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Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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<blockquote data-quote="Goonalan" data-source="post: 6233619" data-attributes="member: 16069"><p style="text-align: center"><span style="font-size: 18px">Let's Play #9 Goodman Games </span></p> <p style="text-align: center"><span style="font-size: 18px">DCC55 Isle of the Sea Drake (Level 1)</span></p><p></p><p>Session 3.</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/10385226104/" target="_blank"><img src="http://farm6.staticflickr.com/5499/10385226104_863c21275a_b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Encounter #7 The Big Bad Zombie (Random Encounter at Area C-1)</p><p></p><p>[sblock=The Map]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9162515532/" target="_blank"><img src="http://farm8.staticflickr.com/7377/9162515532_ef0518cb54_c.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p> <p style="text-align: center">The Map- obviously the guys don’t get to see this, obviously.</p> <p style="text-align: center"></p> <p style="text-align: center">There’s no map in the module for this area, I just drew one out on a Chessex Battle Mat. </p><p></p><p>[/sblock]</p><p></p><p>The two Coyomi men gasp and chatter loudly- fear in their voices, the pair fall back quickly, back on to the Tidal Bridge.</p><p></p><p>Heian translates their words, the Cleric of Sehanine performed the Comprehend Languages ritual shortly after getting up for the days adventuring, he figured someone needed to be able to talk to the two Coyomi men.</p><p></p><p>Not bad thinking for 9 year old.</p><p></p><p>“They keep saying something about Eagle-Feather!” Heian shouts out.</p><p>“That’s the name of the dead Coyomi Chief.” Lia calls back.</p><p>“That must be him.” Heian states.</p><p>“Damn! Let’s get this done quickly.” Arannis adds.</p><p></p><p>Just a note to say that in the module this bad guy is described as the ‘biggest, baddest Zombie on the islands…” </p><p></p><p>Bad Guys 625 XP Level 2 Encounter</p><p>Zombie- Coyomi Chief Level 2 Solo Brute x1</p><p></p><p>[sblock=The Monster Manual]</p><p></p><p style="text-align: center"><a href="http://www.flickr.com/photos/40504969@N08/9162433298/" target="_blank"><img src="http://farm6.staticflickr.com/5457/9162433298_47f73c42c9_o.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[/sblock]</p><p></p><p>The Zombie Chief lashes out at Lia, who manages to duck and dodge back out of range at the last moment, and a good job to, the Rogue is still badly wounded from the last fight (only a couple of hit points more than her bloodied value). </p><p></p><p>Arannis stabs and skewers the Zombie Chief, Shuva engulfs the thing in Witchfire and then surrounded by shadow she moves quickly in to cover, behind the creepy totem.</p><p></p><p>Lia gets behind the Undead Chief and plunges her magical short sword right between its rotting shoulder-blades, the Zombie lurches and moans.</p><p></p><p>That was a critical hit from Lia, and with Combat Advantage- a whole hunk of damage.</p><p></p><p>An intense beam of radiant light sears the Zombie, Heian strikes a pose with his holy symbol at full stretch.</p><p></p><p>“In the name of Erathis- Fight Me!” Brevill challenges, and then cuts hard and takes another chunk out of the Undead creature, the thing flails wildly but Brevill ducks and dodges.</p><p></p><p>It tries again- this time connects with the Warforged with a flailing slam.</p><p></p><p>Brevill staggers backwards clutching at the spot, unsteady on his feet- left dazed by the strike.</p><p></p><p>It was at exactly this point (see below) I realised that my big bad Zombie was going to die very quickly; in-game I borrowed three six-sided dice from the players, I had my own but I wanted the effect, the kids were not happy to see me rolling 3d6 (actually +5) for the Zombie Chief’s damage.</p><p></p><p>Particularly Spider, who plays Brevill.</p><p></p><p>They needn’t have worried.</p><p></p><p>The first roll for damage was a ‘1’.</p><p></p><p>As was the second.</p><p></p><p>And the third.</p><p></p><p>For eight points of damage in total.</p><p></p><p>Whoopee!</p><p></p><p>Still enough to bloody the Warforged however.</p><p></p><p>Arannis meantime strikes again, skewers the Zombie Chief and leaves it staggering.</p><p></p><p>“Fight on Brevill! Fight on!” Arannis inspires the Warforged, Brevill’s wounds are soon forgotten.</p><p></p><p>KERBOOM!</p><p></p><p>A great thunder clap bursts above the Undead creature, the Zombie Chief staggers some more, almost falls, Shuva grins.</p><p></p><p>Lia stabs the thing in the back again with her magical short sword, full force; at the same moment a beam of radiant light burns and crisps the foul creature’s flesh, Heian continues to pose.</p><p></p><p>Brevill, still dazed, staggers backwards a little way, gets a grip on his senses and manages to clear his head. The thing lurches after the Warforged, and somehow contrives to flail and miss, not once but twice.</p><p></p><p>And that was my second Action Point spent for the Solo Zombie, I’ve hit once so far- for minimum damage, while the guys have been rolling close-on maximum damage for all of their attacks.