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[Let's Read] Odyssey of the Dragonlords
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<blockquote data-quote="Dire Bare" data-source="post: 7960765" data-attributes="member: 18182"><p>To explain some of the less obvious options from <a href="https://www.drivethrurpg.com/product/277656/Arkadia--The-Greek-Setting-for-5e" target="_blank">Arkadia</a> . . . .</p><p></p><p><strong>Races:</strong> Classic D&D races such as dwarves, elves, and orcs get somewhat different traits and subraces than in the PHB. </p><ul> <li data-xf-list-type="ul"><strong>Dwarf:</strong> Volcano and field dwarves are similar to, but a bit different than the classic mountain and hill dwarves.</li> <li data-xf-list-type="ul"><strong>Elf:</strong> Again, similar but different from the classic D&D take on elves, described as a declining race, the first mortals from the Age of Gods. The Oreyan elves are the amazons of the setting, similar to wood/wild elves. Scyllaen elves are similar to high elves, and are the Atlanteans of the setting. Nyssian elves are explicitly drow, and come from an Egyptian-inspired region and are pharaonic necromancers.</li> <li data-xf-list-type="ul"><strong>Humans: </strong>Standard humans traits, but some details to make your humans more Arkadian (or Thylean).</li> <li data-xf-list-type="ul"><strong>Orc:</strong> Gargaran orcs are also known as giants as they are often over 6 ft tall. Similar to standard D&D orcs of the savage-but-not-evil type.</li> <li data-xf-list-type="ul"><strong>Phaedran:</strong> A fey-touched or plane-touched race, a different take on the fey races of Greek myth. Phaedrans are descendants of fey, born to mortal parents, not actual fey themselves. Subraces include satyrs, sirens, gorgons (medusae), centaur (bipedal). Minotaurs are also described as phaedrans, but the Kinosian minotaur race in the free supplement is a separate racial option, not a subrace.</li> <li data-xf-list-type="ul"><strong>Minotaur:</strong> Available as a <a href="https://www.drivethrurpg.com/product/301695/Arkadia--Minotaur-Race-for-5e" target="_blank">free supplement</a> on drivethrurpg.com.</li> </ul><p><strong>Classes:</strong> There's some obvious overlap, or alternate versions, of archetypes presented in Dragonlords, but a few options that are unique to Arkadia. The <a href="https://www.drivethrurpg.com/product/278300/Arkadia-5e--Greek-Class-Archetypes" target="_blank">Class Archetypes</a> free preview on drivethrurpg.com includes all of the, well, class archetypes!</p><ul> <li data-xf-list-type="ul"><strong>Circle of Beasts:</strong> Shapechanging druids.</li> <li data-xf-list-type="ul"><strong>Oath of Judgement:</strong> Paladins who emulate kings (Zeus basically), acting as judge, jury & executioners, wielding storm and lightning.</li> <li data-xf-list-type="ul"><strong>The Dead King: </strong>This warlock patron is a powerful undead pharaoh from Nys, the not-Egypt of the setting.</li> </ul><p><strong>Feats:</strong> 9 general feats including: arena champion, colossus breaker, myrmidon, oracle, pankratiast, phalanx warrior, and reveler. Also an additional 11 racial feats for everybody except humans. Not sure of the balance, but the feats come across as flavorful, rather than simple power-ups, further describing Greek-inspired heroes.</p></blockquote><p></p>
[QUOTE="Dire Bare, post: 7960765, member: 18182"] To explain some of the less obvious options from [URL='https://www.drivethrurpg.com/product/277656/Arkadia--The-Greek-Setting-for-5e']Arkadia[/URL] . . . . [B]Races:[/B] Classic D&D races such as dwarves, elves, and orcs get somewhat different traits and subraces than in the PHB. [LIST] [*][B]Dwarf:[/B] Volcano and field dwarves are similar to, but a bit different than the classic mountain and hill dwarves. [*][B]Elf:[/B] Again, similar but different from the classic D&D take on elves, described as a declining race, the first mortals from the Age of Gods. The Oreyan elves are the amazons of the setting, similar to wood/wild elves. Scyllaen elves are similar to high elves, and are the Atlanteans of the setting. Nyssian elves are explicitly drow, and come from an Egyptian-inspired region and are pharaonic necromancers. [*][B]Humans: [/B]Standard humans traits, but some details to make your humans more Arkadian (or Thylean). [*][B]Orc:[/B] Gargaran orcs are also known as giants as they are often over 6 ft tall. Similar to standard D&D orcs of the savage-but-not-evil type. [*][B]Phaedran:[/B] A fey-touched or plane-touched race, a different take on the fey races of Greek myth. Phaedrans are descendants of fey, born to mortal parents, not actual fey themselves. Subraces include satyrs, sirens, gorgons (medusae), centaur (bipedal). Minotaurs are also described as phaedrans, but the Kinosian minotaur race in the free supplement is a separate racial option, not a subrace. [*][B]Minotaur:[/B] Available as a [URL='https://www.drivethrurpg.com/product/301695/Arkadia--Minotaur-Race-for-5e']free supplement[/URL] on drivethrurpg.com. [/LIST] [B]Classes:[/B] There's some obvious overlap, or alternate versions, of archetypes presented in Dragonlords, but a few options that are unique to Arkadia. The [URL='https://www.drivethrurpg.com/product/278300/Arkadia-5e--Greek-Class-Archetypes']Class Archetypes[/URL] free preview on drivethrurpg.com includes all of the, well, class archetypes! [LIST] [*][B]Circle of Beasts:[/B] Shapechanging druids. [*][B]Oath of Judgement:[/B] Paladins who emulate kings (Zeus basically), acting as judge, jury & executioners, wielding storm and lightning. [*][B]The Dead King: [/B]This warlock patron is a powerful undead pharaoh from Nys, the not-Egypt of the setting. [/LIST] [B]Feats:[/B] 9 general feats including: arena champion, colossus breaker, myrmidon, oracle, pankratiast, phalanx warrior, and reveler. Also an additional 11 racial feats for everybody except humans. Not sure of the balance, but the feats come across as flavorful, rather than simple power-ups, further describing Greek-inspired heroes. [/QUOTE]
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