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<blockquote data-quote="(un)reason" data-source="post: 5745324" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 256: February 1999</u></strong></p><p></p><p></p><p>part 3/8</p><p></p><p></p><p>Sage advice: You're wrong about holy words. They are so blocked by silence spells (No, only the deafening power. Everything else works just dandy. )</p><p></p><p>Can followers advance levels (If you take them on adventures, they earn half shares. Choose your adventures wisely, for you are name level, and they are not. Replacing them is inconvenient.) </p><p></p><p>What happens if you put moonweb on a creature (Remember, it reflects attacks both ways. Pacifism's a bitch. Your best option is to walk through your enemies ranks taunting them, and hope they don't catch on. ) </p><p></p><p>How often can you cast teratism ( Once per use. Stacking is as ever awkward) </p><p></p><p>Can you cast teratism II on a creature if you've already cast teratism I (not to change the same thing. Shoulda thought of that first) </p><p></p><p>What limits does teratism have (what is this, teratism day? It was a year and a half ago, what's got into you? Just read the description)</p><p></p><p>Can you cast teratism on a person polymorphed into a duck (Can you use Mind on a vampire turned into a lawnchair? )</p><p></p><p>Can teratism be dispelled (Yes, thank god. Now let us speak no more of it.) </p><p></p><p>What are the drawbacks to Wildfire? (The same as the spell imitated. You can still use it to bypass material component costs, though)</p><p></p><p>How loosely can you define animal (Does it exist in real life? Then it's an animal. No more complicated rule to it.)</p><p></p><p>What happens if you cast wall of stone in a room full of clay golems (They'll break out eventually, and they'll be pissed. You know how unstable those things are. They're more temperamental than a goat given a nosebag full of chilli peppers. Dunno why priests bother making them. ) </p><p></p><p>Do mirror images fly with their creator (yes)</p><p></p><p>Can you use phantasmal force to make the illusion you're not there. (No. You are not the zombies.)</p><p></p><p>What AC does an illusory creature have (about the same as the real thing, maybe a bit worse. ) </p><p></p><p>Does an illusion keep acting once you stop concentrating (only if it's high enough level)</p><p></p><p>How does fire shield interact with fire resistance (Skip's changed Skip's mind. Skip will let heat and cold resistance negate damage from fire shields. Be grateful for Skip's benevolence. )</p><p></p><p>What does blindness, deafness and invisibility do to your combat skills (you fail at reading the book. Please try again before you pester Skip with your petty prattling) </p><p></p><p>Are elves immune to slay living because they're immune to raise dead ( Ha ha ha. That's a good one. It's a long time since Skip heard that one. Skip wasn't even Sage last time someone tried to pull that stunt. The answer is still no. Skip feels no need to gainsay Jean this time.)</p><p></p><p>Can fighters use miscellaneous magical items (yes. Why would you try and lawyer out of something so useful. ) </p><p></p><p>What, does skip still have to do Alternity questions? Skip refuses, unless skip can get a nice orange box to put them in. Do you hear me, Mr Wizard from the coast? Skip doesn't need you as much as you need Skip. Skip knows how this operation works, and you don't. Skip's the private sage who puts the pages in the mages and the broomstick between the witches legs. Capiche? Eeeexxellent. Bow chikka wow chikka wow. Skip likes the new bosses a lot more than Lorraine.</p><p></p><p>How the hell do you do all the things you need to fly a ship single-handedly. (autopilots help a lot) </p><p></p><p>Can you use vehicle operation to do repairs (no)</p><p></p><p>Does system operations have any benefits over vehicle operations when flying (It can do. Specialization has it's uses. ) </p><p></p><p></p><p>Rogue heroes: Another 10 pages of Skills & Powers stuff for thieves and bards to buy. Well, I suppose even more than fighters, they need that flexibility to adapt their array of tricks for the campaign. The standard 8 just don't cut it in every culture and situation. Want to be able to catch missiles in your hands, resist poison, call in favors, see in the dark, detect lies, and more? Well, those are just some of your new options. Seems fairly appropriate, and of course, the way the S&P system works means you aren't getting something for nothing. I think time and repeated exposure has worn away my irritation at the S&P material. That and the other articles lately that throw into sharp relief the flaws in 2e. At least these are trying to address the problem directly, even if they create other problems in the process. Plus the improved formats once again make reading more pleasant. Overall, I'm neutral on this one, which is an improvement by comparison.