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Story Hour
Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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<blockquote data-quote="Goonalan" data-source="post: 6208582" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #9 Goodman Games </span></p> <p style="text-align: center"><span style="font-size: 18px">DCC55 Isle of the Sea Drake (Level 1)</span></p><p></p><p>[sblock=Isle of the Sea Drake]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9160432479/" target="_blank"><img src="http://farm8.staticflickr.com/7415/9160432479_b997999111_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>And so we’re back with the kids again, this one- unlike the other two scenarios they played previously- LP#6 Kobold Hall, & LP#7 Into the Shadowhaunt; this one was for the kids- as in a full-size scenario, and with a lot less adult interference.</p><p></p><p>LP#6 & LP#7 were one session hits- three or four encounters each, played around a large table with five kids and at least five adults; this time, as I’ve already said, the kids got to do their own thing. Spider had his helper with him, but then again Spider (not his real name, his D&D name you understand) is only 4, or else nearly 5; therefore his dad was on hand; but the others were off the leash.</p><p></p><p>I therefore also made a concerted effort to engage with the little guys, I’m not going to go through all the tricks I pulled, mainly because I don’t remember them all, but I’ll try and mention some of the stuff that I used along the way to keep them entertained.</p><p></p><p>This scenario took us about three months to get through, I forget how many sessions (and I’ve not looked at my notes yet) but some of the sessions were spaced out. We made a rule that all of the players had to be available for the game to go ahead, and stuck to it, even if it meant waiting three weeks between games. </p><p></p><p>And so the gang were duly gathered (again), character sheets located- with a complete session devoted to getting the kids to roll up their own PCs (they’re really not optimised), dice were bought for the occasion, and so the third adventure of the Young Ones begins. </p><p></p><p>And so we have-</p><p></p><p>PC's</p><p>Brevill, Male Warforged Paladin of Erathis 1 (Played by Spider aged 4.75)</p><p>Shuva, Female Half-Elf Fey Pact Warlock 1 (Played by Alfie aged 9)</p><p>Heian, Male Elf Cleric of Sehanine 1 (Played by Luka aged 9)</p><p>Lia, Male Elf Rogue 1 (Played by Leena aged 12)</p><p>Arannis, Male Eladrin Warlord 1 (Played by Fred aged 13)</p><p></p><p>And so…</p><p></p><p>The story starts with a ship- The Barnacle, it’s at sea, the kids get ten minutes of backstory, delivered by yours truly in a grand narrator style, followed by two minutes or so to exchange pleasantries with Captain Jack and his crew, meet prince Dwayne (see below), and admire the beautiful island paradise they’re sailing by.</p><p></p><p>[sblock=Paradise Island?]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9160430779/" target="_blank"><img src="http://farm8.staticflickr.com/7378/9160430779_f5c03b231a_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>The backstory is pretty simple really; the adventurers are all part of the same group- a collection of Fey ambassadors and merchants from the Lord of the Great Sea. Arannis is a lieutenant of the fey guard; Heain and Shuva are low-ranking court members, they fulfil the function of priest and mystic, respectively. Lia is a member of the royal family, a (tomboy) princess- of sorts; while Brevill is her butler-cum-bodyguard. The group have traveled through a portal from the Feywild, obviously there are many other members of the court aboard The Barnacle, including a direct-line blood relative of the Lord of the Great Sea- the beautiful young prince Dwayne.</p><p></p><p>Then the monster hits…</p><p></p><p>[sblock=The Monster…]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9162647184/" target="_blank"><img src="http://farm6.staticflickr.com/5347/9162647184_db6a39325a_o.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>And The Barnacle is smashed in two, and so we start… at the bottom of the stairs!</p><p></p><p>So the guys have their character sheets (in plastic wallets) and dice in hand and are at the bottom of the stairs (in real life), their first task is to get up the stairs- because in game they’re all below deck on the ship. The kids have to climb over each other (in a safe way, of course), while rolling skill checks to get themselves, and their friends, up the stairs and on to the deck of the ship proper, which equates to the landing at the top of the stairs.</p><p></p><p>Once at the top of the stairs the bathroom door opens and a water-pistol wielding miscreant (Dave) appears, the kids have to make more checks- and mimic their PCs actions, leaping about the upstairs landing to get in to a bedroom; Dave is simulating the waves and flying water with his super-soaker by the way. The door to the bedroom opens and closes seemingly at random intervals- the guys have to time their leaps, hops and runs to get in the door and avoid the maniac water pistol wielder. Thus through a combination of skill checks, and some fine acting, the guys make it across the heaving deck of the ship to the rail. They quickly realise that the only way they can survive is by getting off the boat and trying to swim to the island they’re sailing past.</p><p></p><p>Back down the stairs the guys have to swim down the hallway, on their bellies- Leena wasn’t too happy about this- she’s 12 and far too grown up for ‘swimming down a hallway’, anyway after more skill checks the guys make it to the doorway to the dining room, which is to say- the shore of the island.</p><p></p><p>The last thing they see is The Barnacle finally sinking beneath the waves, followed by a glimpse of the scaled serpent that wrecked the ship; the creature has Prince Dwayne in its clutches.