</p><p></p><p>Arannis stabs and skewers the Zombie again; Lia repeats her trick and buries her short sword in the small of the creature’s back.</p><p></p><p>Next up the Brute is caught in Shuva’s Eldricth Blast- scorched and seared some more; Heian fires another beam of radiant light- the Zombie clutches at the smouldering wound, lurches forward, and then slowly collapses- the Chief is dead, again.</p><p></p><p>They figure this isn’t the body of Owl Brother, but to be sure they check quickly- again, no owl tattoo,</p><p></p><p>The kids inflicted 200+ points of damage in something like three rounds there, they never missed once- I made something like six or seven attacks, and hit once, for the minimum possible damage. I was (playacting) my anger and frustration at the time, while the kids were laughing and grinning all the while.</p><p></p><p>“Behind the totem!” Arannis shouts.</p><p></p><p>The adventurers, and the Coyomi men, slump down on the sand in the shade of the grisly construction; they breathe hard and take a well-earned short rest. </p><p></p><p>Encounter #7 Complete</p><p></p><p>Bad Guys 625 XP Level 2 Encounter</p><p>Zombie- Coyomi Chief Level 2 Solo Brute x1</p><p></p><p>Lia recovers quickly, the Elf is curious, she investigates the totem, finally- with help, she climbs to the top, although she takes care not to expose herself to view. The guys are very conscious that their enemies are in the jungle ahead, they wanted to get off the Tidal Bridge quickly, and now they’re on the beach they’re making sure they can’t be seen.</p><p></p><p>Lia spies the beach ahead, the adventurers are in luck, it’s empty.</p><p></p><p>Luckier still, the Elf Rogue spots two things, the first- in the distance a tower squatting atop a low hill; the second thing Lia spots is much closer, in fact in reach- a worn and ancient looking satchel, resting atop the totem, she grabs it and drops it down to her colleagues.</p><p></p><p>In the satchel are a bunch of sodden papers, all ruined.</p><p></p><p>Except one.</p><p></p><p>Which Arannis reads aloud- “treasure, then there’s a bunch of stuff that’s impossible to read, followed by- swamp tower. My guess is there’s some treasure in the swamp tower, wherever that is.”</p><p></p><p>Arannis looks at Heian.</p><p></p><p>The Cleric of Sehanine repeats the words on the paper in Xulmec, the language of the Coyomi, both men point towards the interior of the Island of the Dead- west and perhaps a little to the south, on mention of the word ‘swamp’.</p><p></p><p>Five minutes later the guys get back to their feet and the quickly scurry up the beach and in to the jungle, under cover, and away from spying eyes.</p><p></p><p>The Coyomi men are consulted- next stop the tower they saw in the distance, which should by Arannis and Heian’s reckoning be home to the Shell-Blower and the ‘eagle-cats’, whatever they may be.</p><p></p><p>Comment: That was… pathetic. The dice hate me.</p><p></p><p>I love the fact that these guys have no idea whatsoever what the ‘eagle-cats’ could be, they have no D&D or Fantasy RPG history, everything is new to them.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 6233619, member: 16069"] [CENTER][SIZE="5"]Let's Play #9 Goodman Games DCC55 Isle of the Sea Drake (Level 1)[/SIZE][/CENTER] Session 3. [CENTER][url=http://www.flickr.com/photos/40504969@N08/10385226104/][img]http://farm6.staticflickr.com/5499/10385226104_863c21275a_b.jpg[/img][/url][/CENTER] Encounter #7 The Big Bad Zombie (Random Encounter at Area C-1) [sblock=The Map] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9162515532/][img]http://farm8.staticflickr.com/7377/9162515532_ef0518cb54_c.jpg[/img][/url] The Map- obviously the guys don’t get to see this, obviously. There’s no map in the module for this area, I just drew one out on a Chessex Battle Mat. [/CENTER] [/sblock] The two Coyomi men gasp and chatter loudly- fear in their voices, the pair fall back quickly, back on to the Tidal Bridge. Heian translates their words, the Cleric of Sehanine performed the Comprehend Languages ritual shortly after getting up for the days adventuring, he figured someone needed to be able to talk to the two Coyomi men. Not bad thinking for 9 year old. “They keep saying something about Eagle-Feather!” Heian shouts out. “That’s the name of the dead Coyomi Chief.” Lia calls back. “That must be him.” Heian states. “Damn! Let’s get this done quickly.” Arannis adds. Just a note to say that in the module this bad guy is described as the ‘biggest, baddest Zombie on the islands…” Bad Guys 625 XP Level 2 Encounter Zombie- Coyomi Chief Level 2 Solo Brute x1 [sblock=The Monster Manual] [CENTER][url=http://www.flickr.com/photos/40504969@N08/9162433298/][img]http://farm6.staticflickr.com/5457/9162433298_47f73c42c9_o.png[/img][/url][/CENTER] [/sblock] The Zombie Chief lashes out at Lia, who manages to duck and dodge back out of range at the last moment, and a good job to, the Rogue is still badly wounded from the last fight (only a couple of hit points more than her bloodied value). Arannis stabs and skewers the Zombie Chief, Shuva engulfs the thing in Witchfire and then surrounded by shadow she