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Story Hour
Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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<blockquote data-quote="Goonalan" data-source="post: 6223666" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #9 Goodman Games </span></p> <p style="text-align: center"><span style="font-size: 18px">DCC55 Isle of the Sea Drake (Level 1)</span></p><p></p><p>Session 2.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/10385226104/" target="_blank"><img src="http://farm6.staticflickr.com/5499/10385226104_863c21275a_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Encounter #3a Through the jungle to rescue the Coyomi men.</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9162515532/" target="_blank"><img src="http://farm8.staticflickr.com/7377/9162515532_ef0518cb54_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Map- obviously the guys don’t get to see this.</p><p></p><p>[/sblock]</p><p></p><p>The players have already done a fair amount of exploring of the isle, they’re also armed with a map and they know the location they are heading to. I therefore cut down this section, I just required one check from each PC- any skill could be employed provided they could make a case for its use.</p><p></p><p>The checks all went remarkably well, and ended with two ‘20’s, from Arannis and Lia- Nature and Stealth checks respectively.</p><p></p><p>I therefore gave the kids the option of another easy victory (perhaps), atop a hill the guys spy a group of the skull-faced Comiqui, a patrol- probably, they get up close without being spotted…</p><p></p><p>Comment: I thought I’d get through this section quickly, so we could get straight in to the action; this is after all the start of the second session. I presented the next encounter to the guys on a plate- it was there’s for the taking, I don’t mind giving the guys an easy victory every now and then.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6223666, member: 16069"] [CENTER][SIZE="5"]Let's Play #9 Goodman Games DCC55 Isle of the Sea Drake (Level 1)[/SIZE][/CENTER] Session 2. [CENTER][url=http://www.flickr.com/photos/40504969@N08/10385226104/][img]http://farm6.staticflickr.com/5499/10385226104_863c21275a_b.jpg[/img][/url][/CENTER] Encounter #3a Through the jungle to rescue the Coyomi men. [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9162515532/][img]http://farm8.staticflickr.com/7377/9162515532_ef0518cb54_c.jpg[/img][/url] The Map- obviously the guys don’t get to see this.[/CENTER] [/sblock] The players have already done a fair amount of exploring of the isle, they’re also armed with a map and they know the location they are heading to. I therefore cut down this section, I just required one check from each PC- any skill could be employed provided they could make a case for its use. The checks all went remarkably well, and ended with two ‘20’s, from Arannis and Lia- Nature and Stealth checks respectively. I therefore gave the kids the option of another easy victory (perhaps), atop a hill the guys spy a group of the skull-faced Comiqui, a patrol- probably, they get up close without being spotted… Comment: I thought I’d get through this section quickly, so we could get straight in to the action; this is after all the start of the second session. I presented the next encounter to the guys on a plate- it was there’s for the taking, I don’t mind giving the guys an easy victory every now and then. [/QUOTE]
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Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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