</p><p></p><p>“Prince Dwayne” Lia shouts, and waves frantically…</p><p></p><p>Prince Dwayne looks a lot like Justin Bieber- apparently.</p><p></p><p>The players are rewarded with juice, biscuits and ten minutes to calm down a little; they’re around the table now and the game proper can begin.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6208582, member: 16069"] [CENTER][SIZE="5"]Let's Play #9 Goodman Games DCC55 Isle of the Sea Drake (Level 1)[/SIZE][/CENTER] [sblock=Isle of the Sea Drake] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9160432479/][img]http://farm8.staticflickr.com/7415/9160432479_b997999111_o.jpg[/img][/url][/CENTER] [/sblock] And so we’re back with the kids again, this one- unlike the other two scenarios they played previously- LP#6 Kobold Hall, & LP#7 Into the Shadowhaunt; this one was for the kids- as in a full-size scenario, and with a lot less adult interference. LP#6 & LP#7 were one session hits- three or four encounters each, played around a large table with five kids and at least five adults; this time, as I’ve already said, the kids got to do their own thing. Spider had his helper with him, but then again Spider (not his real name, his D&D name you understand) is only 4, or else nearly 5; therefore his dad was on hand; but the others were off the leash. I therefore also made a concerted effort to engage with the little guys, I’m not going to go through all the tricks I pulled, mainly because I don’t remember them all, but I’ll try and mention some of the stuff that I used along the way to keep them entertained. This scenario took us about three months to get through, I forget how many sessions (and I’ve not looked at my notes yet) but some of the sessions were spaced out. We made a rule that all of the players had to be available for the game to go ahead, and stuck to it, even if it meant waiting three weeks between games. And so the gang were duly gathered (again), character sheets located- with a complete session devoted to getting the kids to roll up their own PCs (they’re really not optimised), dice were bought for the occasion, and so the third adventure of the Young Ones begins. And so we have- PC's Brevill, Male Warforged Paladin of Erathis 1 (Played by Spider aged 4.75) Shuva, Female Half-Elf Fey Pact Warlock 1 (Played by Alfie aged 9) Heian, Male Elf Cleric of Sehanine 1 (Played by Luka aged 9) Lia, Male Elf Rogue 1 (Played by Leena aged 12) Arannis, Male Eladrin Warlord 1 (Played by Fred aged 13) And so… The story starts with a ship- The Barnacle, it’s at sea, the kids get ten minutes of backstory, delivered by yours truly in a grand narrator style, followed by two minutes or so to exchange pleasantries with Captain Jack and his crew, meet prince Dwayne (see below), and admire the beautiful island paradise they’re sailing by. [sblock=Paradise Island?] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9160430779/][img]http://farm8.staticflickr.com/7378/9160430779_f5c03b231a_o.jpg[/img][/url][/CENTER] [/sblock] The backstory is pretty simple really; the adventurers are all part of the same group- a collection of Fey ambassadors and merchants from the Lord of the Great Sea. Arannis is a lieutenant of the fey guard; Heain and Shuva are low-ranking court members, they fulfil the function of priest and mystic, respectively. Lia is a member of the royal family, a (tomboy) princess- of sorts; while Brevill is her butler-cum-bodyguard. The group have traveled through a portal from the Feywild, obviously there are many other members of the court aboard The Barnacle, including a direct-line blood relative of the Lord of the Great Sea- the beautiful young prince Dwayne. Then the monster hits… [sblock=The Monster…] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9162647184/][img]http://farm6.staticflickr.com/5347/9162647184_db6a39325a_o.jpg[/img][/url][/CENTER] [/sblock] And The Barnacle is smashed in two, and so we start… at the bottom of the stairs! So the guys have their character sheets (in plastic wallets) and dice in hand and are at the bottom of the stairs (in real life), their first task is to get up the stairs- because in game they’re all below deck on the ship. The kids have to climb over each other (in a safe way, of course), while rolling skill checks to get themselves, and their friends, up the stairs and on to the deck of the ship proper, which equates to the landing at the top of the stairs. Once at the top of the stairs the bathroom door opens and a water-pistol wielding miscreant (Dave) appears, the kids have to make more checks- and mimic their PCs actions, leaping about the upstairs landing to get in to a bedroom; Dave is simulating the waves and flying water with his super-soaker by the way. The door to the bedroom opens and closes seemingly at random intervals- the guys have to time their leaps, hops and runs to get in the door and avoid the maniac water pistol wielder. Thus through a combination of skill checks, and some fine acting, the guys make it across the heaving deck of the ship to the rail. They quickly realise that the only way they can survive is by getting off the boat and trying to swim to the island they’re sailing past. Back down the stairs the guys have to swim down the hallway, on their bellies- Leena wasn’t too happy about this- she’s 12 and far too grown up for ‘swimming down a hallway’, anyway after more skill checks the guys make it to the doorway to the dining room, which is to say- the shore of the island. The last thing they see is The Barnacle finally sinking beneath the waves, followed by a glimpse of the scaled serpent that wrecked the ship; the creature has Prince Dwayne in its clutches. “Prince Dwayne” Lia shouts, and waves frantically… Prince Dwayne looks a lot like Justin Bieber- apparently. The players are rewarded with juice, biscuits and ten minutes to calm down a little; they’re around the table now and the game proper can begin. [/QUOTE]
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Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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