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Story Hour
Let's Play #4 4e Goodman Games DCC54 Forges of the Mountain King PCs End NOW WITH PICS OF PCs
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<blockquote data-quote="Goonalan" data-source="post: 6116103" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #4 Goodman Games DCC54 </span></p> <p style="text-align: center"><span style="font-size: 18px">Forges of the Mountain King (Level 1)</span></p><p></p><p>Extended Session 1.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9093444839/" target="_blank"><img src="http://farm4.staticflickr.com/3799/9093444839_e1bdb129d5_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>A Monstrous Welcome (Area 1-1a), again.</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8573227640/" target="_blank"><img src="http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Monstrous Welcome is played out in area 1-1A & 1-1B on the map (see below).</p> <p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/8572133289/" target="_blank"><img src="http://farm9.staticflickr.com/8233/8572133289_9f4d355a35_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>And so the second group of dwarves, the strike team- the A Team, head on in. We’re back in the ruined guard chamber recently rearranged by the previous adventurers - there are lots of dead Fire Beetles about. </p><p></p><p>“They came this way.” Tordek grunts.</p><p></p><p>The adventurers examine the statues of dwarves dotted around the chamber, vexed by the chanting sounds they seem to be making. Grimm points out the statue’s mouths have been blocked with stones and detritus, he clears them out- the chanting grows louder, much louder. Martial prayers and chants in praise of Moradin.</p><p></p><p>“That’s better…” The avenger states.</p><p></p><p>Note all of the dwarves receive a plus 1 bonus to attacks and damage on their next attack, which continues while they can hear the chanting.</p><p></p><p>Grimm is not finished, he points out that one of the chanting dwarf statues is pointing in a different direction to all of the others- it points to an empty spot on the cavern wall. The wall is carefully examined, alas no discoveries are made, however Grimm searches the statue again and finds a moving part, a button- he presses it. A secret door in the wall springs opens.</p><p></p><p>Within, down a dusty and cobwebbed corridor Ragnarr discovers a set of Masterwork Thieves Tools, while Grimm finds a scrap of paper, on which is written-</p><p></p><p>One click sinister, then shun both extremes.</p><p>Keep to the centre; keep your life.</p><p></p><p>There's also a locked coffer within, Ragnarr gets it open and finds several bags of... iron fillings? Several Arcana Checks later and the adventurers are still not sure what they are, they decide to take them anyway.</p><p></p><p>Then they move on...</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6116103, member: 16069"] [CENTER][SIZE="5"]Let's Play #4 Goodman Games DCC54 Forges of the Mountain King (Level 1)[/SIZE][/CENTER] Extended Session 1. [CENTER][url=http://www.flickr.com/photos/40504969@N08/9093444839/][img]http://farm4.staticflickr.com/3799/9093444839_e1bdb129d5_c.jpg[/img][/url][/CENTER] A Monstrous Welcome (Area 1-1a), again. [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/8573227640/][img]http://farm9.staticflickr.com/8245/8573227640_4efdfd980d_b.jpg[/img][/url] The Monstrous Welcome is played out in area 1-1A & 1-1B on the map (see below). [url=http://www.flickr.com/photos/40504969@N08/8572133289/][img]http://farm9.staticflickr.com/8233/8572133289_9f4d355a35_o.jpg[/img][/url][/CENTER] [/sblock] And so the second group of dwarves, the strike team- the A Team, head on in. We’re back in the ruined guard chamber recently rearranged by the previous adventurers - there are lots of dead Fire Beetles about. “They came this way.” Tordek grunts. The adventurers examine the statues of dwarves dotted around the chamber, vexed by the chanting sounds they seem to be making. Grimm points out the statue’s mouths have been blocked with stones and detritus, he clears them out- the chanting grows louder, much louder. Martial prayers and chants in praise of Moradin. “That’s better…” The avenger states. Note all of the dwarves receive a plus 1 bonus to attacks and damage on their next attack, which continues while they can hear the chanting. Grimm is not finished, he points out that one of the chanting dwarf statues is pointing in a different direction to all of the others- it points to an empty spot on the cavern wall. The wall is carefully examined, alas no discoveries are made, however Grimm searches the statue again and finds a moving part, a button- he presses it. A secret door in the wall springs opens. Within, down a dusty and cobwebbed corridor Ragnarr discovers a set of Masterwork Thieves Tools, while Grimm finds a scrap of paper, on which is written- One click sinister, then shun both extremes. Keep to the centre; keep your life. There's also a locked coffer within, Ragnarr gets it open and finds several bags of... iron fillings? Several Arcana Checks later and the adventurers are still not sure what they are, they decide to take them anyway. Then they move on... [/QUOTE]
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