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5745324, member: 27780"] [B][U]Dragon Magazine Issue 256: February 1999[/U][/B] part 3/8 Sage advice: You're wrong about holy words. They are so blocked by silence spells (No, only the deafening power. Everything else works just dandy. ) Can followers advance levels (If you take them on adventures, they earn half shares. Choose your adventures wisely, for you are name level, and they are not. Replacing them is inconvenient.) What happens if you put moonweb on a creature (Remember, it reflects attacks both ways. Pacifism's a bitch. Your best option is to walk through your enemies ranks taunting them, and hope they don't catch on. ) How often can you cast teratism ( Once per use. Stacking is as ever awkward) Can you cast teratism II on a creature if you've already cast teratism I (not to change the same thing. Shoulda thought of that first) What limits does teratism have (what is this, teratism day? It was a year and a half ago, what's got into you? Just read the description) Can you cast teratism on a person polymorphed into a duck (Can you use Mind on a vampire turned into a lawnchair? ) Can teratism be dispelled (Yes, thank god. Now let us speak no more of it.) What are the drawbacks to Wildfire? (The same as the spell imitated. You can still use it to bypass material component costs, though) How loosely can you define animal (Does it exist in real life? Then it's an animal. No more complicated rule to it.) What happens if you cast wall of stone in a room full of clay golems (They'll break out eventually, and they'll be pissed. You know how unstable those things are. They're more temperamental than a goat given a nosebag full of chilli peppers. Dunno why priests bother making them. ) Do mirror images fly with their creator (yes) Can you use phantasmal force to make the illusion you're not there. (No. You are not the zombies.) What AC does an illusory creature have (about the same as the real thing, maybe a bit worse. ) Does an illusion keep acting once you stop concentrating (only if it's high enough level) How does fire shield interact with fire resistance (Skip's changed Skip's mind. Skip will let heat and cold resistance negate damage from fire shields. Be grateful for Skip's benevolence. ) What does blindness, deafness and invisibility do to your combat skills (you fail at reading the book. Please try again before you pester Skip with your petty prattling) Are elves immune to slay living because they're immune to raise dead ( Ha ha ha. That's a good one. It's a long time since Skip heard that one. Skip wasn't even Sage last time someone tried to pull that stunt. The answer is still no. Skip feels no need to gainsay Jean this time.) Can fighters use miscellaneous magical items (yes. Why would you try and lawyer out of something so useful. ) What, does skip still have to do Alternity questions? Skip refuses, unless skip can get a nice orange box to put them in. Do you hear me, Mr Wizard from the coast? Skip doesn't need you as much as you need Skip. Skip knows how this operation works, and you don't. Skip's the private sage who puts the pages in the mages and the broomstick between the witches legs. Capiche? Eeeexxellent. Bow chikka wow chikka wow. Skip likes the new bosses a lot more than Lorraine. How the hell do you do all the things you need to fly a ship single-handedly. (autopilots help a lot) Can you use vehicle operation to do repairs (no) Does system operations have any benefits over vehicle operations when flying (It can do. Specialization has it's uses. ) Rogue heroes: Another 10 pages of Skills & Powers stuff for thieves and bards to buy. Well, I suppose even more than fighters, they need that flexibility to adapt their array of tricks for the campaign. The standard 8 just don't cut it in every culture and situation. Want to be able to catch missiles in your hands, resist poison, call in favors, see in the dark, detect lies, and more? Well, those are just some of your new options. Seems fairly appropriate, and of course, the way the S&P system works means you aren't getting something for nothing. I think time and repeated exposure has worn away my irritation at the S&P material. That and the other articles lately that throw into sharp relief the flaws in 2e. At least these are trying to address the problem directly, even if they create other problems in the process. Plus the improved formats once again make reading more pleasant. Overall, I'm neutral on this one, which is an improvement by comparison. [/QUOTE]
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