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Lets design a Warlord for 5th edition
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<blockquote data-quote="FrogReaver" data-source="post: 7375854" data-attributes="member: 6795602"><p>I'm with you that we don't need to focus on making a warlord that goes out of it's way to heal as much as a cleric. I do think warlords should be able to grant temp hp and heal. Maybe the best implementation of a healing warlord is a subclass. Maybe not. I think there are mechanics we can add in to a warlord that are very flexible that can allow healing at the expense of damage or buffing etc. So I'm with you that it doesn't need to be a focus as it's just one expression of warlord leadership and inspiration but I'm not sure it has to be relegated to a subclass either.</p><p></p><p>I really like your subclasses, thought I'd prefer a different name than Guerilla for the final one. They are very good concepts and I'm going to start thinking in that direction for my own subclasses. They are much more 5e sounding and feeling than the more generic warlord ones I'm accustomed to seeing. Most subclasses help define who your character is in the world even though they primarily grant combat related abilities and these get right to the heart of that.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7375854, member: 6795602"] I'm with you that we don't need to focus on making a warlord that goes out of it's way to heal as much as a cleric. I do think warlords should be able to grant temp hp and heal. Maybe the best implementation of a healing warlord is a subclass. Maybe not. I think there are mechanics we can add in to a warlord that are very flexible that can allow healing at the expense of damage or buffing etc. So I'm with you that it doesn't need to be a focus as it's just one expression of warlord leadership and inspiration but I'm not sure it has to be relegated to a subclass either. I really like your subclasses, thought I'd prefer a different name than Guerilla for the final one. They are very good concepts and I'm going to start thinking in that direction for my own subclasses. They are much more 5e sounding and feeling than the more generic warlord ones I'm accustomed to seeing. Most subclasses help define who your character is in the world even though they primarily grant combat related abilities and these get right to the heart of that. [/QUOTE]
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Community
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Lets design a Warlord for 5th edition
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