Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Lets design a Warlord for 5th edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7380209" data-attributes="member: 996"><p>Sure, away from it. ;P</p><p></p><p> Too busy running it.</p><p></p><p> The sorcerer is arguably the least versatile full caster, and, that's not all haste does, and even so, even for it that'd be a waste.</p><p></p><p> I think you mean a save penalty, like Help or Hinder? Saves don't mean the same thing, of course.</p><p></p><p> The obvious problem you're having here is that you can't stop thinking that only casters are permitted flexibility, that w/o magic, a class can only be allowed a couple of hard-wired tricks. That kind of limited thinking will never produce a viable class.</p><p></p><p> Ah, the Heart Noble. Oh, but it's a 10th level Sorcerer casting haste all day for free! </p><p>Seriously, your own experience neatly disproves your diatribe. </p><p></p><p>And, we've had an insight into how 5e balances things like this, exactly this, in fact, and it's by ignoring the extremes you're obsessing over.</p><p></p><p> AFAICT it's off the table in 5e. Healing's a daily resource - presumably because of day-length issues.</p><p></p><p> But the class that did that, you playtested and found weak. It's really not much of an issue. And, y'know, haste is just one action, then concentration, you're free to do whatever. Action-granting, that action is gone, each round. </p><p></p><p> Yes, how is that different from any other support class? I mean other than the likelihood that gambits won't have nearly the breadth or power of spells.</p><p></p><p> Bane is a 1st level spell that penalizes saves.</p><p></p><p> Meh, dailies have never made oodles of sense, they're more a D&Dism than a genre bit or realism/immersion mechanic. 5e makes heavy use of them, and, it seems healing has to work on that kind of reasource, so that's kinda locked in. If it must have a daily resource pool for healing, might as well make it flexible, opening up a viable range of support and other options...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7380209, member: 996"] Sure, away from it. ;P Too busy running it. The sorcerer is arguably the least versatile full caster, and, that's not all haste does, and even so, even for it that'd be a waste. I think you mean a save penalty, like Help or Hinder? Saves don't mean the same thing, of course. The obvious problem you're having here is that you can't stop thinking that only casters are permitted flexibility, that w/o magic, a class can only be allowed a couple of hard-wired tricks. That kind of limited thinking will never produce a viable class. Ah, the Heart Noble. Oh, but it's a 10th level Sorcerer casting haste all day for free! Seriously, your own experience neatly disproves your diatribe. And, we've had an insight into how 5e balances things like this, exactly this, in fact, and it's by ignoring the extremes you're obsessing over. AFAICT it's off the table in 5e. Healing's a daily resource - presumably because of day-length issues. But the class that did that, you playtested and found weak. It's really not much of an issue. And, y'know, haste is just one action, then concentration, you're free to do whatever. Action-granting, that action is gone, each round. Yes, how is that different from any other support class? I mean other than the likelihood that gambits won't have nearly the breadth or power of spells. Bane is a 1st level spell that penalizes saves. Meh, dailies have never made oodles of sense, they're more a D&Dism than a genre bit or realism/immersion mechanic. 5e makes heavy use of them, and, it seems healing has to work on that kind of reasource, so that's kinda locked in. If it must have a daily resource pool for healing, might as well make it flexible, opening up a viable range of support and other options... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Lets design a Warlord for 5th edition
Top