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<blockquote data-quote="(un)reason" data-source="post: 5722336" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 252: October 1998</u></strong></p><p></p><p></p><p>part 8/8</p><p></p><p></p><p>Previews gets it's TSR back, and stops covering stuff by other companies again. That didn't last long. And seems rather stupid. Let it die, folks. You don't need that company name anymore. Wonder why they did this. </p><p></p><p>Anyway, back to this month's releases. Our trilogy of Illithid adventures draws to a close with Dawn of the Overmind. That sounds pretty ominous. I hope you've stocked up on your mind protecting items. </p><p></p><p>The Realms doubles up as usual. Our gaming product is a book on Calimport, and our novel is a new on by R.A Salavadore, The Silent Blade. Drizzt, Entreri, Wulfgar, and all that crew continue to service the fans in fairly familiar environments. </p><p></p><p>Dragonlance returns to AD&D, sorta. Seeds of Chaos is a dual-statted book covering the chaos wars from a gaming perspective. Because if any era is hostile to PC's, its one that makes half the classes suddenly useless. Looks like the 5th ages' days are numbered as well, as the sidebar hints at the next series of cataclysms to take place there. People barely had a chance to get over the last one. Give them a little time to catch their breath. They also continue to cover the chaos wars in the novels, with Tears of the Night Sky by Linda P. Barker and Nancy Varian Berberick. Nonlinear timelining makes for many headaches. </p><p></p><p>Greyhawk opens up another lost tomb, the Crypt of Lyzandred the Mad. Another attempt to combine old skool meatgrinder with a little modern plotting. </p><p></p><p>Planescape <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />s it all up with Faction War. They just had to screw this setting up before cancelling it as well. Bastards. Hiss spit growl. </p><p></p><p>The Odyssey line also draws to a close with Jakandor: Land of Legend. Will they get a remotely satisfying ending? Well, I guess it's up to the players in your game. </p><p></p><p>Alternity also gets a supplement and a novel. The last Warhulk sounds rather 40k'ish, but the description makes it seem rather more interesting than that. Starise at Corrivale by Diane Duane, on the other hand, seems a pretty standard bit of intrigue. Isn't she a regular star trek fiction writer. Hmm. </p><p></p><p></p><p>Profiles: In another case of topicality in here, R.A. Salvadore is available to be this month's interviewee. While he puts as much effort into his work as most of our writers, his biggest success stems from a moment of mad inspiration while under pressure. Funny how that works. He dreams of creating his own world which eclipses his Forgotten Realms success, but really, it's not going to happen. People don't really want originality, they want regular fixes of junk food. So you'd better keep doing that hackwork if you want to eat. Muahahahaha!</p><p></p><p></p><p>Another issue with excellent articles overall, but the sense that they're closing in on themselves continues, with the reviews finally ending, and the brief experiment with covering the release schedules of other RPG companies abandoned. They are covering slightly more non D&D RPG'ing than they have the last couple of years, but it's still all WotC material. So I guess this is where they give up the last few pretences of not being purely a house organ. Now all that's left is for them to concentrate on being the best house organ they possibly can. The year draws to a close, and the old projects still in development when WotC took over are pretty much out now. Time for them to really work on the complete makeover they'll give both the game and the magazine soon. The power is in their hands, and they're going to apply it.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5722336, member: 27780"] [B][U]Dragon Magazine Issue 252: October 1998[/U][/B] part 8/8 Previews gets it's TSR back, and stops covering stuff by other companies again. That didn't last long. And seems rather stupid. Let it die, folks. You don't need that company name anymore. Wonder why they did this. Anyway, back to this month's releases. Our trilogy of Illithid adventures draws to a close with Dawn of the Overmind. That sounds pretty ominous. I hope you've stocked up on your mind protecting items. The Realms doubles up as usual. Our gaming product is a book on Calimport, and our novel is a new on by R.A Salavadore, The Silent Blade. Drizzt, Entreri, Wulfgar, and all that crew continue to service the fans in fairly familiar environments. Dragonlance returns to AD&D, sorta. Seeds of Chaos is a dual-statted book covering the chaos wars from a gaming perspective. Because if any era is hostile to PC's, its one that makes half the classes suddenly useless. Looks like the 5th ages' days are numbered as well, as the sidebar hints at the next series of cataclysms to take place there. People barely had a chance to get over the last one. Give them a little time to catch their breath. They also continue to cover the chaos wars in the novels, with Tears of the Night Sky by Linda P. Barker and Nancy Varian Berberick. Nonlinear timelining makes for many headaches. Greyhawk opens up another lost tomb, the Crypt of Lyzandred the Mad. Another attempt to combine old skool meatgrinder with a little modern plotting. Planescape :):):):)s it all up with Faction War. They just had to screw this setting up before cancelling it as well. Bastards. Hiss spit growl. The Odyssey line also draws to a close with Jakandor: Land of Legend. Will they get a remotely satisfying ending? Well, I guess it's up to the players in your game. Alternity also gets a supplement and a novel. The last Warhulk sounds rather 40k'ish, but the description makes it seem rather more interesting than that. Starise at Corrivale by Diane Duane, on the other hand, seems a pretty standard bit of intrigue. Isn't she a regular star trek fiction writer. Hmm. Profiles: In another case of topicality in here, R.A. Salvadore is available to be this month's interviewee. While he puts as much effort into his work as most of our writers, his biggest success stems from a moment of mad inspiration while under pressure. Funny how that works. He dreams of creating his own world which eclipses his Forgotten Realms success, but really, it's not going to happen. People don't really want originality, they want regular fixes of junk food. So you'd better keep doing that hackwork if you want to eat. Muahahahaha! Another issue with excellent articles overall, but the sense that they're closing in on themselves continues, with the reviews finally ending, and the brief experiment with covering the release schedules of other RPG companies abandoned. They are covering slightly more non D&D RPG'ing than they have the last couple of years, but it's still all WotC material. So I guess this is where they give up the last few pretences of not being purely a house organ. Now all that's left is for them to concentrate on being the best house organ they possibly can. The year draws to a close, and the old projects still in development when WotC took over are pretty much out now. Time for them to really work on the complete makeover they'll give both the game and the magazine soon. The power is in their hands, and they're going to apply it. [/QUOTE]
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