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Lets design a Warlord for 5th edition
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<blockquote data-quote="FrogReaver" data-source="post: 7375833" data-attributes="member: 6795602"><p>I wanted to expand on this <strong>Warlord's Aid </strong>style of ability a little and the theory around how and why it will work.</p><p></p><p>Almost all the Warlord classes power will come by it's aids. Aid's will start with minor effects. At level 5 they will upgrade and start providing extra damage, extra attacks, and stronger buffs and debuffs. At level 11 they will upgrade again and provide even stronger effects.</p><p></p><p>This means the Warlord base class will not see extra attack. However, some level 5+ Aid's will feature him being able to make a second attack when he uses that particular Aid. Some may even feature an ally getting an extra attack. By removing extra attack and most other ways of scaling Warlord Damage we allow <strong>Warlord's Aid</strong> to empower some pretty strong effects while still being able to remain at will.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7375833, member: 6795602"] I wanted to expand on this [B]Warlord's Aid [/B]style of ability a little and the theory around how and why it will work. Almost all the Warlord classes power will come by it's aids. Aid's will start with minor effects. At level 5 they will upgrade and start providing extra damage, extra attacks, and stronger buffs and debuffs. At level 11 they will upgrade again and provide even stronger effects. This means the Warlord base class will not see extra attack. However, some level 5+ Aid's will feature him being able to make a second attack when he uses that particular Aid. Some may even feature an ally getting an extra attack. By removing extra attack and most other ways of scaling Warlord Damage we allow [B]Warlord's Aid[/B] to empower some pretty strong effects while still being able to remain at will. [/QUOTE]
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Lets design a Warlord for 5th edition
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