etc. of the D&D Cyclopedia/Mystara Gazetteers. For my old, now-non-D&D Etan campaign, the "humankin" races are cosmopolitan to the point where even the barbarian clans are multi-racial, with clan members considering each other kinfolk even if they belong to different races. (The individual barbarian bands are usually monoracial, however.) In more settled lands, most villages are mostly-human with a few households of non-humans, and a few villages are mostly a single non-human race with a few households of humans or of different non-humans. Towns and cities are fully cosmopolitan. The cosmopolitanism is due to the "Curse of Djerassi," named after the wizard who identified the curse. (The curse was inflicted by various now-dead gods with unknown names.) The curse is one of infertility, having children requires fertility charms, and making those charms requires having friends of different races. Elves are beauty lovers and neat freaks. They don't show any physical effects from aging, but instead succumb to the "elf madness" after 60 years of age. This results in them running off and disappearing - where to is a GM Secret. Half-elves are like elves but less extreme. They may either age and die as humans do, or suffer the elf madness as elves do. Half-elves are not infertile but are less fertile, and there's a quirk where human couples with an elven sibling-in-law and elven couples with a human sibling-in law are more likely to produce twins. Orcs are not evil per se, but do tend to be crude and boorish "frat boy" types. They have a resistance to poison, to bad food, and to getting drunk. Their appearance is usually more "Neanderthal gangster" than "pig-faced midget" but the later do exist. Orcs are all male, and breed with females of other races for continuity. (And sometimes with females of other mammalian species - which is where the occasional pig-faced orc comes from...) (EDIT: I should note that the humankin races of Etan are dwarves, goblins, giants, and lizardmen in addition to the humans, elves, half-elves, and orcs listed above.) [/QUOTE]
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