moves quickly in to cover, behind the creepy totem. Lia gets behind the Undead Chief and plunges her magical short sword right between its rotting shoulder-blades, the Zombie lurches and moans. That was a critical hit from Lia, and with Combat Advantage- a whole hunk of damage. An intense beam of radiant light sears the Zombie, Heian strikes a pose with his holy symbol at full stretch. “In the name of Erathis- Fight Me!” Brevill challenges, and then cuts hard and takes another chunk out of the Undead creature, the thing flails wildly but Brevill ducks and dodges. It tries again- this time connects with the Warforged with a flailing slam. Brevill staggers backwards clutching at the spot, unsteady on his feet- left dazed by the strike. It was at exactly this point (see below) I realised that my big bad Zombie was going to die very quickly; in-game I borrowed three six-sided dice from the players, I had my own but I wanted the effect, the kids were not happy to see me rolling 3d6 (actually +5) for the Zombie Chief’s damage. Particularly Spider, who plays Brevill. They needn’t have worried. The first roll for damage was a ‘1’. As was the second. And the third. For eight points of damage in total. Whoopee! Still enough to bloody the Warforged however. Arannis meantime strikes again, skewers the Zombie Chief and leaves it staggering. “Fight on Brevill! Fight on!” Arannis inspires the Warforged, Brevill’s wounds are soon forgotten. KERBOOM! A great thunder clap bursts above the Undead creature, the Zombie Chief staggers some more, almost falls, Shuva grins. Lia stabs the thing in the back again with her magical short sword, full force; at the same moment a beam of radiant light burns and crisps the foul creature’s flesh, Heian continues to pose. Brevill, still dazed, staggers backwards a little way, gets a grip on his senses and manages to clear his head. The thing lurches after the Warforged, and somehow contrives to flail and miss, not once but twice. And that was my second Action Point spent for the Solo Zombie, I’ve hit once so far- for minimum damage, while the guys have been rolling close-on maximum damage for all of their attacks. Arannis stabs and skewers the Zombie again; Lia repeats her trick and buries her short sword in the small of the creature’s back. Next up the Brute is caught in Shuva’s Eldricth Blast- scorched and seared some more; Heian fires another beam of radiant light- the Zombie clutches at the smouldering wound, lurches forward, and then slowly collapses- the Chief is dead, again. They figure this isn’t the body of Owl Brother, but to be sure they check quickly- again, no owl tattoo, The kids inflicted 200+ points of damage in something like three rounds there, they never missed once- I made something like six or seven attacks, and hit once, for the minimum possible damage. I was (playacting) my anger and frustration at the time, while the kids were laughing and grinning all the while. “Behind the totem!” Arannis shouts. The adventurers, and the Coyomi men, slump down on the sand in the shade of the grisly construction; they breathe hard and take a well-earned short rest. Encounter #7 Complete Bad Guys 625 XP Level 2 Encounter Zombie- Coyomi Chief Level 2 Solo Brute x1 Lia recovers quickly, the Elf is curious, she investigates the totem, finally- with help, she climbs to the top, although she takes care not to expose herself to view. The guys are very conscious that their enemies are in the jungle ahead, they wanted to get off the Tidal Bridge quickly, and now they’re on the beach they’re making sure they can’t be seen. Lia spies the beach ahead, the adventurers are in luck, it’s empty. Luckier still, the Elf Rogue spots two things, the first- in the distance a tower squatting atop a low hill; the second thing Lia spots is much closer, in fact in reach- a worn and ancient looking satchel, resting atop the totem, she grabs it and drops it down to her colleagues. In the satchel are a bunch of sodden papers, all ruined. Except one. Which Arannis reads aloud- “treasure, then there’s a bunch of stuff that’s impossible to read, followed by- swamp tower. My guess is there’s some treasure in the swamp tower, wherever that is.” Arannis looks at Heian. The Cleric of Sehanine repeats the words on the paper in Xulmec, the language of the Coyomi, both men point towards the interior of the Island of the Dead- west and perhaps a little to the south, on mention of the word ‘swamp’. Five minutes later the guys get back to their feet and the quickly scurry up the beach and in to the jungle, under cover, and away from spying eyes. The Coyomi men are consulted- next stop the tower they saw in the distance, which should by Arannis and Heian’s reckoning be home to the Shell-Blower and the ‘eagle-cats’, whatever they may be. Comment: That was… pathetic. The dice hate me. I love the fact that these guys have no idea whatsoever what the ‘eagle-cats’ could be, they have no D&D or Fantasy RPG history, everything is new to them. [/QUOTE]
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Let's Play #9 4e Goodman Games DCC55 Isle of the Sea Drake Enc#9 The Watch Tower WITH PC PICs
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